Player Matchup

Scylla
Scylla
Kishi_Yama_
Scylla
Level 27
God Stats
9W - 4L
1,643 SR
Queue Stats
68W - 56L
1,456 Elo+
Party 1
Chaac
Chaac
M0M0K1lll4H
Chaac
Level 129
God Stats
4W - 2L
1,649 SR
Queue Stats
75W - 69L
1,609 Elo+
Party 1
Chiron
Chiron
SmokeBreakEli420
Chiron
Level 141
God Stats
1W - 0L
1,782 SR
Queue Stats
99W - 59L
1,714 Elo+
Party 1
Team Averages
Level 99
1,691 SR
1,593 Elo+

VS

Team Averages
Level 10
1,485 SR
1,427 Elo+
Nemesis
Nemesis
Allinana
Nemesis
Level 4
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Aphrodite
Aphrodite
Bossdena789
Aphrodite
Level 15
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Sol
Sol
CBreezy10O3
Sol
Level 12
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 12
8,480
771
3,693
5,231
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 2 / 15
8,166
742
6,397
9,411
9,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
15 / 0 / 5
9,875
898
12,780
9,564
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allinana
Nemesis
8
0 / 10 / 1
6,091
554
1,196
11,261
3,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Bossdena789
Aphrodite
10
0 / 7 / 2
6,405
582
663
8,005
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 1
7,586
690
6,703
7,948
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
22
Kills
2
3
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allinana
Nemesis
0
10
1
0.05
L
Aphrodite
Bossdena789
Aphrodite
0
7
2
0.14
L
2
5
1
0.5
W
Scylla
5
1
12
11
W
2
2
15
4.75
W
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
8,562
24,206
Taken
27,214
14,842
Mitigated
10,475
7,675
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allinana
Nemesis
1,196
344
0
590
11,261
3,482
0
2,496
8,765
0
4,469
L
Aphrodite
Bossdena789
Aphrodite
663
169
469
1,231
8,005
4,923
0
1,243
6,762
11,365
0
L
6,703
2,324
0
1,948
7,948
2,070
0
489
7,459
17,840
1,329
W
Scylla
3,693
341
0
482
5,231
1,838
282
2,142
3,089
15,994
0
W
6,397
596
0
3,382
9,411
9,377
181
1,968
7,443
0
28,448
W
12,780
5,694
336
3,475
9,564
3,627
1,585
3,744
5,820
0
40,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
20,082
140
Minions Killed
73
9
Camps Cleared
0
588,236
Distance Traveled
428,980
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,091
554
13
1
0
131,283
0
L
Aphrodite
6,405
582
19
2
0
149,874
0
L
Sol
7,586
690
41
4
0
147,823
2
W
Scylla
8,480
771
25
2
1
199,296
2
W
Chaac
8,166
742
51
5
4
192,851
1
W
Chiron
9,875
898
64
6
4
196,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role