Player Matchup

Zhong Kui
Zhong Kui
AB2430
Zhong Kui
Level 89
God Stats
1W - 2L
1,506 SR
Queue Stats
21W - 22L
1,308 Elo+
Party 3
Scylla
Scylla
Element Myst
Scylla
Level 29
God Stats
2W - 0L
1,214 SR
Queue Stats
3W - 5L
1,081 Elo+
Party 3
Izanami
Izanami
Krittickill
Izanami
Level 116
God Stats
1W - 1L
1,466 SR
Queue Stats
25W - 30L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
kloud35
Gilgamesh
Level 66
God Stats
2W - 0L
1,480 SR
Queue Stats
5W - 7L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDottzx
Tsukuyomi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,364 Elo+
Party 2
Team Averages
Level 85
1,433 SR
1,303 Elo+

VS

Team Averages
Level 58
1,611 SR
1,309 Elo+
Chang'e
Chang'e
DeadHiv3Mind
Chang'e
Level 66
God Stats
45W - 51L
1,545 SR
Queue Stats
260W - 368L
1,344 Elo+
Party 4
Fenrir
Fenrir
EienTamago
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,140 Elo+
Party 1
Ares
Ares
RiceMan05
Ares
Level 58
God Stats
6W - 2L
1,869 SR
Queue Stats
146W - 152L
1,410 Elo+
Party 1
Anhur
Anhur
Turbinator_69
Anhur
Level 69
God Stats
3W - 3L
1,541 SR
Queue Stats
6W - 8L
1,406 Elo+
Solo
Sol
Sol
nataliebb
Sol
Level 75
God Stats
1W - 3L
1,600 SR
Queue Stats
140W - 231L
1,246 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AB2430
Zhong Kui
15
4 / 3 / 12
8,992
817
19,554
9,948
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
4 / 0 / 10
8,734
794
11,388
4,983
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Krittickill
Izanami
15
4 / 1 / 12
9,398
854
7,601
7,352
2,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
kloud35
Gilgamesh
14
5 / 4 / 3
9,048
823
4,054
14,405
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xDottzx
Tsukuyomi
12
1 / 5 / 10
7,544
686
6,101
13,277
5,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeadHiv3Mind
Chang'e
14
4 / 2 / 9
8,670
788
10,997
11,465
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
EienTamago
Fenrir
14
5 / 6 / 4
8,582
780
5,645
11,699
9,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
13
1 / 5 / 7
7,229
657
11,276
16,888
16,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 4
7,246
659
3,570
6,752
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 10
7,039
640
6,210
9,149
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
18
Kills
13
13
Deaths
18
47
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AB2430
Zhong Kui
4
3
12
3.33
L
Chang'e
DeadHiv3Mind
Chang'e
4
2
9
4.25
L
Fenrir
EienTamago
Fenrir
5
6
4
1.17
W
Scylla
4
0
10
9
W
Izanami
Krittickill
Izanami
4
1
12
10
L
Ares
1
5
7
0.9
L
3
2
4
2.5
W
Gilgamesh
kloud35
Gilgamesh
5
4
3
1.63
L
0
3
10
1.67
W
Tsukuyomi
xDottzx
Tsukuyomi
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,698
Damage
37,698
49,965
Taken
55,953
29,760
Mitigated
39,408
12,383
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AB2430
Zhong Kui
19,554
1,961
1,272
5,064
9,948
6,652
690
5,567
3,791
32,329
0
L
Chang'e
DeadHiv3Mind
Chang'e
10,997
313
4,066
3,104
11,465
7,270
1
6,597
4,356
25,365
0
L
Fenrir
EienTamago
Fenrir
5,645
1,128
0
885
11,699
9,724
0
4,801
6,498
0
11,229
W
Scylla
11,388
399
0
860
4,983
1,789
90
3,683
1,075
25,739
0
W
Izanami
Krittickill
Izanami
7,601
3,976
0
1,918
7,352
2,777
1,683
3,919
3,243
0
31,006
L
Ares
11,276
451
0
1,538
16,888
16,767
0
8,558
7,666
24,128
0
L
3,570
2,245
0
1,298
6,752
2,424
0
3,425
2,869
0
12,567
W
Gilgamesh
kloud35
Gilgamesh
4,054
704
172
3,064
14,405
12,686
227
6,429
7,320
0
19,756
L
6,210
757
0
1,447
9,149
3,223
1
5,083
3,622
15,416
765
W
Tsukuyomi
xDottzx
Tsukuyomi
6,101
1,156
0
33
13,277
5,856
0
6,940
5,924
0
10,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
38,766
197
Minions Killed
138
7
Camps Cleared
4
949,384
Distance Traveled
920,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,992
817
41
4
2
170,818
0
L
Chang'e
8,670
788
33
3
2
225,476
1
L
Fenrir
8,582
780
16
1
1
179,696
0
W
Scylla
8,734
794
48
4
1
213,599
0
W
Izanami
9,398
854
65
6
1
202,061
0
L
Ares
7,229
657
31
3
0
211,034
1
L
Anhur
7,246
659
25
2
1
94,499
1
W
Gilgamesh
9,048
823
40
4
3
188,482
0
L
Sol
7,039
640
33
3
0
209,705
0
W
Tsukuyomi
7,544
686
3
0
0
174,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role