Player Matchup

Cabrakan
Cabrakan
CalicoLink
Cabrakan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
Daemon1412
Baron Samedi
Level 115
God Stats
1W - 0L
1,271 SR
Queue Stats
16W - 12L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
TacNuke716
Sun Wukong
Level 102
God Stats
1W - 0L
1,310 SR
Queue Stats
5W - 6L
1,332 Elo+
Party 1
Vamana
Vamana
Tajudner
Vamana
Level 119
God Stats
1W - 1L
1,317 SR
Queue Stats
54W - 56L
1,430 Elo+
Party 3
Sobek
Sobek
xxCrazy_element
Sobek
Level 121
God Stats
1W - 0L
1,336 SR
Queue Stats
14W - 19L
1,403 Elo+
Party 1
Team Averages
Level 112
1,347 SR
1,424 Elo+

VS

Team Averages
Level 80
1,527 SR
1,469 Elo+
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Cast21
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,430 Elo+
Party 2
Pele
Pele
Valdrym
Pele
Level 58
God Stats
1W - 1L
1,712 SR
Queue Stats
129W - 128L
1,496 Elo+
Party 2
Tiamat
Tiamat
signableassasin
Tiamat
Level 107
God Stats
0W - 3L
1,189 SR
Queue Stats
132W - 147L
1,449 Elo+
Solo
Olorun
Olorun
sotilrac
Olorun
Level 70
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 69L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CalicoLink
Cabrakan
16
5 / 3 / 12
9,328
777
4,331
12,575
12,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Daemon1412
Baron Samedi
16
5 / 1 / 18
9,748
812
12,428
12,539
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TacNuke716
Sun Wukong
18
8 / 2 / 18
10,892
908
15,350
15,209
12,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Tajudner
Vamana
15
5 / 1 / 17
9,989
832
8,033
17,948
8,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 1 / 19
10,493
874
9,576
15,480
19,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
1 / 6 / 1
8,653
721
8,078
12,610
4,976
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Cast21
Discordia
14
0 / 5 / 5
8,224
685
15,804
8,146
2,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Valdrym
Pele
14
3 / 7 / 2
8,887
741
9,162
11,776
4,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 2
9,137
761
8,855
11,111
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
sotilrac
Olorun
14
1 / 5 / 3
7,844
654
13,977
9,689
3,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
21
28
Kills
8
8
Deaths
28
84
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
1
0.25
W
Cabrakan
CalicoLink
Cabrakan
5
3
12
3.67
L
Discordia
Cast21
Discordia
0
5
5
0.5
W
Baron Samedi
Daemon1412
Baron Samedi
5
1
18
14
W
Sun Wukong
TacNuke716
Sun Wukong
8
2
18
8.5
W
Vamana
Tajudner
Vamana
5
1
17
13.5
L
Pele
Valdrym
Pele
3
7
2
0.57
L
3
5
2
0.8
L
Olorun
sotilrac
Olorun
1
5
3
0.5
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,718
Damage
55,876
73,751
Taken
53,332
58,956
Mitigated
21,730
44,008
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,078
2,672
415
3,567
12,610
4,976
1,025
7,035
5,575
19,907
0
W
Cabrakan
CalicoLink
Cabrakan
4,331
362
3,507
1,336
12,575
12,263
393
7,884
4,691
10,908
0
L
Discordia
Cast21
Discordia
15,804
598
928
733
8,146
2,940
66
3,701
4,445
29,723
0
W
Baron Samedi
Daemon1412
Baron Samedi
12,428
677
5,599
4,509
12,539
5,910
1,627
10,176
2,363
24,896
0
W
Sun Wukong
TacNuke716
Sun Wukong
15,350
2,289
4,831
2,033
15,209
12,679
955
8,875
6,334
0
38,630
W
Vamana
Tajudner
Vamana
8,033
2,003
6,867
8,514
17,948
8,615
1,093
11,259
6,689
280
17,388
L
Pele
Valdrym
Pele
9,162
941
698
923
11,776
4,312
0
5,322
6,454
0
15,929
L
8,855
625
437
2,991
11,111
5,676
392
5,057
6,054
17,946
0
L
Olorun
sotilrac
Olorun
13,977
4,925
3,041
2,666
9,689
3,826
0
5,464
4,225
21,371
0
W
9,576
418
2,155
4,657
15,480
19,489
206
8,520
6,960
14,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
42,745
117
Minions Killed
105
0
Camps Cleared
0
1,171,518
Distance Traveled
1,031,142
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,653
721
26
2
0
190,743
2
W
Cabrakan
9,328
777
13
1
0
206,715
2
L
Discordia
8,224
685
27
2
0
210,907
0
W
Baron Samedi
9,748
812
28
2
0
220,805
0
W
Sun Wukong
10,892
908
60
5
0
257,422
1
W
Vamana
9,989
832
9
1
0
262,478
2
L
Pele
8,887
741
15
1
0
203,917
0
L
Tiamat
9,137
761
21
2
0
208,874
0
L
Olorun
7,844
654
16
1
0
216,701
0
W
Sobek
10,493
874
7
1
0
224,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role