Player Matchup

Loki
Loki
DameMasPapii
Loki
Level 29
God Stats
1W - 0L
1,322 SR
Queue Stats
36W - 11L
1,623 Elo+
Party 1
Nemesis
Nemesis
Ho3vonne
Nemesis
Level 12
God Stats
5W - 2L
1,554 SR
Queue Stats
18W - 7L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
KingCubuscus
Sylvanus
Level 15
God Stats
11W - 5L
1,786 SR
Queue Stats
29W - 23L
1,529 Elo+
Solo
Heimdallr
Heimdallr
SanitySacrifice
Heimdallr
Level 14
God Stats
14W - 5L
1,460 SR
Queue Stats
20W - 7L
1,423 Elo+
Party 1
Raijin
Raijin
The Divine Bird
Raijin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 2L
1,656 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,540 Elo+

VS

Team Averages
Level 21
1,575 SR
1,482 Elo+
Ne Zha
Ne Zha
CherryBerrii
Ne Zha
Level 29
God Stats
7W - 7L
1,767 SR
Queue Stats
186W - 199L
1,479 Elo+
Solo
Odin
Odin
PandaphiIe
Odin
Level 29
God Stats
8W - 6L
1,663 SR
Queue Stats
36W - 46L
1,507 Elo+
Solo
Hera
Hera
VeryCleverBoy
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 124L
1,478 Elo+
Solo
Ganesha
Ganesha
lots of it
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Izanami
Izanami
munchlady420
Izanami
Level 15
God Stats
27W - 38L
1,443 SR
Queue Stats
38W - 56L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
7,808
710
6,068
4,998
1,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Ho3vonne
Nemesis
12
6 / 0 / 1
7,397
672
5,034
6,711
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KingCubuscus
Sylvanus
8
0 / 0 / 2
5,379
489
2,639
5,305
1,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
SanitySacrifice
Heimdallr
10
2 / 1 / 2
5,731
521
5,148
4,367
1,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 3
7,388
672
4,944
5,870
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 5 / 1
5,812
528
2,262
7,695
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,518
502
2,324
9,205
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,254
478
3,392
5,450
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
lots of it
Ganesha
7
0 / 2 / 1
4,542
413
1,430
7,833
4,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
munchlady420
Izanami
8
1 / 2 / 0
4,971
452
4,367
3,952
944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
19
Kills
3
3
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
1
0.3
W
6
2
1
3.25
W
Nemesis
Ho3vonne
Nemesis
6
0
1
6.5
W
Sylvanus
KingCubuscus
Sylvanus
0
0
2
1
L
1
5
0
0.2
W
Heimdallr
SanitySacrifice
Heimdallr
2
1
2
3
W
5
0
3
6.5
L
0
5
0
0
L
Ganesha
lots of it
Ganesha
0
2
1
0.25
L
Izanami
munchlady420
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
13,775
27,251
Taken
34,135
9,417
Mitigated
12,640
7,832
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,262
884
0
1,711
7,695
2,031
0
1,286
6,409
0
22,550
W
6,068
2,293
0
375
4,998
1,394
0
0
4,572
0
45,243
W
Nemesis
Ho3vonne
Nemesis
5,034
1,943
137
2,747
6,711
2,844
0
645
5,996
0
51,031
W
Sylvanus
KingCubuscus
Sylvanus
2,639
1,180
1,825
1,676
5,305
1,988
216
1,232
4,033
13,220
0
L
2,324
477
0
898
9,205
4,144
0
1,745
7,460
0
25,619
W
Heimdallr
SanitySacrifice
Heimdallr
5,148
2,354
0
461
4,367
1,186
845
366
4,001
0
26,180
W
4,944
571
0
611
5,870
2,005
450
2,235
3,401
43,200
0
L
3,392
685
0
1,040
5,450
1,217
0
1,638
3,812
24,714
0
L
Ganesha
lots of it
Ganesha
1,430
148
90
480
7,833
4,304
41
1,881
5,952
7,546
0
L
Izanami
munchlady420
Izanami
4,367
2,995
0
615
3,952
944
92
1,033
2,919
0
28,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
26,097
325
Minions Killed
246
0
Camps Cleared
0
1,058,602
Distance Traveled
1,086,418
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,812
528
59
5
0
230,990
0
W
Loki
7,808
710
104
9
0
233,018
4
W
Nemesis
7,397
672
85
8
0
258,679
1
W
Sylvanus
5,379
489
25
2
0
176,391
0
L
Odin
5,518
502
55
5
0
221,380
4
W
Heimdallr
5,731
521
42
4
0
179,967
0
W
Raijin
7,388
672
69
6
0
210,547
2
L
Hera
5,254
478
64
6
0
218,634
3
L
Ganesha
4,542
413
1
0
0
219,734
0
L
Izanami
4,971
452
67
6
0
195,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role