Player Matchup

Tiamat
Tiamat
BTNS25
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,550 Elo+
Party 1
Cerberus
Cerberus
Byrtwyb
Cerberus
Level 25
God Stats
1W - 2L
1,488 SR
Queue Stats
33W - 32L
1,429 Elo+
Party 3
Kali
Kali
MadamePaladin
Kali
Level 81
God Stats
5W - 8L
1,377 SR
Queue Stats
328W - 356L
1,408 Elo+
Party 1
Bellona
Bellona
Rufus8o8
Bellona
Level 17
God Stats
5W - 5L
1,206 SR
Queue Stats
41W - 63L
1,336 Elo+
Solo
Danzaburou
Danzaburou
silverswordman
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 32L
1,445 Elo+
Party 3
Team Averages
Level 33
1,414 SR
1,434 Elo+

VS

Team Averages
Level 19
1,573 SR
1,420 Elo+
Izanami
Izanami
Eiblanka
Izanami
Level 15
God Stats
1W - 0L
1,486 SR
Queue Stats
13W - 12L
1,366 Elo+
Solo
Aphrodite
Aphrodite
NanekZeroJOJOS
Aphrodite
Level 28
God Stats
44W - 38L
1,675 SR
Queue Stats
167W - 205L
1,426 Elo+
Party 2
Anubis
Anubis
SliterJOJO
Anubis
Level 28
God Stats
9W - 6L
1,706 SR
Queue Stats
166W - 203L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
ThieveingCone7
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,380 Elo+
Solo
Pele
Pele
username122122
Pele
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BTNS25
Tiamat
10
0 / 3 / 0
6,281
419
2,461
5,780
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Byrtwyb
Cerberus
9
1 / 5 / 0
5,981
399
3,393
13,741
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 0
7,234
482
7,142
10,639
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
Rufus8o8
Bellona
10
0 / 8 / 2
6,257
417
7,728
13,726
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
silverswordman
Danzaburou
11
2 / 4 / 1
6,896
460
4,991
6,216
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eiblanka
Izanami
12
2 / 1 / 2
7,755
517
3,899
10,949
3,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
NanekZeroJOJOS
Aphrodite
12
0 / 1 / 10
7,909
527
3,083
8,184
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SliterJOJO
Anubis
14
5 / 0 / 3
8,873
592
9,239
7,799
3,705
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
1 / 3 / 6
8,030
535
3,580
9,323
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
17 / 0 / 1
10,299
687
15,798
10,850
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
25
25
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BTNS25
Tiamat
0
3
0
0
L
Cerberus
Byrtwyb
Cerberus
1
5
0
0.2
W
Izanami
Eiblanka
Izanami
2
1
2
3
L
2
5
0
0.4
W
Aphrodite
NanekZeroJOJOS
Aphrodite
0
1
10
5
L
Bellona
Rufus8o8
Bellona
0
8
2
0.13
W
Anubis
SliterJOJO
Anubis
5
0
3
6.5
W
Ao Kuang
1
3
6
1.33
L
Danzaburou
silverswordman
Danzaburou
2
4
1
0.63
W
17
0
1
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
35,599
50,102
Taken
47,105
25,654
Mitigated
18,407
10,532
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BTNS25
Tiamat
2,461
446
0
738
5,780
2,560
168
2,811
2,843
17,838
0
L
Cerberus
Byrtwyb
Cerberus
3,393
371
0
3,366
13,741
7,933
0
1,873
11,766
14,691
0
W
Izanami
Eiblanka
Izanami
3,899
3,140
0
3,400
10,949
3,433
3,656
1,550
9,399
0
52,038
L
7,142
3,152
0
3,906
10,639
4,354
0
2,241
8,319
0
54,983
W
Aphrodite
NanekZeroJOJOS
Aphrodite
3,083
861
4,356
5,208
8,184
3,946
1,146
1,939
6,245
21,932
0
L
Bellona
Rufus8o8
Bellona
7,728
1,535
0
1,527
13,726
9,215
0
8,090
5,636
4,865
20,506
W
Anubis
SliterJOJO
Anubis
9,239
1,411
0
6,228
7,799
3,705
637
273
7,526
45,168
0
W
Ao Kuang
3,580
704
0
3,028
9,323
2,620
753
2,066
6,925
29,970
0
L
Danzaburou
silverswordman
Danzaburou
4,991
2,295
0
995
6,216
1,592
0
564
5,636
0
32,718
W
15,798
4,590
0
4,118
10,850
4,703
1,424
1,915
8,893
0
78,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
42,866
280
Minions Killed
439
0
Camps Cleared
0
1,265,541
Distance Traveled
1,432,283
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,281
419
52
3
0
249,544
4
L
Cerberus
5,981
399
29
2
0
262,498
4
W
Izanami
7,755
517
96
6
0
272,774
3
L
Kali
7,234
482
90
6
0
250,698
0
W
Aphrodite
7,909
527
41
3
0
279,804
1
L
Bellona
6,257
417
39
3
0
252,417
3
W
Anubis
8,873
592
91
6
0
234,055
1
W
Ao Kuang
8,030
535
80
5
0
307,107
2
L
Danzaburou
6,896
460
70
5
0
250,384
8
W
Pele
10,299
687
131
9
0
338,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role