Player Matchup

Amaterasu
Amaterasu
Malaunezz
Amaterasu
Level 9
God Stats
3W - 9L
1,365 SR
Queue Stats
11W - 15L
1,509 Elo+
Party 2
Neith
Neith
PsycoAvenger1
Neith
Level 35
God Stats
50W - 36L
1,622 SR
Queue Stats
76W - 66L
1,517 Elo+
Party 3
Ravana
Ravana
TheRealFuture
Ravana
Level 89
God Stats
5W - 7L
1,469 SR
Queue Stats
373W - 358L
1,484 Elo+
Party 2
Bacchus
Bacchus
dangerranger54
Bacchus
Level 37
God Stats
8W - 17L
1,525 SR
Queue Stats
102W - 101L
1,551 Elo+
Party 3
Olorun
Olorun
rasberrypie
Olorun
Level 65
God Stats
10W - 4L
1,587 SR
Queue Stats
350W - 329L
1,480 Elo+
Party 2
Team Averages
Level 47
1,513 SR
1,508 Elo+

VS

Team Averages
Level 53
1,523 SR
1,545 Elo+
Charybdis
Charybdis
AvaI0n
Charybdis
Level 87
God Stats
15W - 18L
1,497 SR
Queue Stats
189W - 177L
1,566 Elo+
Party 1
Thanatos
Thanatos
BiggusDicqus
Thanatos
Level 96
God Stats
9W - 8L
1,614 SR
Queue Stats
373W - 339L
1,618 Elo+
Party 1
Mulan
Mulan
MeGreaterThanYou
Mulan
Level 40
God Stats
21W - 13L
1,635 SR
Queue Stats
127W - 80L
1,642 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilentWhale
Morgan Le Fay
Level 16
God Stats
7W - 7L
1,688 SR
Queue Stats
12W - 16L
1,538 Elo+
Party 1
Khepri
Khepri
god69420
Khepri
Level 24
God Stats
1W - 2L
1,181 SR
Queue Stats
10W - 18L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Malaunezz
Amaterasu
13
0 / 6 / 1
6,724
396
2,035
9,612
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 5 / 5
8,795
517
10,453
10,488
3,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 8 / 3
7,807
459
7,725
13,470
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 2 / 5
8,888
523
7,959
10,338
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
15
4 / 3 / 2
8,769
516
9,461
12,086
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AvaI0n
Charybdis
13
0 / 7 / 6
7,895
464
5,676
10,800
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
BiggusDicqus
Thanatos
16
16 / 2 / 3
10,773
634
14,336
14,923
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 7
10,603
624
14,403
16,908
21,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SilentWhale
Morgan Le Fay
14
2 / 4 / 6
8,742
514
6,719
9,218
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
god69420
Khepri
11
0 / 3 / 6
7,883
464
1,291
8,504
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
18
Kills
24
24
Deaths
18
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AvaI0n
Charybdis
0
7
6
0.43
W
Thanatos
BiggusDicqus
Thanatos
16
2
3
8.75
L
Amaterasu
Malaunezz
Amaterasu
0
6
1
0.08
W
6
2
7
4.75
L
6
5
5
1.7
W
Morgan Le Fay
SilentWhale
Morgan Le Fay
2
4
6
1.25
L
3
8
3
0.56
L
5
2
5
3.75
W
Khepri
god69420
Khepri
0
3
6
1
L
Olorun
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
42,425
55,994
Taken
60,353
33,138
Mitigated
43,113
16,774
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AvaI0n
Charybdis
5,676
2,547
0
943
10,800
3,293
768
1,375
9,425
0
59,012
W
Thanatos
BiggusDicqus
Thanatos
14,336
3,961
0
12,673
14,923
6,740
76
4,994
9,929
0
48,526
L
Amaterasu
Malaunezz
Amaterasu
2,035
496
0
1,223
9,612
7,693
0
1,612
7,990
1,325
22,848
W
14,403
2,067
152
7,170
16,908
21,996
176
4,627
12,281
12,874
66,783
L
10,453
6,904
0
2,564
10,488
3,570
638
1,611
8,745
0
47,820
W
Morgan Le Fay
SilentWhale
Morgan Le Fay
6,719
704
0
1,797
9,218
3,478
695
3,963
5,255
48,199
0
L
7,725
2,314
0
3,942
13,470
5,247
0
1,157
12,266
0
52,643
L
7,959
517
0
2,414
10,338
11,065
314
3,222
6,951
19,825
0
W
Khepri
god69420
Khepri
1,291
195
0
824
8,504
7,606
109
1,630
6,874
8,199
0
L
Olorun
9,461
4,833
525
6,106
12,086
5,563
0
2,807
9,009
44,680
6,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
45,896
340
Minions Killed
455
0
Camps Cleared
0
1,510,897
Distance Traveled
1,674,981
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,895
464
94
6
0
296,963
3
W
Thanatos
10,773
634
81
5
0
376,877
7
L
Amaterasu
6,724
396
51
3
0
306,262
0
W
Mulan
10,603
624
163
10
0
330,068
7
L
Neith
8,795
517
78
5
0
252,496
2
W
Morgan Le Fay
8,742
514
98
6
0
308,780
0
L
Ravana
7,807
459
83
5
0
319,595
0
L
Bacchus
8,888
523
27
2
0
341,211
0
W
Khepri
7,883
464
19
1
0
362,293
1
L
Olorun
8,769
516
101
6
0
291,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role