Player Matchup

Cthulhu
Cthulhu
BVRNOUT
Cthulhu
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,816 Elo+
Party 1
Guan Yu
Guan Yu
BloodGulch
Guan Yu
Level 62
God Stats
2W - 3L
1,483 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 1
Tiamat
Tiamat
swagdaddy2000
Tiamat
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,427 Elo+
Party 1
Team Averages
Level 88
1,494 SR
1,616 Elo+

VS

Team Averages
Level 50
1,528 SR
1,568 Elo+
Kukulkan
Kukulkan
Moonyimi
Kukulkan
Level 69
God Stats
6W - 6L
1,696 SR
Queue Stats
406W - 429L
1,571 Elo+
Party 2
Persephone
Persephone
Sar1at
Persephone
Level 26
God Stats
2W - 2L
1,372 SR
Queue Stats
32W - 31L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Zaikutv
Ne Zha
Level 54
God Stats
10W - 14L
1,515 SR
Queue Stats
373W - 347L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BVRNOUT
Cthulhu
15
5 / 6 / 6
10,862
724
15,581
21,248
16,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
BloodGulch
Guan Yu
16
6 / 3 / 10
11,378
759
8,548
21,911
27,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 9 / 7
11,327
755
7,707
16,389
9,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Moonyimi
Kukulkan
16
8 / 6 / 9
11,385
759
16,758
9,960
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Sar1at
Persephone
14
6 / 5 / 8
11,416
761
16,812
11,018
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Zaikutv
Ne Zha
14
4 / 6 / 12
10,287
686
13,986
16,651
8,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
17
Kills
18
18
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BVRNOUT
Cthulhu
5
6
6
1.33
W
Guan Yu
BloodGulch
Guan Yu
6
3
10
3.67
L
Kukulkan
Moonyimi
Kukulkan
8
6
9
2.08
L
Persephone
Sar1at
Persephone
6
5
8
2
L
Ne Zha
Zaikutv
Ne Zha
4
6
12
1.67
W
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
47,556
59,548
Taken
37,629
53,259
Mitigated
15,514
22,300
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BVRNOUT
Cthulhu
15,581
713
1,269
4,740
21,248
16,552
788
12,745
8,503
47,773
0
W
Guan Yu
BloodGulch
Guan Yu
8,548
1,165
5,135
9,227
21,911
27,281
761
13,167
8,744
5,044
23,778
L
Kukulkan
Moonyimi
Kukulkan
16,758
2,139
0
670
9,960
3,170
433
6,454
3,044
52,350
0
L
Persephone
Sar1at
Persephone
16,812
1,759
0
1,053
11,018
3,368
190
7,514
2,977
38,547
0
L
Ne Zha
Zaikutv
Ne Zha
13,986
4,792
0
4,047
16,651
8,976
406
8,999
6,722
0
31,114
W
7,707
1,176
447
1,482
16,389
9,426
1,089
8,171
8,218
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
33,088
156
Minions Killed
173
7
Camps Cleared
6
803,827
Distance Traveled
762,519
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,862
724
69
5
1
249,766
3
W
Guan Yu
11,378
759
38
3
4
313,166
4
L
Kukulkan
11,385
759
92
6
4
238,544
0
L
Persephone
11,416
761
54
4
2
252,510
3
L
Ne Zha
10,287
686
27
2
0
271,465
5
W
Tiamat
11,327
755
49
3
2
240,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role