Player Matchup

Hou Yi
Hou Yi
DaCaxz
Hou Yi
Level 15
God Stats
14W - 5L
1,727 SR
Queue Stats
21W - 13L
1,730 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guizmothegods
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 26L
1,582 Elo+
Solo
Cliodhna
Cliodhna
ItSCAsuAlNoObs
Cliodhna
Level 26
God Stats
4W - 3L
1,619 SR
Queue Stats
106W - 65L
1,691 Elo+
Solo
Vulcan
Vulcan
LichMZuir
Vulcan
Level 23
God Stats
18W - 19L
1,649 SR
Queue Stats
165W - 168L
1,490 Elo+
Solo
Eset
Eset
zonork01
Eset
Level 29
God Stats
2W - 2L
1,561 SR
Queue Stats
164W - 144L
1,647 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,628 Elo+

VS

Team Averages
Level 24
1,554 SR
1,628 Elo+
Pele
Pele
Logic2499
Pele
Level 20
God Stats
1W - 1L
1,711 SR
Queue Stats
43W - 28L
1,685 Elo+
Solo
Medusa
Medusa
PunishedObama
Medusa
Level 28
God Stats
6W - 4L
1,322 SR
Queue Stats
76W - 49L
1,675 Elo+
Solo
Horus
Horus
SilverKronos
Horus
Level 29
God Stats
4W - 2L
1,610 SR
Queue Stats
132W - 130L
1,567 Elo+
Solo
Nu Wa
Nu Wa
aShortMan
Nu Wa
Level 28
God Stats
17W - 13L
1,625 SR
Queue Stats
289W - 294L
1,654 Elo+
Solo
Sobek
Sobek
theeeDeViaNT
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaCaxz
Hou Yi
11
3 / 0 / 2
6,089
609
4,373
5,591
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Guizmothegods
Cu Chulainn
9
1 / 1 / 5
5,293
529
3,788
7,553
4,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
10
6 / 0 / 5
6,544
654
5,059
6,691
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
LichMZuir
Vulcan
9
4 / 1 / 4
6,094
609
4,840
3,682
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
11
5 / 2 / 2
7,163
716
5,012
6,631
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 5 / 0
5,552
555
3,398
7,110
2,323
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 0
5,598
560
5,053
5,465
1,325
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,479
448
3,194
8,112
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
aShortMan
Nu Wa
7
0 / 5 / 0
4,458
446
3,939
5,936
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 1
4,947
495
1,709
6,897
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
4
4
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DaCaxz
Hou Yi
3
0
2
4
W
Cu Chulainn
Guizmothegods
Cu Chulainn
1
1
5
3.5
W
Cliodhna
6
0
5
8.5
W
Vulcan
LichMZuir
Vulcan
4
1
4
6
L
Pele
2
5
0
0.4
L
2
2
0
1
L
0
5
1
0.1
L
Nu Wa
aShortMan
Nu Wa
0
5
0
0
L
0
2
1
0.25
W
Eset
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,072
Damage
17,293
30,148
Taken
33,520
10,427
Mitigated
12,495
11,937
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DaCaxz
Hou Yi
4,373
1,512
0
2,319
5,591
1,390
0
1,370
4,221
0
32,676
W
Cu Chulainn
Guizmothegods
Cu Chulainn
3,788
828
432
2,565
7,553
4,343
0
1,107
6,446
2,745
19,267
W
Cliodhna
5,059
1,086
0
3,128
6,691
1,951
0
923
5,768
0
30,913
W
Vulcan
LichMZuir
Vulcan
4,840
980
0
646
3,682
1,005
0
1,738
1,944
31,954
0
L
Pele
3,398
1,024
0
1,447
7,110
2,323
0
3,258
3,562
0
27,887
L
5,053
2,322
0
1,138
5,465
1,325
0
0
5,465
0
34,421
L
3,194
1,792
436
2,680
8,112
2,944
0
2,202
5,746
0
16,930
L
Nu Wa
aShortMan
Nu Wa
3,939
603
0
1,130
5,936
1,639
70
3,138
2,588
22,938
0
L
1,709
125
0
2,172
6,897
4,264
0
948
5,895
11,326
0
W
Eset
5,012
552
0
2,847
6,631
1,738
82
510
6,121
35,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
25,034
296
Minions Killed
213
0
Camps Cleared
0
1,036,742
Distance Traveled
922,692
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,089
609
57
6
0
187,257
1
W
Cu Chulainn
5,293
529
37
4
0
209,330
6
W
Cliodhna
6,544
654
65
7
0
232,173
0
W
Vulcan
6,094
609
54
5
0
215,673
2
L
Pele
5,552
555
39
4
0
192,560
0
L
Medusa
5,598
560
71
7
0
184,285
1
L
Horus
4,479
448
36
4
0
185,485
2
L
Nu Wa
4,458
446
40
4
0
184,356
0
L
Sobek
4,947
495
27
3
0
176,006
2
W
Eset
7,163
716
83
8
0
192,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role