Player Matchup

Nemesis
Nemesis
Allinana
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
Not a Brit
Sol
Level 29
God Stats
6W - 4L
1,497 SR
Queue Stats
12W - 14L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
PR Phoenix5610
Gilgamesh
Level 106
God Stats
2W - 2L
1,652 SR
Queue Stats
14W - 16L
1,495 Elo+
Party 1
Team Averages
Level 46
1,550 SR
1,500 Elo+

VS

Team Averages
Level 81
1,574 SR
1,499 Elo+
Chiron
Chiron
ItsRossLG
Chiron
Level 122
God Stats
1W - 0L
1,464 SR
Queue Stats
221W - 209L
1,500 Elo+
Party 2
Hera
Hera
Sneekbeef
Hera
Level 94
God Stats
2W - 0L
1,759 SR
Queue Stats
50W - 53L
1,479 Elo+
Solo
Artio
Artio
itsjuan_98
Artio
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 31L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allinana
Nemesis
7
0 / 7 / 2
5,842
584
1,239
7,655
2,489
Talisman

Talisman

+75
Health
+15
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
6,157
616
3,697
6,896
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PR Phoenix5610
Gilgamesh
11
3 / 2 / 0
7,164
716
8,815
10,435
6,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ItsRossLG
Chiron
12
6 / 1 / 3
7,884
788
8,951
7,215
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
11
2 / 2 / 4
7,038
704
7,388
5,659
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
11
2 / 0 / 7
7,133
713
2,288
7,538
6,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allinana
Nemesis
0
7
2
0.14
W
Chiron
ItsRossLG
Chiron
6
1
3
7.5
L
0
1
1
0.5
L
Gilgamesh
PR Phoenix5610
Gilgamesh
3
2
0
1.5
W
Hera
2
2
4
2
W
Artio
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,751
Damage
18,627
24,986
Taken
20,412
11,090
Mitigated
11,753
2,908
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allinana
Nemesis
1,239
580
0
56
7,655
2,489
0
2,601
5,054
0
5,302
W
Chiron
ItsRossLG
Chiron
8,951
2,512
673
1,783
7,215
3,035
1,567
2,046
4,946
0
33,442
L
3,697
434
0
906
6,896
2,209
0
3,886
3,010
14,742
0
L
Gilgamesh
PR Phoenix5610
Gilgamesh
8,815
1,364
0
1,946
10,435
6,392
0
3,536
6,899
3,662
23,572
W
Hera
7,388
1,816
0
617
5,659
2,008
230
627
4,964
25,504
0
W
Artio
2,288
557
1,061
1,915
7,538
6,710
430
1,717
5,638
6,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,163
Gold Earned
22,055
76
Minions Killed
110
3
Camps Cleared
7
534,252
Distance Traveled
543,347
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,842
584
4
0
0
149,197
0
W
Chiron
7,884
788
56
6
5
173,708
1
L
Sol
6,157
616
29
3
1
195,668
0
L
Gilgamesh
7,164
716
43
4
2
189,387
3
W
Hera
7,038
704
42
4
2
170,111
3
W
Artio
7,133
713
12
1
0
199,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role