Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Sow-G00
Agni
Level 28
God Stats
18W - 11L
1,650 SR
Queue Stats
182W - 195L
1,607 Elo+
Solo
Apollo
Apollo
StealthyAgent-
Apollo
Level 18
God Stats
13W - 17L
1,402 SR
Queue Stats
34W - 35L
1,580 Elo+
Solo
Ymir
Ymir
nasus1q
Ymir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 39L
1,568 Elo+
Solo
Mulan
Mulan
rockoz15
Mulan
Level 27
God Stats
38W - 21L
1,605 SR
Queue Stats
264W - 227L
1,551 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,561 Elo+

VS

Team Averages
Level 18
1,560 SR
1,534 Elo+
Yemoja
Yemoja
BeachfrontAccess
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
MereDesignation
Heimdallr
Level 33
God Stats
2W - 3L
1,491 SR
Queue Stats
133W - 125L
1,505 Elo+
Party 1
Ares
Ares
NotSwifty
Ares
Level 6
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 8L
1,363 Elo+
Solo
Da Ji
Da Ji
Nphear
Da Ji
Level 18
God Stats
3W - 2L
1,695 SR
Queue Stats
82W - 38L
1,658 Elo+
Solo
Awilix
Awilix
Sweptwheel166
Awilix
Level 21
God Stats
2W - 1L
1,809 SR
Queue Stats
42W - 28L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 3 / 2
9,819
517
8,147
16,795
11,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Sow-G00
Agni
18
5 / 5 / 7
11,054
582
9,601
9,817
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 9
9,919
522
9,089
9,339
3,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
nasus1q
Ymir
14
3 / 2 / 9
9,352
492
6,428
15,991
18,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
rockoz15
Mulan
17
10 / 0 / 5
10,790
568
13,347
12,680
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,905
416
1,801
7,725
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
MereDesignation
Heimdallr
11
0 / 4 / 2
6,866
361
3,078
9,286
2,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
9
1 / 9 / 0
6,813
359
2,232
15,766
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Nphear
Da Ji
17
4 / 7 / 2
10,080
531
12,956
16,754
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 6 / 4
10,053
529
18,174
16,445
12,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
26
Kills
12
12
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
2
1.67
L
1
0
1
1.5
L
Heimdallr
MereDesignation
Heimdallr
0
4
2
0.25
L
Ares
1
9
0
0.11
L
Da Ji
Nphear
Da Ji
4
7
2
0.71
W
Agni
Sow-G00
Agni
5
5
7
1.7
W
4
2
9
4.25
L
6
6
4
1.33
W
Ymir
nasus1q
Ymir
3
2
9
3.75
W
Mulan
rockoz15
Mulan
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,612
Damage
38,241
64,622
Taken
65,976
47,164
Mitigated
38,875
20,692
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,147
1,050
0
6,174
16,795
11,779
338
257
16,538
0
51,926
L
1,801
408
1,001
1,025
7,725
4,580
156
1,978
5,701
20,780
0
L
Heimdallr
MereDesignation
Heimdallr
3,078
1,749
0
1,646
9,286
2,480
0
3,184
5,984
0
35,114
L
Ares
2,232
118
0
251
15,766
12,426
0
3,374
12,188
18,882
0
L
Da Ji
Nphear
Da Ji
12,956
3,621
0
4,308
16,754
6,898
0
3,286
13,236
0
75,496
W
Agni
Sow-G00
Agni
9,601
562
116
1,399
9,817
3,496
1,112
36
9,781
67,459
0
W
9,089
4,443
0
1,686
9,339
3,414
1,101
855
8,484
0
64,181
L
18,174
8,110
0
4,379
16,445
12,491
0
4,870
11,221
109
61,890
W
Ymir
nasus1q
Ymir
6,428
2,526
294
3,473
15,991
18,883
371
1,681
14,310
29,280
0
W
Mulan
rockoz15
Mulan
13,347
1,911
0
7,550
12,680
9,592
0
1,313
11,367
6,441
70,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
41,717
493
Minions Killed
338
0
Camps Cleared
0
1,796,980
Distance Traveled
1,669,394
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,819
517
102
5
0
360,990
2
L
Yemoja
7,905
416
32
2
0
334,288
0
L
Heimdallr
6,866
361
55
3
0
337,388
5
L
Ares
6,813
359
26
1
0
303,673
0
L
Da Ji
10,080
531
123
6
0
346,417
4
W
Agni
11,054
582
114
6
0
348,084
3
W
Apollo
9,919
522
110
6
0
357,892
4
L
Awilix
10,053
529
102
5
0
347,628
5
W
Ymir
9,352
492
49
3
0
353,663
9
W
Mulan
10,790
568
118
6
0
376,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role