Player Matchup

Sobek
Sobek
AoK Morda
Sobek
Level 109
God Stats
11W - 11L
1,561 SR
Queue Stats
427W - 461L
1,413 Elo+
Party 2
Mercury
Mercury
Brand0nat0r3
Mercury
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,402 Elo+
Party 1
Poseidon
Poseidon
Dubs9737
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
TailsFarts01
Danzaburou
Level 122
God Stats
6W - 5L
1,378 SR
Queue Stats
328W - 344L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
deathgamer112
Cernunnos
Level 115
God Stats
2W - 0L
1,713 SR
Queue Stats
26W - 23L
1,444 Elo+
Party 1
Team Averages
Level 108
1,530 SR
1,411 Elo+

VS

Team Averages
Level 83
1,407 SR
1,416 Elo+
Kukulkan
Kukulkan
Cornbread-Dead
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,379 Elo+
Party 3
Apollo
Apollo
DrExistence
Apollo
Level 126
God Stats
0W - 4L
1,052 SR
Queue Stats
138W - 167L
1,422 Elo+
Party 3
Artemis
Artemis
Orthaximus32
Artemis
Level 67
God Stats
3W - 2L
1,483 SR
Queue Stats
70W - 80L
1,406 Elo+
Solo
Arachne
Arachne
TaskMaster007
Arachne
Level 89
God Stats
2W - 2L
1,401 SR
Queue Stats
128W - 134L
1,440 Elo+
Party 3
Medusa
Medusa
naturehearts
Medusa
Level 86
God Stats
1W - 2L
1,597 SR
Queue Stats
60W - 62L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AoK Morda
Sobek
20
6 / 9 / 21
13,458
748
15,894
25,107
44,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Brand0nat0r3
Mercury
20
10 / 10 / 17
13,489
749
8,776
17,997
8,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
Dubs9737
Poseidon
20
9 / 7 / 14
14,099
783
18,023
15,350
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TailsFarts01
Danzaburou
20
5 / 5 / 17
13,450
747
18,537
18,298
8,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
deathgamer112
Cernunnos
20
6 / 10 / 16
12,943
719
16,740
16,200
6,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 6 / 18
13,738
763
17,905
16,564
8,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
7 / 6 / 21
13,034
724
13,857
16,470
7,685
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Orthaximus32
Artemis
20
9 / 7 / 15
13,795
766
15,269
17,165
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
17
8 / 10 / 17
12,399
689
15,826
22,313
8,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
9 / 7 / 18
13,421
746
14,811
16,261
7,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
130
36
Kills
41
41
Deaths
36
85
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sobek
AoK Morda
Sobek
6
9
21
1.83
W
Mercury
Brand0nat0r3
Mercury
10
10
17
1.85
L
Kukulkan
8
6
18
2.83
L
Apollo
7
6
21
2.92
W
Poseidon
Dubs9737
Poseidon
9
7
14
2.29
L
Artemis
Orthaximus32
Artemis
9
7
15
2.36
W
Danzaburou
TailsFarts01
Danzaburou
5
5
17
2.7
L
Arachne
8
10
17
1.65
W
Cernunnos
deathgamer112
Cernunnos
6
10
16
1.4
L
Medusa
9
7
18
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,970
Damage
77,668
92,952
Taken
88,773
74,008
Mitigated
37,950
21,307
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AoK Morda
Sobek
15,894
729
1,347
4,682
25,107
44,874
184
3,129
21,978
31,313
0
W
Mercury
Brand0nat0r3
Mercury
8,776
4,105
0
1,690
17,997
8,331
2,198
3,051
14,946
0
17,554
L
Kukulkan
17,905
1,799
2,295
3,491
16,564
8,059
300
4,401
12,163
45,912
0
L
Apollo
13,857
7,658
1,958
4,199
16,470
7,685
544
4,918
11,552
0
29,680
W
Poseidon
Dubs9737
Poseidon
18,023
2,029
590
3,591
15,350
5,585
1,145
3,613
11,737
56,475
0
L
Artemis
Orthaximus32
Artemis
15,269
7,824
0
3,029
17,165
7,114
594
6,971
10,194
0
30,542
W
Danzaburou
TailsFarts01
Danzaburou
18,537
3,632
1,876
7,065
18,298
8,623
1,956
4,233
14,065
0
43,663
L
Arachne
15,826
13,043
481
6,332
22,313
8,080
364
9,825
12,488
0
16,907
W
Cernunnos
deathgamer112
Cernunnos
16,740
7,806
0
466
16,200
6,595
476
3,879
12,321
0
30,413
L
Medusa
14,811
5,727
1,422
2,859
16,261
7,012
627
7,802
8,459
0
27,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,439
Gold Earned
66,387
213
Minions Killed
165
0
Camps Cleared
0
1,384,122
Distance Traveled
1,342,715
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,458
748
27
2
0
275,661
1
W
Mercury
13,489
749
20
1
0
288,211
1
L
Kukulkan
13,738
763
58
3
0
287,423
0
L
Apollo
13,034
724
38
2
0
315,217
0
W
Poseidon
14,099
783
64
4
0
276,461
2
L
Artemis
13,795
766
42
2
0
217,819
0
W
Danzaburou
13,450
747
57
3
0
287,759
0
L
Arachne
12,399
689
2
0
0
249,559
0
W
Cernunnos
12,943
719
45
3
0
256,030
1
L
Medusa
13,421
746
25
1
0
272,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role