Player Matchup

Geb
Geb
Jherman64
Geb
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 27L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
LazyCaveman
Sun Wukong
Level 61
God Stats
1W - 3L
1,227 SR
Queue Stats
156W - 181L
1,400 Elo+
Party 3
Da Ji
Da Ji
RillChill
Da Ji
Level 62
God Stats
18W - 20L
1,484 SR
Queue Stats
83W - 96L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
dragonslayerdm
Baron Samedi
Level 23
God Stats
2W - 2L
1,522 SR
Queue Stats
37W - 40L
1,468 Elo+
Party 3
Jing Wei
Jing Wei
xGTAKILL3Rx
Jing Wei
Level 66
God Stats
1W - 4L
1,417 SR
Queue Stats
288W - 345L
1,414 Elo+
Party 3
Team Averages
Level 45
1,430 SR
1,420 Elo+

VS

Team Averages
Level 91
1,438 SR
1,547 Elo+
Sylvanus
Sylvanus
DistastfulBacon
Sylvanus
Level 27
God Stats
22W - 15L
1,495 SR
Queue Stats
34W - 31L
1,712 Elo+
Party 1
Cliodhna
Cliodhna
OtAKu_4_L1Fe_
Cliodhna
Level 69
God Stats
2W - 5L
1,295 SR
Queue Stats
271W - 308L
1,471 Elo+
Party 1
The Morrigan
The Morrigan
TheOldDirtyWolf
The Morrigan
Level 124
God Stats
8W - 10L
1,402 SR
Queue Stats
235W - 259L
1,424 Elo+
Party 1
Nike
Nike
Wickred
Nike
Level 129
God Stats
5W - 5L
1,453 SR
Queue Stats
62W - 75L
1,414 Elo+
Solo
Cupid
Cupid
aqualadsdad
Cupid
Level 107
God Stats
7W - 5L
1,546 SR
Queue Stats
71W - 50L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,539
467
2,531
7,748
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LazyCaveman
Sun Wukong
11
1 / 5 / 3
6,281
449
2,224
8,319
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
RillChill
Da Ji
15
11 / 2 / 6
8,975
641
12,122
10,878
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
dragonslayerdm
Baron Samedi
9
1 / 10 / 1
5,390
385
5,276
11,950
4,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
xGTAKILL3Rx
Jing Wei
10
2 / 4 / 2
6,273
448
3,786
9,358
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 3 / 7
6,522
466
7,183
7,873
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
OtAKu_4_L1Fe_
Cliodhna
12
5 / 4 / 2
7,217
516
4,742
9,843
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
TheOldDirtyWolf
The Morrigan
12
7 / 4 / 2
8,256
590
8,300
8,220
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
Wickred
Nike
12
5 / 4 / 1
7,732
552
8,847
11,053
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 3
7,510
536
7,842
6,435
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
17
Kills
22
22
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
7
1.5
L
2
1
5
4.5
L
Sun Wukong
LazyCaveman
Sun Wukong
1
5
3
0.5
W
Cliodhna
OtAKu_4_L1Fe_
Cliodhna
5
4
2
1.5
L
Da Ji
RillChill
Da Ji
11
2
6
7
W
The Morrigan
TheOldDirtyWolf
The Morrigan
7
4
2
2
W
Nike
Wickred
Nike
5
4
1
1.38
W
4
2
3
2.75
L
Baron Samedi
dragonslayerdm
Baron Samedi
1
10
1
0.15
L
Jing Wei
xGTAKILL3Rx
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
36,914
48,253
Taken
43,424
20,003
Mitigated
21,723
13,344
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,183
2,348
1,205
2,971
7,873
7,038
168
2,106
5,724
15,890
4,515
L
2,531
294
331
1,709
7,748
5,254
0
2,629
5,119
8,313
0
L
Sun Wukong
LazyCaveman
Sun Wukong
2,224
431
0
2,158
8,319
3,964
0
381
7,938
0
24,716
W
Cliodhna
OtAKu_4_L1Fe_
Cliodhna
4,742
480
0
3,766
9,843
2,937
1,100
1,361
8,482
0
43,848
L
Da Ji
RillChill
Da Ji
12,122
3,382
0
4,032
10,878
4,075
0
2,915
7,963
0
47,710
W
The Morrigan
TheOldDirtyWolf
The Morrigan
8,300
1,268
94
1,323
8,220
2,311
910
1,695
6,430
43,524
52
W
Nike
Wickred
Nike
8,847
1,649
0
1,895
11,053
7,102
989
912
9,747
0
49,661
W
7,842
5,010
0
1,436
6,435
2,335
824
1,733
4,702
0
41,080
L
Baron Samedi
dragonslayerdm
Baron Samedi
5,276
873
174
2,762
11,950
4,298
216
4,161
7,789
26,369
0
L
Jing Wei
xGTAKILL3Rx
Jing Wei
3,786
2,672
0
2,178
9,358
2,412
0
4,509
4,849
0
30,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
37,237
257
Minions Killed
339
0
Camps Cleared
0
1,207,496
Distance Traveled
1,275,047
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,522
466
25
2
0
252,536
4
L
Geb
6,539
467
12
1
0
260,279
2
L
Sun Wukong
6,281
449
46
3
0
204,074
0
W
Cliodhna
7,217
516
82
6
0
296,441
0
L
Da Ji
8,975
641
86
6
0
286,113
2
W
The Morrigan
8,256
590
64
5
0
261,541
2
W
Nike
7,732
552
92
7
0
228,140
4
W
Cupid
7,510
536
76
5
0
236,389
1
L
Baron Samedi
5,390
385
36
3
0
221,567
2
L
Jing Wei
6,273
448
77
6
0
235,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role