Player Matchup

Zeus
Zeus
BxRBurstfire
Zeus
Level 160
God Stats
33W - 16L
1,684 SR
Queue Stats
806W - 651L
1,573 Elo+
Party 3
Ao Kuang
Ao Kuang
MizPreserves
Ao Kuang
Level 149
God Stats
24W - 15L
1,653 SR
Queue Stats
1,084W - 845L
1,546 Elo+
Party 3
Khepri
Khepri
NomadHokie
Khepri
Level 160
God Stats
5W - 7L
1,462 SR
Queue Stats
1,437W - 1,153L
1,553 Elo+
Party 3
Charybdis
Charybdis
OptimusPleb
Charybdis
Level 160
God Stats
3W - 2L
1,695 SR
Queue Stats
787W - 601L
1,508 Elo+
Party 3
Gilgamesh
Gilgamesh
U1223850464
Gilgamesh
Level 137
God Stats
0W - 1L
1,296 SR
Queue Stats
12W - 12L
1,572 Elo+
Solo
Team Averages
Level 153
1,558 SR
1,550 Elo+

VS

Team Averages
Level 128
1,510 SR
1,585 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BreakneckBoss3
Chaac
Level 117
God Stats
10W - 5L
1,591 SR
Queue Stats
404W - 349L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
CARNISJR
Kuzenbo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
Panchonm0n
Vamana
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,751 Elo+
Party 2
Cerberus
Cerberus
xNamelessFearx
Cerberus
Level 128
God Stats
3W - 3L
1,459 SR
Queue Stats
419W - 367L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
9,606
686
21,179
12,125
6,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
MizPreserves
Ao Kuang
16
8 / 5 / 6
10,644
760
16,216
18,421
21,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
NomadHokie
Khepri
18
2 / 4 / 9
10,840
774
6,975
23,482
36,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
OptimusPleb
Charybdis
16
1 / 5 / 10
9,682
692
18,375
18,614
10,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Gilgamesh
U1223850464
Gilgamesh
17
4 / 4 / 10
10,815
773
16,503
25,396
31,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
9 / 3 / 8
11,490
821
19,492
10,773
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 4 / 15
10,954
782
18,439
21,291
25,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
CARNISJR
Kuzenbo
17
4 / 3 / 16
10,314
737
17,958
21,993
28,652
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Panchonm0n
Vamana
17
4 / 3 / 14
11,026
788
18,152
23,657
27,907
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
17
1 / 4 / 20
10,193
728
13,129
22,775
26,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
97
17
Kills
24
24
Deaths
17
43
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
3
8
4.33
W
6
4
15
3.38
L
2
6
8
1
W
Kuzenbo
CARNISJR
Kuzenbo
4
3
16
4
L
Ao Kuang
MizPreserves
Ao Kuang
8
5
6
2.2
L
Khepri
NomadHokie
Khepri
2
4
9
1.63
L
Charybdis
OptimusPleb
Charybdis
1
5
10
1.2
W
Vamana
Panchonm0n
Vamana
4
3
14
3.67
L
Gilgamesh
U1223850464
Gilgamesh
4
4
10
2.25
W
Cerberus
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,248
Damage
87,170
98,038
Taken
100,489
106,138
Mitigated
114,700
28,142
Healing
43,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,492
10,198
2,287
2,458
10,773
5,924
3,045
5,118
5,655
0
34,894
W
18,439
2,527
2,331
6,966
21,291
25,880
545
9,004
12,287
0
35,372
L
21,179
1,958
902
378
12,125
6,156
342
3,696
8,429
39,820
0
W
Kuzenbo
CARNISJR
Kuzenbo
17,958
4,213
1,062
5,526
21,993
28,652
683
8,695
13,298
32,948
0
L
Ao Kuang
MizPreserves
Ao Kuang
16,216
4,714
0
4,091
18,421
21,635
1,331
6,783
11,638
22,002
0
L
Khepri
NomadHokie
Khepri
6,975
574
2,690
2,960
23,482
36,530
271
6,667
16,815
19,857
0
L
Charybdis
OptimusPleb
Charybdis
18,375
9,007
1,819
5,895
18,614
10,506
1,163
5,046
13,568
0
32,670
W
Vamana
Panchonm0n
Vamana
18,152
8,028
4,368
11,935
23,657
27,907
812
11,854
11,590
0
27,239
L
Gilgamesh
U1223850464
Gilgamesh
16,503
3,463
2,054
7,353
25,396
31,311
323
8,895
16,501
0
27,316
W
Cerberus
13,129
1,135
932
5,886
22,775
26,337
237
9,699
13,076
24,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,587
Gold Earned
53,977
141
Minions Killed
148
0
Camps Cleared
0
1,152,591
Distance Traveled
1,356,730
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,490
821
34
2
0
240,859
2
W
Chaac
10,954
782
51
4
0
283,695
4
L
Zeus
9,606
686
42
3
0
205,361
0
W
Kuzenbo
10,314
737
16
1
0
285,719
0
L
Ao Kuang
10,644
760
7
1
0
222,081
0
L
Khepri
10,840
774
26
2
0
255,475
0
L
Charybdis
9,682
692
39
3
0
207,988
2
W
Vamana
11,026
788
18
1
0
305,252
1
L
Gilgamesh
10,815
773
27
2
0
261,686
1
W
Cerberus
10,193
728
29
2
0
241,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role