Player Matchup

Anhur
Anhur
Flex4119
Anhur
Level 18
God Stats
14W - 10L
1,604 SR
Queue Stats
20W - 16L
1,523 Elo+
Party 1
Vamana
Vamana
NBW_iJ70
Vamana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 1
Anubis
Anubis
SealedMythology
Anubis
Level 128
God Stats
1W - 1L
1,261 SR
Queue Stats
69W - 71L
1,618 Elo+
Party 1
Team Averages
Level 52
1,455 SR
1,558 Elo+

VS

Team Averages
Level 120
1,571 SR
1,446 Elo+
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
VoorheezJ13
Izanami
Level 160
God Stats
2W - 3L
1,407 SR
Queue Stats
47W - 73L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
cornhuskerwart
Sun Wukong
Level 106
God Stats
2W - 1L
1,807 SR
Queue Stats
33W - 40L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flex4119
Anhur
14
4 / 5 / 4
10,451
697
6,344
13,873
4,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
NBW_iJ70
Vamana
13
3 / 5 / 5
9,460
631
10,144
17,367
15,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 5 / 4
10,070
671
11,422
14,511
6,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 3 / 8
11,140
743
16,211
9,587
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
VoorheezJ13
Izanami
13
2 / 4 / 9
10,164
678
8,442
9,445
2,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sun Wukong
cornhuskerwart
Sun Wukong
16
8 / 5 / 4
11,148
743
11,789
17,814
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
15
15
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
8
3
L
Anhur
Flex4119
Anhur
4
5
4
1.2
L
Vamana
NBW_iJ70
Vamana
3
5
5
1.1
L
5
5
4
1.4
W
Izanami
VoorheezJ13
Izanami
2
4
9
1.63
W
Sun Wukong
cornhuskerwart
Sun Wukong
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
36,442
45,751
Taken
36,846
26,157
Mitigated
20,213
12,673
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,211
631
2,102
2,856
9,587
3,069
1,113
2,259
6,989
49,017
0
L
Anhur
Flex4119
Anhur
6,344
3,680
0
3,155
13,873
4,354
978
5,048
8,253
0
36,414
L
Vamana
NBW_iJ70
Vamana
10,144
3,742
0
3,433
17,367
15,416
0
5,700
10,649
0
24,446
L
11,422
1,267
0
6,085
14,511
6,387
616
4,501
9,305
46,769
0
W
Izanami
VoorheezJ13
Izanami
8,442
4,314
465
1,085
9,445
2,636
705
4,446
4,739
0
30,789
W
Sun Wukong
cornhuskerwart
Sun Wukong
11,789
2,029
511
2,307
17,814
14,508
1,070
5,340
11,935
0
29,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
32,452
175
Minions Killed
173
8
Camps Cleared
5
712,694
Distance Traveled
822,472
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,140
743
87
6
2
292,601
1
L
Anhur
10,451
697
60
4
3
216,999
1
L
Vamana
9,460
631
27
2
2
274,904
4
L
Anubis
10,070
671
88
6
3
220,791
2
W
Izanami
10,164
678
53
4
1
244,076
8
W
Sun Wukong
11,148
743
33
2
2
285,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role