Player Matchup

Izanami
Izanami
DaBasix
Izanami
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 73L
1,426 Elo+
Solo
Camazotz
Camazotz
Mr_Cabbagepants
Camazotz
Level 105
God Stats
4W - 4L
1,498 SR
Queue Stats
629W - 717L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
Nodydog39
Baron Samedi
Level 61
God Stats
34W - 41L
1,482 SR
Queue Stats
41W - 47L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
Spence_96
Erlang Shen
Level 82
God Stats
2W - 6L
1,319 SR
Queue Stats
428W - 503L
1,341 Elo+
Party 1
Hades
Hades
VansPK
Hades
Level 33
God Stats
34W - 29L
1,540 SR
Queue Stats
108W - 145L
1,332 Elo+
Party 1
Team Averages
Level 70
1,468 SR
1,387 Elo+

VS

Team Averages
Level 45
1,343 SR
1,333 Elo+
Hou Yi
Hou Yi
Armageddon208
Hou Yi
Level 89
God Stats
5W - 7L
1,468 SR
Queue Stats
108W - 98L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
DillSauce
Zhong Kui
Level 49
God Stats
15W - 27L
1,216 SR
Queue Stats
64W - 79L
1,234 Elo+
Solo
Bellona
Bellona
Kingmalik126
Bellona
Level 25
God Stats
5W - 6L
1,394 SR
Queue Stats
20W - 27L
1,319 Elo+
Party 2
Xing Tian
Xing Tian
angelg0323
Xing Tian
Level 58
God Stats
9W - 13L
1,486 SR
Queue Stats
127W - 128L
1,399 Elo+
Party 2
Bakasura
Bakasura
monibandz
Bakasura
Level 4
God Stats
2W - 4L
1,148 SR
Queue Stats
14W - 13L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBasix
Izanami
15
2 / 7 / 2
10,768
414
11,056
14,608
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
19
7 / 7 / 3
12,772
491
15,114
25,897
9,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nodydog39
Baron Samedi
16
1 / 5 / 1
10,454
402
6,307
15,840
6,011
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Spence_96
Erlang Shen
20
7 / 4 / 1
13,708
527
22,595
21,281
19,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
VansPK
Hades
17
2 / 10 / 7
11,677
449
13,665
24,930
12,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 10
15,082
580
26,484
20,924
8,521
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
DillSauce
Zhong Kui
20
7 / 7 / 6
14,100
542
19,692
24,718
17,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Kingmalik126
Bellona
18
3 / 4 / 6
11,906
458
9,045
23,769
23,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
angelg0323
Xing Tian
18
6 / 1 / 13
13,130
505
7,035
22,650
24,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
monibandz
Bakasura
20
6 / 6 / 8
14,084
542
13,054
24,008
13,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
19
Kills
32
33
Deaths
19
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
L
Izanami
DaBasix
Izanami
2
7
2
0.43
W
Zhong Kui
DillSauce
Zhong Kui
7
7
6
1.43
W
Bellona
Kingmalik126
Bellona
3
4
6
1.5
L
Camazotz
7
7
3
1.21
L
Baron Samedi
Nodydog39
Baron Samedi
1
5
1
0.3
L
Erlang Shen
Spence_96
Erlang Shen
7
4
1
1.88
L
Hades
VansPK
Hades
2
10
7
0.55
W
Xing Tian
angelg0323
Xing Tian
6
1
13
12.5
W
Bakasura
monibandz
Bakasura
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,737
Damage
75,310
102,556
Taken
116,069
51,649
Mitigated
87,097
36,530
Healing
38,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,484
12,974
0
12,380
20,924
8,521
1,383
5,094
15,776
0
155,500
L
Izanami
DaBasix
Izanami
11,056
7,646
0
3,930
14,608
3,977
0
3,860
10,626
0
55,079
W
Zhong Kui
DillSauce
Zhong Kui
19,692
2,659
538
11,316
24,718
17,475
4,143
7,304
17,254
98,998
0
W
Bellona
Kingmalik126
Bellona
9,045
3,519
0
5,574
23,769
23,080
986
2,713
19,841
0
36,253
L
Camazotz
15,114
6,465
0
10,823
25,897
9,778
1,920
6,921
18,572
0
80,110
L
Baron Samedi
Nodydog39
Baron Samedi
6,307
476
722
4,043
15,840
6,011
0
3,719
12,110
40,994
0
L
Erlang Shen
Spence_96
Erlang Shen
22,595
13,635
415
9,105
21,281
19,742
3,987
3,535
16,411
0
109,145
L
Hades
VansPK
Hades
13,665
686
214
7,278
24,930
12,141
360
8,861
15,759
47,194
0
W
Xing Tian
angelg0323
Xing Tian
7,035
856
0
3,682
22,650
24,717
400
4,753
17,897
32,079
0
W
Bakasura
monibandz
Bakasura
13,054
8,931
0
4,597
24,008
13,304
0
3,737
19,716
0
119,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,379
Gold Earned
68,302
519
Minions Killed
638
0
Camps Cleared
0
2,253,350
Distance Traveled
2,282,593
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,082
580
206
8
0
434,134
4
L
Izanami
10,768
414
113
4
0
447,533
5
W
Zhong Kui
14,100
542
152
6
0
409,163
0
W
Bellona
11,906
458
60
2
0
496,062
0
L
Camazotz
12,772
491
99
4
0
503,031
9
L
Baron Samedi
10,454
402
58
2
0
429,356
4
L
Erlang Shen
13,708
527
169
7
0
471,294
3
L
Hades
11,677
449
80
3
0
402,136
4
W
Xing Tian
13,130
505
47
2
0
470,557
8
W
Bakasura
14,084
542
173
7
0
472,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role