Player Matchup

Thanatos
Thanatos
BOOMtown1991
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,634 Elo+
Party 3
Ganesha
Ganesha
InvincibleKulo
Ganesha
Level 149
God Stats
23W - 15L
1,646 SR
Queue Stats
317W - 269L
1,557 Elo+
Party 3
Ymir
Ymir
ShootrMcGavn255
Ymir
Level 147
God Stats
12W - 7L
1,625 SR
Queue Stats
191W - 168L
1,559 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SixWall36312612
Morgan Le Fay
Level 53
God Stats
18W - 24L
1,501 SR
Queue Stats
172W - 211L
1,414 Elo+
Party 1
Hachiman
Hachiman
UnSeeN MeRcY
Hachiman
Level 126
God Stats
12W - 17L
1,514 SR
Queue Stats
523W - 530L
1,446 Elo+
Party 1
Team Averages
Level 100
1,557 SR
1,522 Elo+

VS

Team Averages
Level 65
1,671 SR
1,500 Elo+
Achilles
Achilles
GetFoamFingeredV
Achilles
Level 37
God Stats
4W - 9L
1,550 SR
Queue Stats
109W - 96L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GivMeDaGokGok-69
Morgan Le Fay
Level 35
God Stats
2W - 1L
1,845 SR
Queue Stats
118W - 119L
1,520 Elo+
Party 2
Fenrir
Fenrir
PRSP-JP-05
Fenrir
Level 68
God Stats
3W - 3L
1,740 SR
Queue Stats
125W - 119L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
Zomok40
Danzaburou
Level 64
God Stats
6W - 10L
1,500 SR
Queue Stats
33W - 41L
1,340 Elo+
Solo
Ares
Ares
oNaRampage92
Ares
Level 123
God Stats
12W - 10L
1,718 SR
Queue Stats
21W - 20L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BOOMtown1991
Thanatos
19
13 / 1 / 2
11,284
627
13,481
14,814
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 9
8,671
482
5,424
13,031
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 5
9,419
523
5,960
12,540
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SixWall36312612
Morgan Le Fay
14
0 / 5 / 8
8,913
495
6,952
10,612
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
UnSeeN MeRcY
Hachiman
16
5 / 1 / 0
10,084
560
5,204
8,240
3,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,853
492
5,724
10,684
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
GivMeDaGokGok-69
Morgan Le Fay
15
1 / 4 / 2
9,019
501
12,374
10,542
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
PRSP-JP-05
Fenrir
15
4 / 6 / 1
8,929
496
6,368
12,102
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Zomok40
Danzaburou
13
1 / 2 / 1
7,949
442
7,563
8,782
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 5
7,962
442
5,430
13,761
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
10
10
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BOOMtown1991
Thanatos
13
1
2
14
L
4
3
1
1.5
L
Morgan Le Fay
GivMeDaGokGok-69
Morgan Le Fay
1
4
2
0.5
W
0
2
9
2.25
L
Fenrir
PRSP-JP-05
Fenrir
4
6
1
0.75
W
2
1
5
4.5
W
Morgan Le Fay
SixWall36312612
Morgan Le Fay
0
5
8
0.8
W
Hachiman
UnSeeN MeRcY
Hachiman
5
1
0
5
L
Danzaburou
Zomok40
Danzaburou
1
2
1
0.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,021
Damage
37,459
59,237
Taken
55,871
35,026
Mitigated
28,047
26,519
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BOOMtown1991
Thanatos
13,481
3,460
0
14,926
14,814
7,333
348
6,839
7,975
0
84,455
L
5,724
2,078
0
3,516
10,684
4,001
0
2,415
8,269
0
40,006
L
Morgan Le Fay
GivMeDaGokGok-69
Morgan Le Fay
12,374
1,205
0
2,570
10,542
6,377
0
3,817
6,725
68,193
0
W
5,424
828
0
2,631
13,031
10,809
121
3,702
9,329
32,238
0
L
Fenrir
PRSP-JP-05
Fenrir
6,368
1,694
0
4,115
12,102
4,041
0
5,723
6,379
0
44,332
W
5,960
1,655
0
4,165
12,540
9,507
287
4,780
7,760
50,163
3,903
W
Morgan Le Fay
SixWall36312612
Morgan Le Fay
6,952
572
0
1,748
10,612
4,374
64
887
9,725
49,922
0
W
Hachiman
UnSeeN MeRcY
Hachiman
5,204
2,228
0
3,049
8,240
3,003
2,695
1,761
6,479
0
71,597
L
Danzaburou
Zomok40
Danzaburou
7,563
2,751
0
3,064
8,782
2,431
1,136
2,645
6,137
0
50,252
L
5,430
578
0
2,032
13,761
11,197
77
3,406
10,355
31,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,371
Gold Earned
42,712
501
Minions Killed
429
0
Camps Cleared
0
1,745,376
Distance Traveled
1,541,142
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,284
627
139
8
0
398,826
5
L
Achilles
8,853
492
83
5
0
267,453
1
L
Morgan Le Fay
9,019
501
116
6
0
302,445
2
W
Ganesha
8,671
482
14
1
0
348,569
7
L
Fenrir
8,929
496
92
5
0
328,599
8
W
Ymir
9,419
523
103
6
0
332,959
7
W
Morgan Le Fay
8,913
495
94
5
0
337,083
0
W
Hachiman
10,084
560
151
8
0
327,939
5
L
Danzaburou
7,949
442
101
6
0
335,015
0
L
Ares
7,962
442
37
2
0
307,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role