Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jasakake
Fenrir
Level 38
God Stats
9W - 7L
1,420 SR
Queue Stats
24W - 26L
1,401 Elo+
Party 2
Ah Puch
Ah Puch
LurkingWalrus
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,287 Elo+
Party 2
Team Averages
Level 42
1,473 SR
1,396 Elo+

VS

Team Averages
Level 82
1,501 SR
1,506 Elo+
Heimdallr
Heimdallr
Reaper2004
Heimdallr
Level 24
God Stats
3W - 4L
1,237 SR
Queue Stats
47W - 41L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
RebornUnicorn34
Kuzenbo
Level 98
God Stats
11W - 11L
1,537 SR
Queue Stats
218W - 178L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
r0ti
Zhong Kui
Level 125
God Stats
4W - 2L
1,730 SR
Queue Stats
55W - 56L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 2 / 4
11,912
701
11,833
21,823
29,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Jasakake
Fenrir
13
3 / 10 / 2
10,075
593
12,761
21,870
10,103
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
13
1 / 10 / 5
9,926
584
8,484
16,693
6,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Reaper2004
Heimdallr
14
2 / 4 / 13
10,921
642
11,985
11,743
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 14
12,125
713
17,955
23,905
36,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
r0ti
Zhong Kui
16
14 / 2 / 3
12,540
738
20,495
16,089
11,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
22
22
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
2
4
3
L
Fenrir
Jasakake
Fenrir
3
10
2
0.4
L
Ah Puch
1
10
5
0.35
W
Heimdallr
Reaper2004
Heimdallr
2
4
13
2.13
W
6
2
14
6.5
W
Zhong Kui
r0ti
Zhong Kui
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
50,435
60,386
Taken
51,737
46,149
Mitigated
53,097
10,579
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,833
1,855
1,802
4,998
21,823
29,138
0
12,219
8,827
43,621
0
L
Fenrir
Jasakake
Fenrir
12,761
5,274
0
2,308
21,870
10,103
0
11,983
9,339
0
29,172
L
Ah Puch
8,484
1,100
0
1,471
16,693
6,908
0
12,874
3,358
28,225
0
W
Heimdallr
Reaper2004
Heimdallr
11,985
7,481
0
603
11,743
5,055
971
5,011
6,598
0
28,172
W
17,955
4,331
0
1,597
23,905
36,262
260
7,180
16,206
46,168
0
W
Zhong Kui
r0ti
Zhong Kui
20,495
1,716
0
7,532
16,089
11,780
828
7,641
8,072
48,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
35,586
135
Minions Killed
181
6
Camps Cleared
8
882,927
Distance Traveled
923,864
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,912
701
46
3
3
312,387
2
L
Fenrir
10,075
593
36
2
1
349,677
3
L
Ah Puch
9,926
584
53
3
2
220,863
0
W
Heimdallr
10,921
642
46
3
1
281,281
0
W
Kuzenbo
12,125
713
52
3
4
347,301
0
W
Zhong Kui
12,540
738
83
5
3
295,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role