Player Matchup

He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeezyVert
Jing Wei
Level 150
God Stats
0W - 2L
1,297 SR
Queue Stats
92W - 96L
1,523 Elo+
Solo
King Arthur
King Arthur
Freiki219
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Serqet
Serqet
scruffytheninja
Serqet
Level 108
God Stats
3W - 7L
1,741 SR
Queue Stats
138W - 145L
1,504 Elo+
Solo
Scylla
Scylla
zixmoox
Scylla
Level 149
God Stats
1W - 3L
1,227 SR
Queue Stats
79W - 80L
1,432 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,420 Elo+

VS

Team Averages
Level 143
1,480 SR
1,447 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BeefHand
Poseidon
Level 160
God Stats
14W - 11L
1,533 SR
Queue Stats
893W - 935L
1,489 Elo+
Solo
Zeus
Zeus
Kaligulax_
Zeus
Level 144
God Stats
10W - 4L
1,597 SR
Queue Stats
399W - 425L
1,430 Elo+
Solo
Ne Zha
Ne Zha
MatchaT
Ne Zha
Level 156
God Stats
2W - 0L
1,541 SR
Queue Stats
45W - 54L
1,412 Elo+
Party 1
Bacchus
Bacchus
Sweet_Irish_Kush
Bacchus
Level 126
God Stats
1W - 0L
1,231 SR
Queue Stats
56W - 62L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 6 / 3
8,090
735
4,053
9,240
3,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
DeezyVert
Jing Wei
13
1 / 5 / 6
7,747
704
4,322
9,812
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Freiki219
King Arthur
11
1 / 9 / 3
7,303
664
3,547
21,761
11,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 7 / 2
8,261
751
5,058
10,676
3,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
zixmoox
Scylla
16
2 / 3 / 4
8,579
780
4,502
9,740
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
8 / 0 / 16
10,388
944
16,874
3,810
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
BeefHand
Poseidon
16
3 / 2 / 16
9,418
856
7,163
4,678
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 14
8,790
799
11,545
7,617
2,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
MatchaT
Ne Zha
17
10 / 3 / 16
10,180
925
13,072
9,704
4,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 1 / 11
8,694
790
8,307
7,278
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
10
Kills
30
30
Deaths
10
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
3
0.58
W
Nu Wa
 
Nu Wa
8
0
16
16
W
Poseidon
BeefHand
Poseidon
3
2
16
5.5
L
Jing Wei
DeezyVert
Jing Wei
1
5
6
0.8
L
King Arthur
Freiki219
King Arthur
1
9
3
0.28
W
4
4
14
2.75
W
Ne Zha
MatchaT
Ne Zha
10
3
16
6
W
5
1
11
10.5
L
4
7
2
0.71
L
Scylla
zixmoox
Scylla
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
56,961
61,229
Taken
33,087
24,958
Mitigated
19,239
9,074
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,053
0
751
1,807
9,240
3,111
0
7,373
1,695
12,852
0
W
Nu Wa
 
Nu Wa
16,874
9,128
800
1,651
3,810
1,365
2,466
797
2,933
32,492
0
W
Poseidon
BeefHand
Poseidon
7,163
935
1,353
1,390
4,678
1,463
1,082
1,388
3,220
23,126
0
L
Jing Wei
DeezyVert
Jing Wei
4,322
2,410
142
507
9,812
3,109
0
6,191
3,531
0
21,975
L
King Arthur
Freiki219
King Arthur
3,547
432
0
1,478
21,761
11,504
0
17,143
4,226
0
8,497
W
11,545
1,059
324
1,560
7,617
2,610
546
2,532
4,866
21,314
0
W
Ne Zha
MatchaT
Ne Zha
13,072
1,761
648
2,356
9,704
4,126
661
2,151
7,328
0
22,106
W
8,307
803
1,103
3,055
7,278
9,675
87
1,134
5,459
11,078
0
L
5,058
1,222
331
885
10,676
3,632
0
6,867
3,717
0
11,316
L
Scylla
zixmoox
Scylla
4,502
132
758
2,415
9,740
3,602
0
5,441
4,171
31,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
47,470
116
Minions Killed
116
0
Camps Cleared
0
901,247
Distance Traveled
1,074,734
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,090
735
18
2
0
175,470
1
W
Nu Wa
10,388
944
49
4
0
214,498
1
W
Poseidon
9,418
856
33
3
0
236,028
0
L
Jing Wei
7,747
704
29
3
0
157,889
0
L
King Arthur
7,303
664
3
0
0
194,989
1
W
Zeus
8,790
799
15
1
0
181,035
0
W
Ne Zha
10,180
925
13
1
0
228,716
0
W
Bacchus
8,694
790
6
1
0
214,457
2
L
Serqet
8,261
751
17
2
0
188,762
3
L
Scylla
8,579
780
49
4
0
184,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role