Player Matchup

Ymir
Ymir
BZPYZyXRvH
Ymir
Level 7
God Stats
33W - 5L
1,884 SR
Queue Stats
46W - 5L
1,799 Elo+
Party 2
Kukulkan
Kukulkan
CorruptKnight
Kukulkan
Level 68
God Stats
37W - 5L
1,858 SR
Queue Stats
470W - 121L
1,837 Elo+
Party 2
King Arthur
King Arthur
FerretyBR55
King Arthur
Level 50
God Stats
35W - 4L
1,865 SR
Queue Stats
519W - 85L
1,880 Elo+
Party 2
Odin
Odin
Lisugau
Odin
Level 23
God Stats
10W - 1L
1,500 SR
Queue Stats
496W - 76L
1,811 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XstreamFish
Morgan Le Fay
Level 27
God Stats
18W - 6L
1,758 SR
Queue Stats
549W - 92L
1,856 Elo+
Party 2
Team Averages
Level 35
1,773 SR
1,836 Elo+

VS

Team Averages
Level 39
1,478 SR
1,480 Elo+
Amaterasu
Amaterasu
Bi11Ny3
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,613 Elo+
Party 1
Cerberus
Cerberus
Nerdzilla25
Cerberus
Level 15
God Stats
0W - 2L
1,179 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
R0linoth
Danzaburou
Level 29
God Stats
1W - 3L
1,546 SR
Queue Stats
22W - 36L
1,416 Elo+
Party 1
Bacchus
Bacchus
ThotHunter6969
Bacchus
Level 41
God Stats
3W - 2L
1,746 SR
Queue Stats
60W - 39L
1,546 Elo+
Solo
Tiamat
Tiamat
kvstrike
Tiamat
Level 40
God Stats
0W - 3L
1,419 SR
Queue Stats
45W - 43L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 22
9,483
948
9,451
10,443
12,915
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
CorruptKnight
Kukulkan
18
15 / 1 / 8
12,223
1,222
28,300
5,217
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
FerretyBR55
King Arthur
18
4 / 3 / 22
11,516
1,152
18,457
17,133
20,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Lisugau
Odin
17
7 / 3 / 21
11,083
1,108
11,329
9,360
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
XstreamFish
Morgan Le Fay
17
6 / 0 / 21
10,961
1,096
21,671
4,018
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bi11Ny3
Amaterasu
15
1 / 10 / 5
8,773
877
8,240
22,710
15,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Nerdzilla25
Cerberus
15
3 / 8 / 5
9,361
936
3,414
21,123
21,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
R0linoth
Danzaburou
15
1 / 6 / 6
9,456
946
8,243
15,117
5,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 6 / 6
10,551
1,055
9,620
21,744
26,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
kvstrike
Tiamat
16
2 / 3 / 7
9,838
984
11,462
14,650
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
33
Kills
11
11
Deaths
33
94
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
4
22
3
L
Amaterasu
Bi11Ny3
Amaterasu
1
10
5
0.35
W
Kukulkan
CorruptKnight
Kukulkan
15
1
8
19
W
King Arthur
FerretyBR55
King Arthur
4
3
22
5
W
Odin
Lisugau
Odin
7
3
21
5.83
L
Cerberus
Nerdzilla25
Cerberus
3
8
5
0.69
L
Danzaburou
R0linoth
Danzaburou
1
6
6
0.67
L
4
6
6
1.17
W
Morgan Le Fay
XstreamFish
Morgan Le Fay
6
0
21
16.5
L
Tiamat
kvstrike
Tiamat
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,208
Damage
40,979
46,171
Taken
95,344
47,794
Mitigated
76,603
1,656
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,451
2,304
0
0
10,443
12,915
0
5,654
4,390
14,830
0
L
Amaterasu
Bi11Ny3
Amaterasu
8,240
1,657
0
1,874
22,710
15,071
0
13,810
8,328
5,949
11,179
W
Kukulkan
CorruptKnight
Kukulkan
28,300
2,109
0
0
5,217
2,434
0
2,942
1,919
53,233
0
W
King Arthur
FerretyBR55
King Arthur
18,457
1,908
0
0
17,133
20,056
0
9,532
6,793
8,292
37,691
W
Odin
Lisugau
Odin
11,329
3,287
0
1,018
9,360
10,338
0
4,947
4,138
163
15,166
L
Cerberus
Nerdzilla25
Cerberus
3,414
54
159
1,563
21,123
21,221
0
13,960
6,413
7,503
0
L
Danzaburou
R0linoth
Danzaburou
8,243
3,032
0
1,131
15,117
5,773
0
9,382
5,526
0
33,343
L
9,620
568
358
1,534
21,744
26,163
0
15,874
5,247
21,890
0
W
Morgan Le Fay
XstreamFish
Morgan Le Fay
21,671
2,557
0
638
4,018
2,051
0
2,130
1,717
38,020
0
L
Tiamat
kvstrike
Tiamat
11,462
495
229
2,474
14,650
8,375
0
8,744
5,712
41,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
47,979
201
Minions Killed
183
8
Camps Cleared
4
974,714
Distance Traveled
941,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,483
948
10
1
0
160,825
0
L
Amaterasu
8,773
877
16
2
1
186,123
0
W
Kukulkan
12,223
1,222
80
8
0
201,013
0
W
King Arthur
11,516
1,152
59
6
6
210,827
0
W
Odin
11,083
1,108
12
1
0
182,473
0
L
Cerberus
9,361
936
11
1
0
181,981
0
L
Danzaburou
9,456
946
55
6
1
170,806
0
L
Bacchus
10,551
1,055
32
3
1
204,535
0
W
Morgan Le Fay
10,961
1,096
40
4
2
219,576
0
L
Tiamat
9,838
984
69
7
1
197,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role