Player Matchup

Fenrir
Fenrir
EBK_Creed
Fenrir
Level 13
God Stats
7W - 3L
1,503 SR
Queue Stats
39W - 32L
1,536 Elo+
Solo
Chiron
Chiron
GuiltySpark67
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,323 Elo+
Party 1
Cabrakan
Cabrakan
GussyGal427
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,778 Elo+
Party 1
Cthulhu
Cthulhu
N4M3-_-J3Ff
Cthulhu
Level 25
God Stats
3W - 1L
1,941 SR
Queue Stats
42W - 21L
1,722 Elo+
Solo
Baron Samedi
Baron Samedi
TwitchXeijiri
Baron Samedi
Level 26
God Stats
2W - 2L
1,589 SR
Queue Stats
71W - 55L
1,666 Elo+
Solo
Team Averages
Level 17
1,607 SR
1,605 Elo+

VS

Team Averages
Level 42
1,722 SR
1,610 Elo+
Fenrir
Fenrir
DroppinClips423
Fenrir
Level 28
God Stats
5W - 2L
1,832 SR
Queue Stats
125W - 106L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
FiercestTax2989
Cu Chulainn
Level 8
God Stats
3W - 4L
1,795 SR
Queue Stats
52W - 29L
1,650 Elo+
Party 2
Sylvanus
Sylvanus
FreightTrain050
Sylvanus
Level 138
God Stats
15W - 5L
1,877 SR
Queue Stats
418W - 323L
1,713 Elo+
Party 2
Yemoja
Yemoja
TheShadowCorps
Yemoja
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 15L
1,550 Elo+
Solo
The Morrigan
The Morrigan
oPurjex
The Morrigan
Level 29
God Stats
2W - 3L
1,412 SR
Queue Stats
114W - 132L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EBK_Creed
Fenrir
20
7 / 8 / 4
14,009
560
11,108
24,470
14,135
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 5
12,587
503
7,170
18,248
6,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
GussyGal427
Cabrakan
18
3 / 4 / 6
12,317
493
8,940
18,485
21,948
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
N4M3-_-J3Ff
Cthulhu
20
4 / 2 / 5
14,416
577
18,455
19,643
28,637
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
TwitchXeijiri
Baron Samedi
20
10 / 2 / 7
14,417
577
23,573
19,745
19,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
9,337
373
7,067
16,507
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
FiercestTax2989
Cu Chulainn
20
7 / 1 / 2
13,671
547
18,736
21,612
27,968
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Sylvanus
20
9 / 6 / 4
13,094
524
21,287
26,467
14,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 6
10,023
401
4,942
17,080
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
oPurjex
The Morrigan
15
0 / 8 / 10
9,816
393
10,732
10,063
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
27
Kills
20
20
Deaths
27
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Fenrir
EBK_Creed
Fenrir
7
8
4
1.13
L
Cu Chulainn
FiercestTax2989
Cu Chulainn
7
1
2
8
L
Sylvanus
9
6
4
1.83
W
3
4
5
1.38
W
Cabrakan
GussyGal427
Cabrakan
3
4
6
1.5
W
Cthulhu
N4M3-_-J3Ff
Cthulhu
4
2
5
3.25
L
0
5
6
0.6
W
Baron Samedi
TwitchXeijiri
Baron Samedi
10
2
7
6.75
L
The Morrigan
oPurjex
The Morrigan
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,246
Damage
62,764
100,591
Taken
91,729
90,263
Mitigated
64,252
40,313
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,067
1,843
0
3,511
16,507
5,847
0
6,712
9,752
0
44,711
W
Fenrir
EBK_Creed
Fenrir
11,108
3,760
0
10,864
24,470
14,135
1,041
7,960
16,510
73
140,291
L
Cu Chulainn
FiercestTax2989
Cu Chulainn
18,736
1,590
0
6,604
21,612
27,968
0
9,243
10,506
14,379
97,889
L
Sylvanus
21,287
5,325
2,120
10,490
26,467
14,177
0
14,535
11,557
87,456
15,161
W
7,170
2,116
1,026
5,999
18,248
6,494
2,312
9,205
9,043
0
116,392
W
Cabrakan
GussyGal427
Cabrakan
8,940
1,420
1,702
2,426
18,485
21,948
280
6,447
12,038
53,979
0
W
Cthulhu
N4M3-_-J3Ff
Cthulhu
18,455
1,321
1,083
6,412
19,643
28,637
48
5,747
13,852
118,310
0
L
4,942
1,491
990
841
17,080
12,737
0
10,901
5,351
38,553
0
W
Baron Samedi
TwitchXeijiri
Baron Samedi
23,573
1,432
2,117
8,684
19,745
19,049
1,545
8,296
11,403
102,578
0
L
The Morrigan
oPurjex
The Morrigan
10,732
1,275
724
1,627
10,063
3,523
333
6,655
3,306
54,966
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,746
Gold Earned
55,941
823
Minions Killed
602
0
Camps Cleared
0
2,385,364
Distance Traveled
2,000,495
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,337
373
74
3
0
296,795
1
W
Fenrir
14,009
560
190
8
0
478,132
3
L
Cu Chulainn
13,671
547
214
9
0
519,934
3
L
Sylvanus
13,094
524
173
7
0
386,358
4
W
Chiron
12,587
503
164
7
0
462,450
5
W
Cabrakan
12,317
493
84
3
0
487,951
1
W
Cthulhu
14,416
577
212
8
0
522,594
2
L
Yemoja
10,023
401
56
2
0
423,102
0
W
Baron Samedi
14,417
577
173
7
0
434,237
2
L
The Morrigan
9,816
393
85
3
0
374,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role