Player Matchup

Baron Samedi
Baron Samedi
Micwizzard
Baron Samedi
Level 62
God Stats
14W - 11L
1,533 SR
Queue Stats
64W - 64L
1,427 Elo+
Solo
Artio
Artio
SnApKrAcKLePoP18
Artio
Level 102
God Stats
0W - 1L
1,270 SR
Queue Stats
45W - 56L
1,463 Elo+
Solo
Apollo
Apollo
YouPutMeToSleep
Apollo
Level 80
God Stats
80W - 77L
1,471 SR
Queue Stats
109W - 109L
1,376 Elo+
Party 1
Erlang Shen
Erlang Shen
josa717
Erlang Shen
Level 135
God Stats
15W - 20L
1,502 SR
Queue Stats
561W - 595L
1,443 Elo+
Solo
Cliodhna
Cliodhna
stoowy3980
Cliodhna
Level 58
God Stats
28W - 17L
1,620 SR
Queue Stats
346W - 330L
1,471 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,436 Elo+

VS

Team Averages
Level 94
1,552 SR
1,440 Elo+
Ullr
Ullr
Coldseason
Ullr
Level 139
God Stats
10W - 19L
1,369 SR
Queue Stats
749W - 754L
1,419 Elo+
Solo
Olorun
Olorun
DevonLattrice
Olorun
Level 99
God Stats
17W - 14L
1,497 SR
Queue Stats
59W - 53L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
RegularJerry
Kuzenbo
Level 100
God Stats
4W - 1L
1,791 SR
Queue Stats
111W - 109L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Trash SL1ME
Ao Kuang
Level 68
God Stats
2W - 1L
1,693 SR
Queue Stats
200W - 208L
1,424 Elo+
Solo
King Arthur
King Arthur
icame to POWNem
King Arthur
Level 65
God Stats
5W - 7L
1,410 SR
Queue Stats
68W - 66L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Micwizzard
Baron Samedi
19
7 / 4 / 7
12,969
519
17,924
19,603
12,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 4 / 10
11,711
468
11,232
24,267
25,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 4
11,220
449
9,954
18,723
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
josa717
Erlang Shen
17
1 / 3 / 3
11,616
465
12,715
21,113
17,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
stoowy3980
Cliodhna
20
13 / 10 / 3
14,544
582
20,179
24,473
8,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 16
13,169
527
14,996
16,547
6,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 8 / 7
12,946
518
12,800
19,111
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
RegularJerry
Kuzenbo
18
4 / 3 / 13
12,416
497
12,491
25,667
37,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Trash SL1ME
Ao Kuang
20
14 / 5 / 3
15,649
626
22,551
22,891
11,433
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
icame to POWNem
King Arthur
20
3 / 4 / 4
12,616
505
15,866
22,663
21,895
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
25
Kills
27
27
Deaths
25
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
W
3
8
7
0.81
L
Baron Samedi
Micwizzard
Baron Samedi
7
4
7
2.63
W
Kuzenbo
RegularJerry
Kuzenbo
4
3
13
3.5
L
2
4
10
1.75
W
Ao Kuang
Trash SL1ME
Ao Kuang
14
5
3
3.1
L
2
6
4
0.67
W
King Arthur
icame to POWNem
King Arthur
3
4
4
1.25
L
Erlang Shen
josa717
Erlang Shen
1
3
3
0.83
L
Cliodhna
stoowy3980
Cliodhna
13
10
3
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,004
Damage
78,704
108,179
Taken
106,879
70,494
Mitigated
85,331
34,578
Healing
36,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,996
8,388
0
4,531
16,547
6,650
2,449
5,581
10,966
0
92,477
W
12,800
5,925
600
8,643
19,111
7,719
4,228
6,459
12,652
81,728
7,008
L
Baron Samedi
Micwizzard
Baron Samedi
17,924
677
1,753
7,044
19,603
12,574
177
10,685
8,918
83,710
0
W
Kuzenbo
RegularJerry
Kuzenbo
12,491
2,370
341
4,956
25,667
37,634
66
8,800
16,867
45,366
0
L
11,232
862
3,908
6,379
24,267
25,398
56
10,761
13,506
45,890
0
W
Ao Kuang
Trash SL1ME
Ao Kuang
22,551
6,104
0
11,680
22,891
11,433
1,870
6,245
16,646
121,433
15,966
L
9,954
6,335
0
2,206
18,723
6,320
440
7,112
11,611
0
92,024
W
King Arthur
icame to POWNem
King Arthur
15,866
1,242
446
5,705
22,663
21,895
532
2,260
20,403
5,962
68,689
L
Erlang Shen
josa717
Erlang Shen
12,715
6,603
0
8,641
21,113
17,396
400
4,296
16,817
0
74,051
L
Cliodhna
stoowy3980
Cliodhna
20,179
2,934
0
4,647
24,473
8,806
0
14,287
10,186
0
107,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,060
Gold Earned
66,796
655
Minions Killed
634
0
Camps Cleared
0
2,182,375
Distance Traveled
2,288,155
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,169
527
144
6
0
444,808
2
W
Olorun
12,946
518
145
6
0
428,019
8
L
Baron Samedi
12,969
519
152
6
0
434,079
1
W
Kuzenbo
12,416
497
55
2
0
473,088
3
L
Artio
11,711
468
45
2
0
450,696
5
W
Ao Kuang
15,649
626
156
6
0
463,726
8
L
Apollo
11,220
449
166
7
0
456,735
1
W
King Arthur
12,616
505
134
5
0
478,514
1
L
Erlang Shen
11,616
465
136
5
0
385,378
2
L
Cliodhna
14,544
582
156
6
0
455,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role