Player Matchup

Mercury
Mercury
GravitasPlus
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,375 Elo+
Party 2
Ymir
Ymir
JOOCOOLOOMOO
Ymir
Level 6
God Stats
0W - 5L
1,140 SR
Queue Stats
3W - 13L
1,124 Elo+
Party 2
Yemoja
Yemoja
Tklink2016
Yemoja
Level 17
God Stats
1W - 4L
1,237 SR
Queue Stats
22W - 25L
1,295 Elo+
Party 2
Nu Wa
Nu Wa
juniipurr
Nu Wa
Level 24
God Stats
102W - 128L
1,410 SR
Queue Stats
112W - 148L
1,337 Elo+
Party 2
Skadi
Skadi
sipsbongwater
Skadi
Level 28
God Stats
28W - 52L
1,363 SR
Queue Stats
51W - 89L
1,261 Elo+
Party 2
Team Averages
Level 24
1,330 SR
1,278 Elo+

VS

Team Averages
Level 21
1,591 SR
1,616 Elo+
Ganesha
Ganesha
Cleetus27
Ganesha
Level 27
God Stats
3W - 4L
1,417 SR
Queue Stats
61W - 50L
1,593 Elo+
Party 3
Merlin
Merlin
LukaaShock
Merlin
Level 15
God Stats
2W - 0L
1,680 SR
Queue Stats
31W - 38L
1,388 Elo+
Solo
Heimdallr
Heimdallr
MrBachi
Heimdallr
Level 25
God Stats
2W - 5L
1,510 SR
Queue Stats
181W - 136L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGroovinAzn
Gilgamesh
Level 29
God Stats
17W - 19L
1,552 SR
Queue Stats
192W - 140L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
clerekonswitch
Tsukuyomi
Level 8
God Stats
2W - 0L
1,795 SR
Queue Stats
19W - 5L
1,876 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GravitasPlus
Mercury
16
3 / 9 / 3
10,201
927
10,554
17,994
7,780
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 7 / 2
8,872
807
2,177
21,636
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
Tklink2016
Yemoja
16
3 / 4 / 3
11,407
1,037
9,546
21,375
27,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
juniipurr
Nu Wa
17
0 / 9 / 6
10,080
916
11,726
20,704
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 13 / 3
9,759
887
6,240
20,557
6,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cleetus27
Ganesha
20
0 / 0 / 38
12,707
1,155
11,475
11,728
15,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
LukaaShock
Merlin
17
4 / 4 / 11
10,276
934
6,787
8,696
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MrBachi
Heimdallr
19
8 / 1 / 27
11,903
1,082
20,642
7,450
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TheGroovinAzn
Gilgamesh
19
10 / 0 / 20
13,283
1,208
19,145
9,669
7,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
clerekonswitch
Tsukuyomi
20
20 / 2 / 15
13,927
1,266
38,120
10,013
5,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
153
7
Kills
42
42
Deaths
7
17
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cleetus27
Ganesha
0
0
38
19
L
Mercury
GravitasPlus
Mercury
3
9
3
0.5
L
0
7
2
0.14
W
Merlin
LukaaShock
Merlin
4
4
11
2.38
W
Heimdallr
MrBachi
Heimdallr
8
1
27
21.5
W
Gilgamesh
TheGroovinAzn
Gilgamesh
10
0
20
20
L
Yemoja
Tklink2016
Yemoja
3
4
3
1.13
W
Tsukuyomi
clerekonswitch
Tsukuyomi
20
2
15
13.75
L
Nu Wa
juniipurr
Nu Wa
0
9
6
0.33
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,243
Damage
96,169
102,266
Taken
47,556
59,731
Mitigated
35,375
3,986
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cleetus27
Ganesha
11,475
878
3,760
2,855
11,728
15,160
0
5,182
6,414
22,381
0
L
Mercury
GravitasPlus
Mercury
10,554
4,765
0
371
17,994
7,780
0
1,989
16,001
0
18,214
L
2,177
209
0
78
21,636
12,636
0
4,332
17,304
11,836
0
W
Merlin
LukaaShock
Merlin
6,787
736
0
324
8,696
3,262
0
5,308
3,388
31,352
0
W
Heimdallr
MrBachi
Heimdallr
20,642
9,977
0
808
7,450
3,436
0
4,030
3,420
0
33,503
W
Gilgamesh
TheGroovinAzn
Gilgamesh
19,145
6,973
2,028
2,152
9,669
7,913
0
4,850
4,771
1,855
39,659
L
Yemoja
Tklink2016
Yemoja
9,546
1,858
950
665
21,375
27,331
0
4,963
16,412
18,877
0
W
Tsukuyomi
clerekonswitch
Tsukuyomi
38,120
10,362
0
480
10,013
5,604
0
3,849
6,114
0
73,318
L
Nu Wa
juniipurr
Nu Wa
11,726
3,364
303
181
20,704
5,066
0
4,211
16,493
37,772
0
L
6,240
3,145
0
1,438
20,557
6,918
0
3,171
17,382
0
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
62,096
160
Minions Killed
249
6
Camps Cleared
11
959,735
Distance Traveled
1,029,878
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,707
1,155
2
0
2
214,615
0
L
Mercury
10,201
927
23
2
2
219,774
0
L
Ymir
8,872
807
14
1
0
179,436
2
W
Merlin
10,276
934
82
7
0
155,003
1
W
Heimdallr
11,903
1,082
43
4
2
206,439
1
W
Gilgamesh
13,283
1,208
50
5
4
220,436
1
L
Yemoja
11,407
1,037
11
1
1
184,367
1
W
Tsukuyomi
13,927
1,266
72
7
3
233,385
1
L
Nu Wa
10,080
916
49
4
1
211,746
3
L
Skadi
9,759
887
63
6
2
164,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role