Player Matchup

Hun Batz
Hun Batz
Cazper7789
Hun Batz
Level 45
God Stats
2W - 9L
1,425 SR
Queue Stats
122W - 111L
1,447 Elo+
Party 1
Thor
Thor
JohnBrady420
Thor
Level 31
God Stats
1W - 5L
1,418 SR
Queue Stats
134W - 124L
1,526 Elo+
Party 1
Loki
Loki
Sauceinmypooter
Loki
Level 28
God Stats
0W - 1L
1,299 SR
Queue Stats
39W - 50L
1,499 Elo+
Party 1
Team Averages
Level 35
1,381 SR
1,491 Elo+

VS

Team Averages
Level 75
1,546 SR
1,529 Elo+
Ah Puch
Ah Puch
OccamsPhazer756
Ah Puch
Level 28
God Stats
5W - 4L
1,676 SR
Queue Stats
172W - 173L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
TeeFFeet
Jormungandr
Level 83
God Stats
22W - 26L
1,487 SR
Queue Stats
246W - 261L
1,575 Elo+
Party 2
Neith
Neith
pleiadian
Neith
Level 115
God Stats
1W - 0L
1,475 SR
Queue Stats
6W - 6L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cazper7789
Hun Batz
14
3 / 7 / 6
10,986
646
10,155
16,517
6,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 8 / 4
11,724
690
11,877
17,713
9,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 9 / 8
10,653
627
7,964
15,151
7,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 17
11,659
686
10,107
12,371
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TeeFFeet
Jormungandr
18
10 / 0 / 14
13,231
778
21,219
17,772
33,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
pleiadian
Neith
16
10 / 5 / 9
12,470
734
10,625
11,501
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
11
Kills
24
24
Deaths
11
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cazper7789
Hun Batz
3
7
6
0.86
L
6
8
4
1
W
4
6
17
2.08
L
2
9
8
0.67
W
Jormungandr
TeeFFeet
Jormungandr
10
0
14
17
W
Neith
pleiadian
Neith
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
41,951
49,381
Taken
41,644
23,718
Mitigated
46,605
5,888
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cazper7789
Hun Batz
10,155
2,822
739
1,527
16,517
6,468
0
9,936
5,788
0
34,470
L
11,877
3,162
818
1,027
17,713
9,417
0
11,168
5,784
0
28,258
W
10,107
522
0
1,800
12,371
8,372
405
28
12,343
20,247
0
L
7,964
1,864
619
1,158
15,151
7,833
0
8,433
6,227
0
25,252
W
Jormungandr
TeeFFeet
Jormungandr
21,219
3,979
1,139
4,886
17,772
33,456
398
42
17,730
56,244
0
W
Neith
pleiadian
Neith
10,625
5,382
630
3,636
11,501
4,777
1,940
551
10,950
0
45,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
37,360
130
Minions Killed
159
3
Camps Cleared
11
725,885
Distance Traveled
824,830
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,986
646
63
4
2
273,722
1
L
Thor
11,724
690
38
2
0
234,288
5
W
Ah Puch
11,659
686
21
1
2
238,129
1
L
Loki
10,653
627
29
2
1
217,875
2
W
Jormungandr
13,231
778
73
4
1
322,685
3
W
Neith
12,470
734
65
4
8
264,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role