Player Matchup

Cliodhna
Cliodhna
DecendingAngel1
Cliodhna
Level 124
God Stats
1W - 0L
1,313 SR
Queue Stats
51W - 34L
1,535 Elo+
Solo
Merlin
Merlin
DoomedPoopsmith
Merlin
Level 129
God Stats
3W - 5L
1,532 SR
Queue Stats
176W - 168L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
LightOmenOfDeath
Baron Samedi
Level 98
God Stats
12W - 15L
1,638 SR
Queue Stats
296W - 287L
1,499 Elo+
Party 2
Chernobog
Chernobog
ThePresence01
Chernobog
Level 65
God Stats
4W - 3L
1,341 SR
Queue Stats
227W - 209L
1,516 Elo+
Party 2
Fenrir
Fenrir
fearzzz123
Fenrir
Level 126
God Stats
5W - 2L
1,616 SR
Queue Stats
243W - 213L
1,552 Elo+
Party 2
Team Averages
Level 108
1,488 SR
1,523 Elo+

VS

Team Averages
Level 120
1,653 SR
1,497 Elo+
Zhong Kui
Zhong Kui
B REAL306
Zhong Kui
Level 146
God Stats
12W - 5L
1,676 SR
Queue Stats
625W - 551L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
GoodGuyPlum
Sylvanus
Level 107
God Stats
5W - 2L
1,709 SR
Queue Stats
30W - 36L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Kuboh
Baron Samedi
Level 143
God Stats
26W - 18L
1,565 SR
Queue Stats
726W - 670L
1,506 Elo+
Solo
Ullr
Ullr
Puffinfunk
Ullr
Level 107
God Stats
27W - 23L
1,537 SR
Queue Stats
138W - 124L
1,473 Elo+
Solo
Bakasura
Bakasura
WackySquids
Bakasura
Level 95
God Stats
4W - 2L
1,780 SR
Queue Stats
147W - 149L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
8 / 7 / 4
16,849
624
24,117
22,808
12,159
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 2 / 7
15,230
564
21,776
12,361
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LightOmenOfDeath
Baron Samedi
19
0 / 4 / 8
13,282
492
9,586
23,998
32,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
ThePresence01
Chernobog
20
1 / 1 / 4
15,652
580
7,109
17,503
6,680
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
fearzzz123
Fenrir
20
11 / 3 / 7
16,104
596
17,492
22,712
25,313
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B REAL306
Zhong Kui
19
4 / 9 / 4
13,085
485
17,383
25,072
22,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
GoodGuyPlum
Sylvanus
18
1 / 1 / 11
12,304
456
7,726
19,380
22,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Kuboh
Baron Samedi
20
4 / 5 / 6
13,251
491
13,306
22,238
11,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 3 / 2
13,141
487
7,419
22,793
9,358
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
WackySquids
Bakasura
20
7 / 6 / 3
13,438
498
11,686
20,643
12,092

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
24
Kills
17
17
Deaths
24
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
B REAL306
Zhong Kui
4
9
4
0.67
W
Cliodhna
8
7
4
1.43
W
4
2
7
3.75
L
Sylvanus
GoodGuyPlum
Sylvanus
1
1
11
6.5
L
Baron Samedi
Kuboh
Baron Samedi
4
5
6
1.4
W
Baron Samedi
LightOmenOfDeath
Baron Samedi
0
4
8
1
L
1
3
2
0.67
W
Chernobog
ThePresence01
Chernobog
1
1
4
3
L
Bakasura
WackySquids
Bakasura
7
6
3
1.42
W
Fenrir
fearzzz123
Fenrir
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,080
Damage
57,520
99,382
Taken
110,126
82,328
Mitigated
78,233
40,057
Healing
38,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
B REAL306
Zhong Kui
17,383
2,648
0
8,596
25,072
22,928
0
4,340
20,732
63,007
9,700
W
Cliodhna
24,117
3,550
0
4,681
22,808
12,159
6,063
11,523
10,840
0
149,692
W
21,776
85
214
3,494
12,361
5,304
1,164
3,874
8,355
130,286
0
L
Sylvanus
GoodGuyPlum
Sylvanus
7,726
2,011
2,835
7,723
19,380
22,641
0
11,387
7,993
28,224
0
L
Baron Samedi
Kuboh
Baron Samedi
13,306
370
3,184
7,106
22,238
11,214
0
10,874
11,364
101,791
0
W
Baron Samedi
LightOmenOfDeath
Baron Samedi
9,586
219
3,428
10,162
23,998
32,872
168
11,048
12,840
57,572
0
L
7,419
1,602
0
3,152
22,793
9,358
58
5,332
17,461
0
123,086
W
Chernobog
ThePresence01
Chernobog
7,109
5,191
0
11,559
17,503
6,680
5,112
1,760
15,722
0
148,049
L
Bakasura
WackySquids
Bakasura
11,686
7,253
0
5,982
20,643
12,092
0
3,264
17,379
0
92,023
W
Fenrir
fearzzz123
Fenrir
17,492
3,795
0
6,519
22,712
25,313
2,749
9,265
13,210
416
76,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,117
Gold Earned
65,219
857
Minions Killed
707
0
Camps Cleared
0
2,447,642
Distance Traveled
2,364,686
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,085
485
120
4
0
392,581
0
W
Cliodhna
16,849
624
195
7
0
539,148
1
W
Merlin
15,230
564
226
8
0
503,101
5
L
Sylvanus
12,304
456
30
1
0
459,302
0
L
Baron Samedi
13,251
491
191
7
0
465,961
12
W
Baron Samedi
13,282
492
78
3
0
431,997
5
L
Ullr
13,141
487
203
8
0
522,240
3
W
Chernobog
15,652
580
223
8
0
458,434
6
L
Bakasura
13,438
498
163
6
0
524,602
14
W
Fenrir
16,104
596
135
5
0
514,962
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role