Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Kixtsu
Nike
Level 46
God Stats
5W - 2L
1,772 SR
Queue Stats
92W - 19L
1,841 Elo+
Party 2
Ne Zha
Ne Zha
Kyxtsu
Ne Zha
Level 45
God Stats
2W - 0L
1,674 SR
Queue Stats
117W - 18L
1,862 Elo+
Party 2
Team Averages
Level 82
1,649 SR
1,735 Elo+

VS

Team Averages
Level 118
1,553 SR
1,652 Elo+
Geb
Geb
AsthenicMist
Geb
Level 98
God Stats
3W - 5L
1,460 SR
Queue Stats
30W - 30L
1,612 Elo+
Party 1
Hou Yi
Hou Yi
ScoobyNooby123
Hou Yi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
VelixMoonkiller
Ah Puch
Level 158
God Stats
5W - 9L
1,699 SR
Queue Stats
179W - 148L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 0 / 4
8,179
818
8,807
4,000
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Kixtsu
Nike
10
3 / 3 / 9
7,238
724
7,838
8,453
5,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Kyxtsu
Ne Zha
11
2 / 1 / 10
7,061
706
9,418
10,875
6,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,792
679
4,768
11,275
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 3
6,225
623
3,581
9,209
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 3 / 2
6,479
648
6,413
8,692
2,713
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
4
9
L
1
3
2
0.67
W
Nike
Kixtsu
Nike
3
3
9
2.5
W
Ne Zha
Kyxtsu
Ne Zha
2
1
10
7
L
1
6
3
0.42
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,063
Damage
14,762
23,328
Taken
29,176
14,211
Mitigated
12,935
8,008
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,807
735
1,782
2,722
4,000
1,868
814
1,899
2,101
27,438
0
L
4,768
662
231
3,536
11,275
7,692
0
3,736
7,539
12,423
0
W
Nike
Kixtsu
Nike
7,838
1,816
0
736
8,453
5,570
203
3,415
5,038
0
17,348
W
Ne Zha
Kyxtsu
Ne Zha
9,418
2,742
0
2,768
10,875
6,773
182
6,106
4,769
0
19,544
L
3,581
1,887
0
1,289
9,209
2,530
0
1,761
7,448
0
21,962
L
6,413
275
0
1,682
8,692
2,713
0
3,649
5,043
16,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,478
Gold Earned
19,496
100
Minions Killed
82
4
Camps Cleared
5
549,892
Distance Traveled
451,203
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,179
818
60
6
1
177,263
1
L
Geb
6,792
679
15
2
2
164,206
1
W
Nike
7,238
724
22
2
2
166,499
3
W
Ne Zha
7,061
706
18
2
1
206,130
1
L
Hou Yi
6,225
623
40
4
3
134,989
0
L
Ah Puch
6,479
648
27
3
0
152,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role