Player Matchup

Baron Samedi
Baron Samedi
Dr Cox II
Baron Samedi
Level 114
God Stats
50W - 34L
1,574 SR
Queue Stats
416W - 385L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jartoons123
Cu Chulainn
Level 8
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 2L
1,722 Elo+
Party 2
Charybdis
Charybdis
Kaataur
Charybdis
Level 35
God Stats
2W - 1L
1,881 SR
Queue Stats
64W - 37L
1,691 Elo+
Party 2
Fenrir
Fenrir
Quietime
Fenrir
Level 33
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 17L
1,683 Elo+
Party 2
Eset
Eset
SupportMainOnly
Eset
Level 44
God Stats
5W - 8L
1,533 SR
Queue Stats
77W - 48L
1,649 Elo+
Party 2
Team Averages
Level 47
1,692 SR
1,651 Elo+

VS

Team Averages
Level 85
1,640 SR
1,578 Elo+
King Arthur
King Arthur
LoinPain
King Arthur
Level 29
God Stats
8W - 2L
1,614 SR
Queue Stats
75W - 42L
1,610 Elo+
Party 3
Cernunnos
Cernunnos
QualityJohnson
Cernunnos
Level 29
God Stats
4W - 0L
1,909 SR
Queue Stats
44W - 21L
1,700 Elo+
Party 1
Chang'e
Chang'e
Rayn3Ruin
Chang'e
Level 158
God Stats
2W - 2L
1,581 SR
Queue Stats
550W - 477L
1,698 Elo+
Party 3
Geb
Geb
SokkaVI
Geb
Level 77
God Stats
2W - 1L
1,301 SR
Queue Stats
3W - 3L
1,262 Elo+
Party 1
Gilgamesh
Gilgamesh
zartag42
Gilgamesh
Level 134
God Stats
2W - 2L
1,796 SR
Queue Stats
15W - 13L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr Cox II
Baron Samedi
18
3 / 6 / 8
11,537
481
15,914
19,501
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Jartoons123
Cu Chulainn
16
0 / 7 / 2
10,103
421
5,804
17,565
13,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Kaataur
Charybdis
20
6 / 4 / 1
12,462
519
11,588
19,821
7,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Quietime
Fenrir
17
2 / 6 / 5
9,874
411
9,603
26,921
29,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 9 / 4
11,809
492
10,211
18,484
6,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LoinPain
King Arthur
20
9 / 2 / 10
14,723
613
24,533
22,675
21,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
QualityJohnson
Cernunnos
20
5 / 2 / 8
14,795
616
20,439
17,995
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Rayn3Ruin
Chang'e
19
8 / 5 / 6
13,209
550
11,082
16,061
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
20
4 / 4 / 13
13,186
549
12,429
18,587
21,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
zartag42
Gilgamesh
20
6 / 2 / 7
13,562
565
11,904
16,989
9,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
15
Kills
32
32
Deaths
15
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dr Cox II
Baron Samedi
3
6
8
1.17
L
Cu Chulainn
Jartoons123
Cu Chulainn
0
7
2
0.14
L
Charybdis
Kaataur
Charybdis
6
4
1
1.63
W
King Arthur
LoinPain
King Arthur
9
2
10
7
W
Cernunnos
QualityJohnson
Cernunnos
5
2
8
4.5
L
Fenrir
Quietime
Fenrir
2
6
5
0.75
W
Chang'e
Rayn3Ruin
Chang'e
8
5
6
2.2
W
Geb
4
4
13
2.63
L
4
9
4
0.67
W
Gilgamesh
zartag42
Gilgamesh
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,120
Damage
80,387
102,292
Taken
92,307
66,111
Mitigated
67,109
31,949
Healing
41,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dr Cox II
Baron Samedi
15,914
1,058
1,381
6,993
19,501
9,285
504
5,598
13,903
74,487
0
L
Cu Chulainn
Jartoons123
Cu Chulainn
5,804
2,139
0
850
17,565
13,101
380
2,346
15,219
0
52,225
L
Charybdis
Kaataur
Charybdis
11,588
6,919
1,150
11,170
19,821
7,651
834
3,717
16,104
0
118,762
W
King Arthur
LoinPain
King Arthur
24,533
2,578
0
6,215
22,675
21,012
1,781
4,342
18,319
0
93,264
W
Cernunnos
QualityJohnson
Cernunnos
20,439
11,541
0
11,742
17,995
6,665
952
2,999
14,916
0
142,743
L
Fenrir
Quietime
Fenrir
9,603
1,750
468
5,537
26,921
29,431
0
5,189
21,732
0
26,813
W
Chang'e
Rayn3Ruin
Chang'e
11,082
613
3,604
7,250
16,061
8,062
2,133
7,423
8,308
76,497
0
W
Geb
12,429
1,229
331
5,359
18,587
21,688
722
5,435
13,050
60,457
0
L
10,211
543
647
3,753
18,484
6,643
496
6,849
11,635
72,382
0
W
Gilgamesh
zartag42
Gilgamesh
11,904
3,696
0
6,930
16,989
9,682
4,235
5,296
11,525
0
122,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,785
Gold Earned
69,475
592
Minions Killed
767
0
Camps Cleared
0
2,109,874
Distance Traveled
2,315,340
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,537
481
97
4
0
424,250
2
L
Cu Chulainn
10,103
421
103
4
0
411,668
1
L
Charybdis
12,462
519
211
9
0
398,150
4
W
King Arthur
14,723
613
168
7
0
474,376
1
W
Cernunnos
14,795
616
204
9
0
448,427
12
L
Fenrir
9,874
411
28
1
0
438,559
8
W
Chang'e
13,209
550
149
6
0
456,664
2
W
Geb
13,186
549
79
3
0
467,752
8
L
Eset
11,809
492
153
6
0
437,247
0
W
Gilgamesh
13,562
565
167
7
0
468,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role