Player Matchup

Ymir
Ymir
CoreyLee92
Ymir
Level 25
God Stats
16W - 14L
1,347 SR
Queue Stats
84W - 98L
1,293 Elo+
Party 3
Izanami
Izanami
Faze_salchichon1
Izanami
Level 28
God Stats
74W - 73L
1,572 SR
Queue Stats
148W - 199L
1,418 Elo+
Party 2
Vamana
Vamana
Manolo2029
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 93L
1,337 Elo+
Party 2
Anubis
Anubis
TK_ElBROMAS_CR
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 2
Nike
Nike
makavincii
Nike
Level 27
God Stats
20W - 18L
1,408 SR
Queue Stats
120W - 140L
1,324 Elo+
Party 3
Team Averages
Level 24
1,465 SR
1,396 Elo+

VS

Team Averages
Level 23
1,469 SR
1,326 Elo+
Olorun
Olorun
CoolmanYT
Olorun
Level 27
God Stats
17W - 14L
1,508 SR
Queue Stats
28W - 35L
1,286 Elo+
Party 4
Sobek
Sobek
DTB_Donny
Sobek
Level 15
God Stats
3W - 6L
1,272 SR
Queue Stats
24W - 31L
1,269 Elo+
Party 1
Bellona
Bellona
JayP1pp3n
Bellona
Level 29
God Stats
60W - 52L
1,527 SR
Queue Stats
74W - 80L
1,365 Elo+
Party 1
Arachne
Arachne
TirXx
Arachne
Level 16
God Stats
3W - 2L
1,545 SR
Queue Stats
12W - 13L
1,320 Elo+
Party 4
Charybdis
Charybdis
x_SeanScooth_x
Charybdis
Level 27
God Stats
21W - 12L
1,494 SR
Queue Stats
105W - 132L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,433
378
6,232
12,493
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 1
7,136
420
6,923
12,047
3,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Manolo2029
Vamana
11
0 / 5 / 0
6,929
408
5,810
15,474
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 11 / 0
7,857
462
6,119
14,267
7,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 6 / 1
7,224
425
9,141
15,270
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CoolmanYT
Olorun
18
14 / 0 / 1
11,809
695
16,898
15,634
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
DTB_Donny
Sobek
13
3 / 0 / 7
8,631
508
5,304
13,279
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
JayP1pp3n
Bellona
15
6 / 1 / 0
9,176
540
14,473
12,797
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
TirXx
Arachne
13
3 / 0 / 3
8,087
476
4,190
10,644
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
x_SeanScooth_x
Charybdis
16
7 / 1 / 3
9,612
565
10,847
9,874
3,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
33
34
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
CoolmanYT
Olorun
14
0
1
14.5
L
1
5
1
0.3
W
Sobek
DTB_Donny
Sobek
3
0
7
6.5
L
0
7
1
0.07
W
Bellona
JayP1pp3n
Bellona
6
1
0
6
L
Vamana
Manolo2029
Vamana
0
5
0
0
L
1
11
0
0.09
W
Arachne
TirXx
Arachne
3
0
3
4.5
L
0
6
1
0.08
W
Charybdis
x_SeanScooth_x
Charybdis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
51,712
69,551
Taken
62,228
36,901
Mitigated
32,565
12,094
Healing
26,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CoolmanYT
Olorun
16,898
9,765
282
11,306
15,634
4,620
2,619
5,893
9,608
84,478
0
L
6,232
1,014
0
1,256
12,493
8,148
0
4,597
7,896
22,663
0
W
Sobek
DTB_Donny
Sobek
5,304
617
0
3,873
13,279
11,653
0
2,071
10,718
18,307
0
L
6,923
5,931
0
2,446
12,047
3,370
433
2,309
9,738
0
49,732
W
Bellona
JayP1pp3n
Bellona
14,473
4,571
0
5,394
12,797
9,110
1,981
1,159
10,831
0
54,545
L
Vamana
Manolo2029
Vamana
5,810
2,237
0
2,733
15,474
9,918
804
0
15,474
0
34,182
L
6,119
520
0
1,731
14,267
7,120
252
8,829
5,438
38,214
0
W
Arachne
TirXx
Arachne
4,190
3,199
0
1,756
10,644
3,963
740
368
10,108
0
44,890
L
9,141
3,252
0
3,928
15,270
8,345
0
6,467
8,803
0
47,193
W
Charybdis
x_SeanScooth_x
Charybdis
10,847
6,172
0
4,378
9,874
3,219
1,018
2,105
7,604
0
72,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
47,315
322
Minions Killed
448
0
Camps Cleared
0
1,407,437
Distance Traveled
1,605,553
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,809
695
143
8
0
297,463
0
L
Ymir
6,433
378
32
2
0
277,819
5
W
Sobek
8,631
508
24
1
0
331,240
2
L
Izanami
7,136
420
84
5
0
280,042
0
W
Bellona
9,176
540
99
6
0
331,125
0
L
Vamana
6,929
408
57
3
0
325,825
0
L
Anubis
7,857
462
69
4
0
221,613
0
W
Arachne
8,087
476
68
4
0
377,198
0
L
Nike
7,224
425
80
5
0
302,138
0
W
Charybdis
9,612
565
114
7
0
268,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role