Player Matchup

Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold I
BMGoat
Agni
Gold I
Level 137
God Stats
13W - 9L
1,876 SR
Queue Stats
104W - 70L
2,028 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
Herschko
Gilgamesh
Platinum III
Level 155
God Stats
3W - 4L
1,780 SR
Queue Stats
119W - 78L
2,194 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,719 SR
1,907 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,700 SR
1,954 MMR
Rama
Rama
Platinum IV
Heavy_Paw
Rama
Platinum IV
Level 145
God Stats
37W - 43L
1,563 SR
Queue Stats
355W - 440L
1,724 MMR
Solo
Sol
Sol
Platinum II
MixGod_
Sol
Platinum II
Level 143
God Stats
2W - 0L
1,819 SR
Queue Stats
33W - 27L
2,174 MMR
Party 2
Mulan
Mulan
Platinum IV
iMex_MaLeCr
Mulan
Platinum IV
Level 124
God Stats
2W - 6L
1,719 SR
Queue Stats
25W - 27L
1,966 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
10 / 7 / 3
13,206
734
21,164
18,195
7,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Agni
BMGoat
Agni
15
2 / 3 / 6
11,081
616
15,698
11,567
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
Herschko
Gilgamesh
15
1 / 5 / 10
11,286
627
12,950
23,551
24,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
Morgan Le FayPersephoneOdinCthulhu

VS

Bans
TiamatArtioLokiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 4 / 10
12,157
675
11,438
16,405
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sol
17
5 / 5 / 9
12,596
700
16,559
19,418
13,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 4 / 5
12,798
711
16,359
22,581
23,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
13
Kills
15
15
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
10
7
3
1.64
L
Agni
BMGoat
Agni
2
3
6
1.67
W
Rama
3
4
10
2
L
Gilgamesh
Herschko
Gilgamesh
1
5
10
1.2
W
Sol
5
5
9
1.9
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,812
Damage
44,356
53,313
Taken
58,404
36,246
Mitigated
41,491
12,478
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
21,164
9,930
0
3,758
18,195
7,358
944
7,480
10,436
0
50,543
L
Agni
BMGoat
Agni
15,698
70
376
3,280
11,567
4,350
468
4,771
6,626
47,637
0
W
Rama
11,438
8,090
0
2,168
16,405
4,321
1,465
3,773
11,934
0
34,796
L
Gilgamesh
Herschko
Gilgamesh
12,950
1,669
0
5,064
23,551
24,538
107
7,397
14,915
0
35,787
W
Sol
16,559
4,405
0
9,676
19,418
13,483
1,516
5,338
13,285
66,317
6,113
W
16,359
1,074
0
4,072
22,581
23,687
62
5,677
15,611
8,848
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
37,551
188
Minions Killed
224
6
Camps Cleared
11
985,327
Distance Traveled
964,984
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,206
734
66
4
2
288,701
4
L
Agni
11,081
616
91
5
4
334,951
6
W
Rama
12,157
675
50
3
2
306,232
6
L
Gilgamesh
11,286
627
31
2
0
361,675
8
W
Sol
12,596
700
122
7
8
313,917
3
W
Mulan
12,798
711
52
3
1
344,835
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role