Player Matchup

Cthulhu
Cthulhu
D1ngleMcCr1ngle
Cthulhu
Level 83
God Stats
6W - 6L
1,320 SR
Queue Stats
14W - 26L
1,411 Elo+
Party 2
Anubis
Anubis
SmitesGarbagee
Anubis
Level 16
God Stats
4W - 4L
1,549 SR
Queue Stats
26W - 19L
1,549 Elo+
Party 2
Charybdis
Charybdis
TyroneDaThicc
Charybdis
Level 107
God Stats
1W - 1L
1,408 SR
Queue Stats
22W - 42L
1,400 Elo+
Party 2
Team Averages
Level 69
1,426 SR
1,453 Elo+

VS

Team Averages
Level 75
1,525 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Marble_Soda17
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
xX_edgeySith_Xx
Sun Wukong
Level 122
God Stats
0W - 2L
1,576 SR
Queue Stats
98W - 99L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
10,753
597
12,187
17,689
16,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 4 / 3
12,691
705
12,003
17,447
7,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TyroneDaThicc
Charybdis
16
4 / 8 / 5
12,097
672
17,216
17,586
6,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
10 / 6 / 3
11,830
657
12,355
17,690
5,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 11
11,829
657
19,371
9,338
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xX_edgeySith_Xx
Sun Wukong
16
2 / 3 / 11
11,375
632
9,819
23,294
23,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
15
15
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
10
6
3
1.92
W
0
3
10
1.67
L
3
3
11
2.83
W
8
4
3
2.38
W
Charybdis
TyroneDaThicc
Charybdis
4
8
5
0.81
L
Sun Wukong
xX_edgeySith_Xx
Sun Wukong
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
41,545
52,722
Taken
50,322
30,147
Mitigated
31,513
15,128
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,355
9,085
0
3,149
17,690
5,138
1,768
9,146
8,197
0
46,696
W
12,187
294
1,214
2,748
17,689
16,477
155
8,416
8,544
34,627
0
L
19,371
3,454
0
656
9,338
3,318
819
4,769
4,256
56,758
0
W
12,003
971
238
7,561
17,447
7,469
1,088
5,701
11,376
68,233
0
W
Charybdis
TyroneDaThicc
Charybdis
17,216
8,746
163
3,204
17,586
6,201
2,209
5,084
12,108
0
69,937
L
Sun Wukong
xX_edgeySith_Xx
Sun Wukong
9,819
1,063
550
4,725
23,294
23,057
245
8,739
13,505
3,723
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
35,034
241
Minions Killed
193
7
Camps Cleared
7
908,148
Distance Traveled
932,438
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,830
657
40
2
3
278,896
1
W
Cthulhu
10,753
597
34
2
1
344,784
1
L
Nu Wa
11,829
657
80
4
4
315,503
2
W
Anubis
12,691
705
102
6
3
299,189
1
W
Charybdis
12,097
672
105
6
3
264,175
3
L
Sun Wukong
11,375
632
73
4
0
338,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role