Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mizuuuu
Ah Puch
Level 160
God Stats
1W - 2L
1,661 SR
Queue Stats
18W - 17L
1,592 Elo+
Solo
Nemesis
Nemesis
R3ith
Nemesis
Level 160
God Stats
2W - 0L
1,533 SR
Queue Stats
20W - 18L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
v Dessires A
Baron Samedi
Level 138
God Stats
2W - 0L
1,533 SR
Queue Stats
25W - 28L
1,546 Elo+
Party 2
Team Averages
Level 154
1,557 SR
1,539 Elo+

VS

Team Averages
Level 118
1,618 SR
1,552 Elo+
Chang'e
Chang'e
DeSaadi
Chang'e
Level 159
God Stats
0W - 1L
1,740 SR
Queue Stats
47W - 26L
1,862 Elo+
Party 1
Ravana
Ravana
Pheownix
Ravana
Level 153
God Stats
3W - 1L
1,770 SR
Queue Stats
49W - 29L
1,839 Elo+
Party 1
Xbalanque
Xbalanque
jujutheju
Xbalanque
Level 84
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 9L
1,260 Elo+
Party 3
Geb
Geb
royfirex
Geb
Level 74
God Stats
0W - 1L
1,689 SR
Queue Stats
3W - 9L
1,248 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
9 / 2 / 2
12,334
881
9,373
7,799
3,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Mizuuuu
Ah Puch
16
3 / 3 / 7
11,129
795
15,213
14,450
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
R3ith
Nemesis
16
1 / 3 / 3
10,707
765
8,149
12,344
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
v Dessires A
Baron Samedi
16
2 / 3 / 9
10,998
786
8,032
8,673
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeSaadi
Chang'e
18
7 / 2 / 3
11,505
822
13,145
10,476
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Pheownix
Ravana
17
2 / 3 / 7
10,726
766
11,611
13,259
14,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
jujutheju
Xbalanque
14
1 / 6 / 4
8,710
622
5,280
10,323
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 2
8,735
624
5,548
15,115
14,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
11
11
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
2
2
5
L
Chang'e
DeSaadi
Chang'e
7
2
3
4.25
W
Ah Puch
Mizuuuu
Ah Puch
3
3
7
2.17
L
Ravana
Pheownix
Ravana
2
3
7
1.83
W
Nemesis
R3ith
Nemesis
1
3
3
0.83
L
Xbalanque
jujutheju
Xbalanque
1
6
4
0.5
L
1
4
2
0.5
W
Baron Samedi
v Dessires A
Baron Samedi
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
35,584
43,266
Taken
49,173
21,088
Mitigated
38,130
14,354
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,373
3,307
0
37
7,799
3,402
3,515
3,818
3,919
0
51,315
L
Chang'e
DeSaadi
Chang'e
13,145
1,090
2,058
3,094
10,476
5,372
0
5,668
4,808
49,117
0
W
Ah Puch
Mizuuuu
Ah Puch
15,213
777
0
7,127
14,450
5,860
637
7,928
6,312
42,567
0
L
Ravana
Pheownix
Ravana
11,611
1,915
204
1,145
13,259
14,495
28
6,891
6,368
12,700
34,056
W
Nemesis
R3ith
Nemesis
8,149
3,346
0
1,973
12,344
7,647
1,743
7,050
4,916
0
43,795
L
Xbalanque
jujutheju
Xbalanque
5,280
1,864
0
88
10,323
4,013
0
2,926
7,397
0
18,106
L
5,548
961
1,066
1,301
15,115
14,250
26
7,864
7,251
10,283
0
W
Baron Samedi
v Dessires A
Baron Samedi
8,032
786
2,009
3,208
8,673
4,179
1,273
3,115
5,458
29,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
39,676
274
Minions Killed
218
17
Camps Cleared
8
1,062,291
Distance Traveled
929,866
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,334
881
88
6
4
243,179
0
L
Chang'e
11,505
822
95
7
1
277,056
1
W
Ah Puch
11,129
795
68
5
1
254,690
2
L
Ravana
10,726
766
82
6
5
262,164
0
W
Nemesis
10,707
765
70
5
8
293,710
0
L
Xbalanque
8,710
622
28
2
1
169,594
0
L
Geb
8,735
624
13
1
1
221,052
0
W
Baron Samedi
10,998
786
48
3
4
270,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role