Player Matchup

Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Flaowr
Sol
Level 157
God Stats
2W - 0L
1,499 SR
Queue Stats
369W - 264L
1,621 Elo+
Party 3
Achilles
Achilles
Lmao Rain
Achilles
Level 41
God Stats
2W - 3L
1,498 SR
Queue Stats
114W - 50L
1,660 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Solaracity
Kumbhakarna
Level 75
God Stats
2W - 2L
1,467 SR
Queue Stats
50W - 45L
1,361 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WantedOne18
Tsukuyomi
Level 44
God Stats
8W - 3L
1,587 SR
Queue Stats
45W - 39L
1,433 Elo+
Party 3
Team Averages
Level 87
1,510 SR
1,515 Elo+

VS

Team Averages
Level 61
1,505 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Johnkaido
Aphrodite
Level 50
God Stats
11W - 10L
1,556 SR
Queue Stats
255W - 241L
1,406 Elo+
Party 1
Anhur
Anhur
Jokez_110
Anhur
Level 24
God Stats
2W - 5L
1,495 SR
Queue Stats
26W - 31L
1,439 Elo+
Party 1
Apollo
Apollo
Kodo_90
Apollo
Level 25
God Stats
3W - 6L
1,325 SR
Queue Stats
30W - 50L
1,283 Elo+
Party 2
Kukulkan
Kukulkan
TheGalin
Kukulkan
Level 48
God Stats
10W - 7L
1,647 SR
Queue Stats
126W - 168L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 1 / 6
10,194
566
7,871
9,792
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
Flaowr
Sol
19
7 / 1 / 1
11,451
636
12,022
11,689
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Lmao Rain
Achilles
17
5 / 2 / 1
10,773
599
17,819
19,796
20,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
Solaracity
Kumbhakarna
14
3 / 0 / 8
8,195
455
4,494
10,420
9,374
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
WantedOne18
Tsukuyomi
15
6 / 2 / 6
9,354
520
12,822
13,641
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 4 / 1
9,232
513
13,875
22,326
13,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Johnkaido
Aphrodite
13
1 / 5 / 3
8,018
445
8,072
14,941
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jokez_110
Anhur
11
1 / 4 / 1
7,075
393
2,315
9,507
2,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Kodo_90
Apollo
10
0 / 7 / 0
6,843
380
3,107
13,621
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TheGalin
Kukulkan
14
2 / 2 / 1
8,503
472
7,818
8,111
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
6
6
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
6
4
L
Cu Chulainn
 
Cu Chulainn
2
4
1
0.63
W
Sol
Flaowr
Sol
7
1
1
7.5
L
Aphrodite
Johnkaido
Aphrodite
1
5
3
0.5
L
Anhur
Jokez_110
Anhur
1
4
1
0.38
L
Apollo
Kodo_90
Apollo
0
7
0
0
W
Achilles
Lmao Rain
Achilles
5
2
1
2.75
W
Kumbhakarna
Solaracity
Kumbhakarna
3
0
8
7
L
Kukulkan
TheGalin
Kukulkan
2
2
1
1.25
W
Tsukuyomi
WantedOne18
Tsukuyomi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,028
Damage
35,187
65,338
Taken
68,506
43,435
Mitigated
27,784
30,177
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,871
3,134
0
4,382
9,792
3,916
2,655
3,237
6,327
0
83,362
L
Cu Chulainn
 
Cu Chulainn
13,875
2,509
0
7,040
22,326
13,442
67
4,322
16,435
11,931
55,921
W
Sol
Flaowr
Sol
12,022
5,895
0
7,905
11,689
4,465
3,912
3,172
8,477
93,059
12,989
L
Aphrodite
Johnkaido
Aphrodite
8,072
648
267
7,276
14,941
5,321
0
6,058
8,781
46,528
0
L
Anhur
Jokez_110
Anhur
2,315
1,399
0
396
9,507
2,542
168
3,229
6,227
0
28,557
L
Apollo
Kodo_90
Apollo
3,107
1,602
0
960
13,621
3,690
0
3,436
10,039
0
31,570
W
Achilles
Lmao Rain
Achilles
17,819
4,443
551
7,260
19,796
20,963
0
3,505
16,229
12,701
62,194
W
Kumbhakarna
Solaracity
Kumbhakarna
4,494
596
643
3,035
10,420
9,374
191
4,139
6,083
20,685
0
L
Kukulkan
TheGalin
Kukulkan
7,818
0
235
877
8,111
2,789
51
1,274
6,837
43,520
0
W
Tsukuyomi
WantedOne18
Tsukuyomi
12,822
4,883
411
5,990
13,641
4,717
66
4,656
8,787
0
54,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
39,671
592
Minions Killed
434
0
Camps Cleared
0
1,815,447
Distance Traveled
1,680,187
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,194
566
154
9
0
360,863
5
L
Cu Chulainn
9,232
513
131
7
0
334,973
2
W
Sol
11,451
636
190
11
0
328,028
0
L
Aphrodite
8,018
445
79
4
0
323,954
3
L
Anhur
7,075
393
59
3
0
322,606
0
L
Apollo
6,843
380
65
4
0
328,332
0
W
Achilles
10,773
599
143
8
0
359,163
1
W
Kumbhakarna
8,195
455
28
2
0
378,777
3
L
Kukulkan
8,503
472
100
6
0
370,322
4
W
Tsukuyomi
9,354
520
77
4
0
388,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role