Player Matchup

Hercules
Hercules
Dat Guy Ya Kno
Hercules
Level 145
God Stats
3W - 5L
1,416 SR
Queue Stats
387W - 398L
1,557 Elo+
Party 1
Ravana
Ravana
Meiokiumi
Ravana
Level 127
God Stats
2W - 4L
1,479 SR
Queue Stats
534W - 536L
1,538 Elo+
Party 1
Apollo
Apollo
NRC SANJO
Apollo
Level 145
God Stats
11W - 9L
1,564 SR
Queue Stats
704W - 715L
1,559 Elo+
Party 1
Ares
Ares
Sarconics
Ares
Level 10
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Kali
Kali
Zerfixzs
Kali
Level 134
God Stats
0W - 2L
1,297 SR
Queue Stats
213W - 219L
1,551 Elo+
Party 1
Team Averages
Level 112
1,407 SR
1,549 Elo+

VS

Team Averages
Level 72
1,517 SR
1,474 Elo+
Chaac
Chaac
Belteshazr
Chaac
Level 121
God Stats
79W - 56L
1,677 SR
Queue Stats
197W - 199L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
CAMDENCHADWICK
Cliodhna
Level 89
God Stats
2W - 0L
1,727 SR
Queue Stats
98W - 83L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
DankPuddleFish
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,511 Elo+
Party 2
Neith
Neith
ThunderCheeks_69
Neith
Level 28
God Stats
14W - 15L
1,291 SR
Queue Stats
58W - 65L
1,476 Elo+
Party 2
Athena
Athena
zeus_vibrant
Athena
Level 36
God Stats
133W - 185L
1,393 SR
Queue Stats
208W - 267L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 4 / 0
8,292
518
4,849
12,625
11,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
Meiokiumi
Ravana
13
3 / 4 / 3
7,910
494
4,460
7,877
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
NRC SANJO
Apollo
12
2 / 2 / 3
7,355
460
9,376
9,943
3,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
10
0 / 4 / 2
6,541
409
2,123
9,671
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
15
3 / 3 / 1
8,392
525
4,112
12,597
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 0 / 3
9,786
612
9,359
9,854
7,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
15
3 / 4 / 6
8,476
530
5,427
9,704
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
DankPuddleFish
Zhong Kui
16
6 / 0 / 1
9,696
606
11,907
6,632
4,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 6
7,646
478
8,230
7,366
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Athena
12
4 / 1 / 0
8,032
502
5,139
14,021
10,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
17
17
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
3
5.5
W
Cliodhna
3
4
6
1.5
W
Zhong Kui
DankPuddleFish
Zhong Kui
6
0
1
6.5
L
Hercules
0
4
0
0
L
Ravana
Meiokiumi
Ravana
3
4
3
1.13
L
Apollo
NRC SANJO
Apollo
2
2
3
1.75
L
Ares
0
4
2
0.25
W
0
3
6
1
L
Kali
3
3
1
1.17
W
Athena
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
40,062
52,713
Taken
47,577
31,533
Mitigated
29,652
14,977
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,359
2,532
0
6,810
9,854
7,508
0
1,152
8,702
0
77,173
W
Cliodhna
5,427
595
0
1,981
9,704
4,129
0
215
9,489
0
47,446
W
Zhong Kui
DankPuddleFish
Zhong Kui
11,907
2,818
88
4,879
6,632
4,751
856
0
6,632
63,643
0
L
Hercules
4,849
1,879
0
4,464
12,625
11,544
0
0
12,625
10,607
44,828
L
Ravana
Meiokiumi
Ravana
4,460
926
0
1,088
7,877
3,730
0
3,085
4,792
0
46,390
L
Apollo
NRC SANJO
Apollo
9,376
6,080
0
2,962
9,943
3,248
0
2,640
7,303
0
63,568
L
Ares
2,123
587
93
1,975
9,671
7,671
0
3,263
6,408
5,826
0
W
8,230
2,595
0
828
7,366
2,379
0
592
6,774
0
48,717
L
Kali
4,112
1,803
0
4,395
12,597
5,340
0
8,058
4,539
0
52,204
W
Athena
5,139
1,814
1,701
3,516
14,021
10,885
442
1,531
12,490
30,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
43,636
463
Minions Killed
478
0
Camps Cleared
0
1,445,345
Distance Traveled
1,648,070
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,786
612
154
10
0
365,566
7
W
Cliodhna
8,476
530
70
4
0
344,371
3
W
Zhong Kui
9,696
606
112
7
0
308,699
4
L
Hercules
8,292
518
140
9
0
296,342
2
L
Ravana
7,910
494
90
6
0
326,208
0
L
Apollo
7,355
460
118
7
0
284,441
0
L
Ares
6,541
409
15
1
0
232,141
1
W
Neith
7,646
478
94
6
0
283,257
0
L
Kali
8,392
525
100
6
0
306,213
6
W
Athena
8,032
502
48
3
0
346,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role