Player Matchup

Chaac
Chaac
Juggalotis204
Chaac
Level 124
God Stats
87W - 79L
1,583 SR
Queue Stats
354W - 449L
1,523 Elo+
Party 2
Discordia
Discordia
Tom Bombachill
Discordia
Level 99
God Stats
25W - 28L
1,519 SR
Queue Stats
256W - 274L
1,498 Elo+
Solo
Ymir
Ymir
ballin john420
Ymir
Level 91
God Stats
28W - 32L
1,508 SR
Queue Stats
28W - 39L
1,434 Elo+
Party 2
Team Averages
Level 105
1,537 SR
1,485 Elo+

VS

Team Averages
Level 106
1,438 SR
1,514 Elo+
Eset
Eset
Meridianz5
Eset
Level 126
God Stats
3W - 3L
1,436 SR
Queue Stats
184W - 178L
1,530 Elo+
Party 1
Achilles
Achilles
tm SmexyTadpole
Achilles
Level 127
God Stats
26W - 20L
1,567 SR
Queue Stats
306W - 313L
1,563 Elo+
Party 1
Set
Set
tyjo61311
Set
Level 66
God Stats
2W - 1L
1,310 SR
Queue Stats
83W - 79L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,097
645
7,236
14,143
6,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Tom Bombachill
Discordia
10
2 / 3 / 1
6,866
624
7,830
5,449
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 3
7,020
638
2,979
15,601
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 14
8,363
760
9,246
7,377
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
8 / 1 / 6
8,814
801
11,348
12,189
12,439
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 9
8,947
813
10,894
8,992
4,508
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
17
17
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
3
3
14
3.33
L
Discordia
Tom Bombachill
Discordia
2
3
1
0.83
L
1
7
3
0.36
W
Achilles
8
1
6
11
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
31,488
35,193
Taken
28,558
19,340
Mitigated
19,683
8,924
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,236
1,151
559
4,543
14,143
6,108
0
3,733
10,099
0
23,277
W
9,246
900
1,174
2,122
7,377
2,736
415
3,250
4,127
22,443
0
L
Discordia
Tom Bombachill
Discordia
7,830
906
172
1,274
5,449
1,467
0
1,123
4,280
18,452
0
L
2,979
221
0
2,376
15,601
11,765
0
4,444
10,728
10,700
0
W
Achilles
11,348
3,235
149
2,820
12,189
12,439
0
4,934
7,255
2,245
23,462
W
10,894
4,357
0
2,474
8,992
4,508
64
3,077
5,915
0
42,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,983
Gold Earned
26,124
85
Minions Killed
136
2
Camps Cleared
8
550,514
Distance Traveled
622,683
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,097
645
48
4
1
209,881
0
W
Eset
8,363
760
42
4
3
203,011
5
L
Discordia
6,866
624
25
2
1
152,278
3
L
Ymir
7,020
638
12
1
0
188,355
2
W
Achilles
8,814
801
18
2
1
208,685
1
W
Set
8,947
813
76
7
4
210,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role