Player Matchup

Cabrakan
Cabrakan
Bimboide
Cabrakan
Level 157
God Stats
7W - 7L
1,613 SR
Queue Stats
168W - 162L
1,599 Elo+
Party 1
Hades
Hades
DoctorPot4tos
Hades
Level 17
God Stats
3W - 3L
1,629 SR
Queue Stats
26W - 33L
1,427 Elo+
Party 1
Neith
Neith
Dradsre
Neith
Level 25
God Stats
6W - 3L
1,459 SR
Queue Stats
99W - 111L
1,525 Elo+
Solo
Mulan
Mulan
RaBoS9
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,617 Elo+
Party 1
Loki
Loki
jotadio
Loki
Level 16
God Stats
25W - 17L
1,725 SR
Queue Stats
48W - 43L
1,676 Elo+
Party 1
Team Averages
Level 46
1,585 SR
1,569 Elo+

VS

Team Averages
Level 42
1,597 SR
1,608 Elo+
Sol
Sol
BasedSosa
Sol
Level 25
God Stats
1W - 1L
1,480 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Poseidon
Poseidon
IBadNinjaI
Poseidon
Level 146
God Stats
18W - 10L
1,731 SR
Queue Stats
1,023W - 711L
1,674 Elo+
Party 2
Ymir
Ymir
Ikari SIV
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,696 Elo+
Party 2
Heimdallr
Heimdallr
Michael Lore
Heimdallr
Level 15
God Stats
10W - 15L
1,511 SR
Queue Stats
15W - 16L
1,423 Elo+
Party 2
Da Ji
Da Ji
Scruv
Da Ji
Level 17
God Stats
2W - 1L
1,765 SR
Queue Stats
22W - 8L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bimboide
Cabrakan
10
6 / 2 / 5
6,579
598
6,101
7,323
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 4
6,849
623
4,885
5,692
2,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Dradsre
Neith
11
5 / 1 / 6
6,781
616
6,641
3,913
1,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
RaBoS9
Mulan
12
4 / 3 / 1
6,908
628
4,150
8,424
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
jotadio
Loki
10
1 / 4 / 1
5,943
540
1,937
7,520
2,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,461
678
8,250
7,337
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
IBadNinjaI
Poseidon
13
5 / 2 / 0
7,628
693
5,321
5,020
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
7
0 / 6 / 1
4,469
406
1,807
8,337
3,278
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Michael Lore
Heimdallr
8
0 / 4 / 1
4,922
447
2,388
5,791
1,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Scruv
Da Ji
10
2 / 5 / 3
6,475
589
1,702
7,125
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
11
11
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Cabrakan
Bimboide
Cabrakan
6
2
5
4.25
W
4
1
4
6
W
Neith
Dradsre
Neith
5
1
6
8
L
Poseidon
IBadNinjaI
Poseidon
5
2
0
2.5
L
Ymir
0
6
1
0.08
L
Heimdallr
Michael Lore
Heimdallr
0
4
1
0.13
W
Mulan
RaBoS9
Mulan
4
3
1
1.5
L
Da Ji
Scruv
Da Ji
2
5
3
0.7
W
Loki
jotadio
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
19,468
32,872
Taken
33,610
18,434
Mitigated
10,684
10,658
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,250
3,558
0
3,741
7,337
2,177
0
2,852
4,485
44,544
5,015
W
Cabrakan
Bimboide
Cabrakan
6,101
1,454
0
1,701
7,323
7,882
0
2,764
4,559
20,337
0
W
4,885
148
208
2,829
5,692
2,987
0
2,965
2,727
24,682
0
W
Neith
Dradsre
Neith
6,641
2,811
0
1,115
3,913
1,294
902
777
3,136
0
38,202
L
Poseidon
IBadNinjaI
Poseidon
5,321
1,029
0
1,155
5,020
1,701
345
432
4,588
40,850
3,304
L
Ymir
1,807
807
0
0
8,337
3,278
0
3,015
5,322
8,577
0
L
Heimdallr
Michael Lore
Heimdallr
2,388
1,413
0
392
5,791
1,405
0
2,670
3,121
0
20,974
W
Mulan
RaBoS9
Mulan
4,150
235
0
3,085
8,424
3,865
0
3,127
5,297
0
44,085
L
Da Ji
Scruv
Da Ji
1,702
473
0
672
7,125
2,123
0
2,017
5,108
0
21,294
W
Loki
jotadio
Loki
1,937
575
0
1,720
7,520
2,406
660
4,332
3,188
0
24,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
30,955
293
Minions Killed
295
0
Camps Cleared
0
1,110,917
Distance Traveled
1,009,170
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,461
678
95
9
0
205,579
0
W
Cabrakan
6,579
598
32
3
0
228,905
0
W
Hades
6,849
623
44
4
0
242,565
1
W
Neith
6,781
616
74
7
0
190,821
1
L
Poseidon
7,628
693
91
8
0
209,941
3
L
Ymir
4,469
406
15
1
0
185,658
3
L
Heimdallr
4,922
447
45
4
0
185,921
0
W
Mulan
6,908
628
93
8
0
229,397
0
L
Da Ji
6,475
589
49
4
0
222,071
0
W
Loki
5,943
540
50
5
0
219,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role