Player Matchup

Da Ji
Da Ji
ALiteralStepDad
Da Ji
Level 5
God Stats
2W - 0L
1,568 SR
Queue Stats
3W - 2L
1,214 Elo+
Party 1
Ra
Ra
ImDyrone
Ra
Level 14
God Stats
1W - 0L
1,354 SR
Queue Stats
3W - 2L
1,214 Elo+
Party 1
Xing Tian
Xing Tian
KraaToozxz
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LazoBot779
King Arthur
Level 4
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
SophiaZeWitch
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Team Averages
Level 6
1,455 SR
1,386 Elo+

VS

Team Averages
Level 10
1,462 SR
1,393 Elo+
Nemesis
Nemesis
Daftdart
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,420 Elo+
Solo
Mulan
Mulan
ErerOne
Mulan
Level 27
God Stats
0W - 3L
1,311 SR
Queue Stats
64W - 78L
1,333 Elo+
Solo
Chernobog
Chernobog
Skylesx
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
brandyboy
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Ymir
Ymir
drakenIV
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
8,766
548
5,764
9,846
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
12 / 3 / 8
9,486
593
11,302
7,347
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
KraaToozxz
Xing Tian
13
2 / 4 / 16
8,653
541
2,199
12,220
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LazoBot779
King Arthur
13
3 / 5 / 5
7,818
489
4,119
10,686
10,056
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
18 / 0 / 5
11,035
690
22,545
10,245
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daftdart
Nemesis
12
3 / 8 / 3
7,806
488
8,770
13,432
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
ErerOne
Mulan
12
3 / 6 / 1
7,690
481
6,862
16,474
10,610
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Skylesx
Chernobog
6
0 / 9 / 1
5,232
327
2,709
7,366
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Olorun
brandyboy
Olorun
11
5 / 12 / 0
7,898
494
9,080
17,228
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
2 / 7 / 3
6,994
437
1,906
13,022
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
41
Kills
13
15
Deaths
42
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Nemesis
Daftdart
Nemesis
3
8
3
0.56
L
Mulan
ErerOne
Mulan
3
6
1
0.58
W
12
3
8
5.33
W
Xing Tian
KraaToozxz
Xing Tian
2
4
16
2.5
W
King Arthur
LazoBot779
King Arthur
3
5
5
1.1
L
Chernobog
Skylesx
Chernobog
0
9
1
0.06
W
18
0
5
20.5
L
Olorun
brandyboy
Olorun
5
12
0
0.42
L
Ymir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,929
Damage
29,327
50,344
Taken
67,522
31,648
Mitigated
36,099
11,678
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,764
1,812
0
998
9,846
4,418
2,529
1,133
8,713
0
49,602
L
Nemesis
Daftdart
Nemesis
8,770
4,814
0
2,523
13,432
7,134
0
1,149
12,221
0
46,746
L
Mulan
ErerOne
Mulan
6,862
1,392
0
4,502
16,474
10,610
602
3,219
13,089
0
45,477
W
11,302
1,938
2,614
2,221
7,347
2,747
1,667
2,937
4,410
48,245
0
W
Xing Tian
KraaToozxz
Xing Tian
2,199
423
0
1,567
12,220
10,317
906
5,087
7,133
7,019
0
W
King Arthur
LazoBot779
King Arthur
4,119
857
0
250
10,686
10,056
405
835
9,851
0
22,657
L
Chernobog
Skylesx
Chernobog
2,709
1,607
0
221
7,366
1,807
214
2,580
4,600
0
10,686
W
22,545
14,332
0
4,028
10,245
4,110
4,267
2,104
8,141
0
69,813
L
Olorun
brandyboy
Olorun
9,080
6,176
282
4,593
17,228
5,654
232
4,533
12,469
35,834
0
L
Ymir
1,906
289
0
345
13,022
10,894
0
1,781
11,107
21,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,758
Gold Earned
35,620
333
Minions Killed
257
0
Camps Cleared
0
1,475,720
Distance Traveled
1,211,046
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,766
548
73
5
0
292,520
0
L
Nemesis
7,806
488
65
4
0
307,112
1
L
Mulan
7,690
481
84
5
0
280,663
0
W
Ra
9,486
593
96
6
0
299,862
1
W
Xing Tian
8,653
541
13
1
0
302,604
0
W
King Arthur
7,818
489
37
2
0
290,697
0
L
Chernobog
5,232
327
23
1
0
181,381
1
W
Neith
11,035
690
114
7
0
290,037
3
L
Olorun
7,898
494
47
3
0
226,497
0
L
Ymir
6,994
437
38
2
0
215,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role