Player Matchup

Ao Kuang
Ao Kuang
Adlagast
Ao Kuang
Level 69
God Stats
2W - 3L
1,514 SR
Queue Stats
454W - 308L
1,675 Elo+
Party 1
Fenrir
Fenrir
Baritxne
Fenrir
Level 120
God Stats
20W - 16L
1,550 SR
Queue Stats
401W - 374L
1,541 Elo+
Party 1
Skadi
Skadi
Marshellow
Skadi
Level 107
God Stats
6W - 3L
1,334 SR
Queue Stats
588W - 556L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
NullChaos
Aphrodite
Level 154
God Stats
4W - 1L
1,854 SR
Queue Stats
312W - 198L
1,695 Elo+
Party 1
Mulan
Mulan
SkeletorIRL
Mulan
Level 41
God Stats
19W - 14L
1,634 SR
Queue Stats
92W - 80L
1,564 Elo+
Party 1
Team Averages
Level 98
1,577 SR
1,605 Elo+

VS

Team Averages
Level 38
1,554 SR
1,467 Elo+
Sun Wukong
Sun Wukong
Baaaaaagel
Sun Wukong
Level 17
God Stats
17W - 26L
1,547 SR
Queue Stats
40W - 45L
1,473 Elo+
Party 3
Set
Set
Earbuddz
Set
Level 49
God Stats
20W - 21L
1,535 SR
Queue Stats
170W - 160L
1,561 Elo+
Party 3
Cthulhu
Cthulhu
Jherman64
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,409 Elo+
Party 2
Aphrodite
Aphrodite
RillChill
Aphrodite
Level 62
God Stats
0W - 3L
1,436 SR
Queue Stats
83W - 96L
1,390 Elo+
Party 2
Cupid
Cupid
YedetheDede
Cupid
Level 48
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adlagast
Ao Kuang
11
3 / 1 / 7
6,575
598
6,506
7,959
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Baritxne
Fenrir
10
4 / 1 / 6
6,090
554
3,951
5,618
2,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
12
7 / 2 / 1
7,543
686
6,826
5,235
1,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
NullChaos
Aphrodite
13
3 / 0 / 3
7,270
661
4,409
5,371
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 2 / 2
6,847
622
5,333
6,896
4,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baaaaaagel
Sun Wukong
8
0 / 3 / 0
4,790
435
2,778
7,096
3,160
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 6 / 0
5,670
515
5,958
10,108
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Jherman64
Cthulhu
6
0 / 3 / 2
4,545
413
1,929
8,081
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
RillChill
Aphrodite
9
1 / 3 / 1
5,282
480
1,497
5,638
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
1 / 6 / 1
4,945
450
1,364
6,887
747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
5
6
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adlagast
Ao Kuang
3
1
7
6.5
L
Sun Wukong
Baaaaaagel
Sun Wukong
0
3
0
0
W
Fenrir
Baritxne
Fenrir
4
1
6
7
L
3
6
0
0.5
L
Cthulhu
Jherman64
Cthulhu
0
3
2
0.33
W
Skadi
7
2
1
3.75
W
Aphrodite
NullChaos
Aphrodite
3
0
3
4.5
L
Aphrodite
RillChill
Aphrodite
1
3
1
0.5
W
4
2
2
2.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
13,526
31,079
Taken
37,810
13,165
Mitigated
13,149
14,445
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adlagast
Ao Kuang
6,506
2,186
0
4,009
7,959
2,334
0
422
7,537
36,012
0
L
Sun Wukong
Baaaaaagel
Sun Wukong
2,778
478
0
1,340
7,096
3,160
0
682
6,414
0
18,510
W
Fenrir
Baritxne
Fenrir
3,951
746
0
945
5,618
2,667
0
1,313
4,305
0
14,267
L
5,958
2,356
0
3,138
10,108
3,661
0
4,904
5,204
0
28,462
L
Cthulhu
Jherman64
Cthulhu
1,929
314
42
605
8,081
3,588
0
2,535
5,546
9,138
0
W
Skadi
6,826
3,339
0
2,167
5,235
1,571
210
1,272
3,963
0
47,226
W
Aphrodite
NullChaos
Aphrodite
4,409
584
773
4,287
5,371
2,118
0
382
4,989
52,079
0
L
Aphrodite
RillChill
Aphrodite
1,497
150
1,142
2,188
5,638
1,993
0
2,794
2,844
22,469
0
W
5,333
1,111
0
2,264
6,896
4,475
462
97
6,799
0
33,864
L
1,364
419
0
761
6,887
747
110
153
6,734
0
18,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
25,232
367
Minions Killed
205
0
Camps Cleared
0
1,026,421
Distance Traveled
941,070
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,575
598
67
6
0
217,752
3
L
Sun Wukong
4,790
435
47
4
0
201,848
3
W
Fenrir
6,090
554
15
1
0
224,870
5
L
Set
5,670
515
52
5
0
204,174
5
L
Cthulhu
4,545
413
14
1
0
176,987
1
W
Skadi
7,543
686
100
9
0
165,251
2
W
Aphrodite
7,270
661
114
10
0
212,258
3
L
Aphrodite
5,282
480
56
5
0
189,773
1
W
Mulan
6,847
622
71
6
0
206,290
2
L
Cupid
4,945
450
36
3
0
168,288
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role