Player Matchup

Chaac
Chaac
Enderamp
Chaac
Level 66
God Stats
1W - 1L
1,665 SR
Queue Stats
85W - 108L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FooFlemingo433
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Hopelesslionboy
Kukulkan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 260L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
IHaveA3Inch
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
bandmadd
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,532 Elo+
Party 1
Team Averages
Level 40
1,533 SR
1,489 Elo+

VS

Team Averages
Level 15
1,500 SR
1,412 Elo+
Ymir
Ymir
BeHeMotH_-Mori66
Ymir
Level 29
God Stats
14W - 8L
1,598 SR
Queue Stats
113W - 112L
1,535 Elo+
Party 2
Izanami
Izanami
BootyAvengerMk41
Izanami
Level 8
God Stats
1W - 0L
1,705 SR
Queue Stats
5W - 2L
1,389 Elo+
Solo
Ravana
Ravana
ShotyToYaThottie
Ravana
Level 19
God Stats
2W - 1L
1,351 SR
Queue Stats
110W - 114L
1,478 Elo+
Party 3
Ra
Ra
TKZhyon
Ra
Level 17
God Stats
5W - 2L
1,579 SR
Queue Stats
86W - 96L
1,507 Elo+
Party 3
Bellona
Bellona
zeustan
Bellona
Level 4
God Stats
1W - 2L
1,265 SR
Queue Stats
3W - 7L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Enderamp
Chaac
8
2 / 2 / 0
5,573
557
3,914
6,140
2,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
FooFlemingo433
Ah Muzen Cab
6
0 / 6 / 0
4,295
430
2,796
7,018
1,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
9
1 / 5 / 0
5,397
540
5,724
5,192
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IHaveA3Inch
Cthulhu
6
0 / 3 / 0
4,525
453
2,018
7,516
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
bandmadd
Hun Batz
6
0 / 7 / 1
4,533
453
1,435
8,107
1,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 8
5,451
545
2,802
5,815
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 7
6,441
644
4,680
4,304
1,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
10 / 1 / 5
6,820
682
7,452
5,152
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 1 / 5
6,774
677
5,046
4,090
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
zeustan
Bellona
8
1 / 1 / 8
5,018
502
3,811
4,984
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
3
Kills
23
23
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
3
0
7
6.5
L
Chaac
Enderamp
Chaac
2
2
0
1
L
Ah Muzen Cab
FooFlemingo433
Ah Muzen Cab
0
6
0
0
L
Kukulkan
1
5
0
0.2
L
Cthulhu
IHaveA3Inch
Cthulhu
0
3
0
0
W
10
1
5
12.5
W
8
1
5
10.5
L
Hun Batz
bandmadd
Hun Batz
0
7
1
0.07
W
Bellona
zeustan
Bellona
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
23,791
33,973
Taken
24,345
10,311
Mitigated
12,461
6,427
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,802
631
0
1,159
5,815
4,269
52
2,415
3,322
11,400
0
W
4,680
2,439
0
1,328
4,304
1,297
0
703
3,601
0
45,741
L
Chaac
Enderamp
Chaac
3,914
725
0
2,049
6,140
2,856
0
936
5,198
0
21,426
L
Ah Muzen Cab
FooFlemingo433
Ah Muzen Cab
2,796
1,674
0
1,033
7,018
1,466
0
1,762
5,218
0
17,304
L
Kukulkan
5,724
565
0
290
5,192
1,500
0
1,720
3,226
29,986
0
L
Cthulhu
IHaveA3Inch
Cthulhu
2,018
225
663
1,178
7,516
2,621
0
2,246
5,258
9,868
0
W
7,452
2,628
0
1,858
5,152
1,968
0
1,552
3,490
0
30,922
W
5,046
769
596
1,735
4,090
1,314
0
1,657
2,211
34,625
0
L
Hun Batz
bandmadd
Hun Batz
1,435
556
0
1,214
8,107
1,868
0
1,714
6,297
0
11,514
W
Bellona
zeustan
Bellona
3,811
501
0
777
4,984
3,613
0
1,070
3,868
2,091
12,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
30,504
185
Minions Killed
268
0
Camps Cleared
0
950,181
Distance Traveled
1,007,434
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,451
545
19
2
0
164,580
1
W
Izanami
6,441
644
99
10
0
189,503
0
L
Chaac
5,573
557
43
4
0
189,473
4
L
Ah Muzen Cab
4,295
430
36
4
0
184,588
0
L
Kukulkan
5,397
540
65
7
0
187,396
3
L
Cthulhu
4,525
453
12
1
0
205,398
0
W
Ravana
6,820
682
63
6
0
223,109
4
W
Ra
6,774
677
68
7
0
217,521
3
L
Hun Batz
4,533
453
29
3
0
183,326
0
W
Bellona
5,018
502
19
2
0
212,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role