Player Matchup

Cliodhna
Cliodhna
EnkiduSIMP
Cliodhna
Level 69
God Stats
8W - 5L
1,667 SR
Queue Stats
455W - 501L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
FlabbyTurtle
Danzaburou
Level 19
God Stats
28W - 26L
1,567 SR
Queue Stats
38W - 50L
1,462 Elo+
Party 2
Chang'e
Chang'e
Funnee
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 218L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
busterfoo
Amaterasu
Level 66
God Stats
15W - 13L
1,485 SR
Queue Stats
357W - 387L
1,469 Elo+
Party 2
Ares
Ares
nneyu
Ares
Level 26
God Stats
10W - 21L
1,405 SR
Queue Stats
56W - 80L
1,414 Elo+
Party 2
Team Averages
Level 45
1,525 SR
1,457 Elo+

VS

Team Averages
Level 48
1,518 SR
1,414 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Leontios26
Danzaburou
Level 82
God Stats
12W - 10L
1,524 SR
Queue Stats
111W - 126L
1,382 Elo+
Party 1
Artio
Artio
VengeanceGam1ng
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,392 Elo+
Party 1
Cliodhna
Cliodhna
jetsss
Cliodhna
Level 21
God Stats
4W - 5L
1,563 SR
Queue Stats
22W - 33L
1,456 Elo+
Party 1
Fenrir
Fenrir
pbj2betn
Fenrir
Level 94
God Stats
13W - 16L
1,501 SR
Queue Stats
110W - 131L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EnkiduSIMP
Cliodhna
20
24 / 2 / 8
18,131
672
38,165
22,727
10,856
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
FlabbyTurtle
Danzaburou
19
6 / 7 / 16
13,430
497
15,814
17,969
6,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Funnee
Chang'e
20
4 / 5 / 21
13,894
515
15,446
22,199
8,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
busterfoo
Amaterasu
20
10 / 2 / 12
15,197
563
22,695
20,609
20,734
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
nneyu
Ares
18
2 / 5 / 19
12,872
477
7,585
26,352
29,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 11 / 9
11,117
412
11,303
19,598
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Leontios26
Danzaburou
19
8 / 9 / 5
12,928
479
21,696
22,362
7,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 8 / 3
10,262
380
6,014
24,355
23,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
jetsss
Cliodhna
19
8 / 10 / 4
12,549
465
20,087
25,473
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
pbj2betn
Fenrir
17
2 / 8 / 10
11,559
428
13,019
30,838
32,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
46
Kills
21
21
Deaths
46
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
11
9
0.59
W
Cliodhna
EnkiduSIMP
Cliodhna
24
2
8
14
W
Danzaburou
FlabbyTurtle
Danzaburou
6
7
16
2
W
Chang'e
Funnee
Chang'e
4
5
21
2.9
L
Danzaburou
Leontios26
Danzaburou
8
9
5
1.17
L
1
8
3
0.31
W
Amaterasu
busterfoo
Amaterasu
10
2
12
8
L
Cliodhna
jetsss
Cliodhna
8
10
4
1
W
Ares
nneyu
Ares
2
5
19
2.3
L
Fenrir
pbj2betn
Fenrir
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,705
Damage
72,119
109,856
Taken
122,626
76,311
Mitigated
80,428
41,177
Healing
30,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,303
671
179
2,876
19,598
7,128
0
2,456
17,019
51,183
0
W
Cliodhna
EnkiduSIMP
Cliodhna
38,165
6,350
0
8,190
22,727
10,856
3,565
5,625
16,858
0
174,848
W
Danzaburou
FlabbyTurtle
Danzaburou
15,814
9,118
0
5,661
17,969
6,246
2,757
759
17,108
0
94,581
W
Chang'e
Funnee
Chang'e
15,446
655
7,146
9,957
22,199
8,966
1,277
4,083
18,116
92,641
0
L
Danzaburou
Leontios26
Danzaburou
21,696
11,037
0
7,608
22,362
7,148
2,165
4,008
18,280
0
109,188
L
6,014
946
159
6,974
24,355
23,961
222
2,848
21,400
40,484
0
W
Amaterasu
busterfoo
Amaterasu
22,695
11,819
0
6,475
20,609
20,734
1,620
4,023
15,864
0
91,326
L
Cliodhna
jetsss
Cliodhna
20,087
2,900
0
7,348
25,473
9,401
0
3,931
21,412
0
81,486
W
Ares
nneyu
Ares
7,585
627
0
3,748
26,352
29,509
541
2,203
24,099
29,124
0
L
Fenrir
pbj2betn
Fenrir
13,019
2,675
0
4,944
30,838
32,790
286
9,171
21,364
494
45,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,524
Gold Earned
58,415
677
Minions Killed
499
0
Camps Cleared
0
2,648,085
Distance Traveled
2,206,316
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,117
412
87
3
0
390,661
2
W
Cliodhna
18,131
672
202
7
0
634,897
4
W
Danzaburou
13,430
497
149
6
0
486,464
1
W
Chang'e
13,894
515
146
5
0
486,713
3
L
Danzaburou
12,928
479
174
6
0
392,224
6
L
Artio
10,262
380
79
3
0
445,862
2
W
Amaterasu
15,197
563
155
6
0
510,997
7
L
Cliodhna
12,549
465
107
4
0
482,971
0
W
Ares
12,872
477
25
1
0
529,014
12
L
Fenrir
11,559
428
52
2
0
494,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role