Player Matchup

Charybdis
Charybdis
Abstracct1
Charybdis
Level 96
God Stats
2W - 4L
1,229 SR
Queue Stats
32W - 35L
1,385 Elo+
Party 2
Janus
Janus
DrNootz
Janus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,276 Elo+
Party 2
Mulan
Mulan
PutTifaInSmash
Mulan
Level 113
God Stats
0W - 2L
1,622 SR
Queue Stats
76W - 75L
1,576 Elo+
Solo
Team Averages
Level 94
1,450 SR
1,412 Elo+

VS

Team Averages
Level 93
1,487 SR
1,386 Elo+
Bellona
Bellona
Eltezy
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,258 Elo+
Solo
Anubis
Anubis
Ghostlassassin83
Anubis
Level 108
God Stats
6W - 1L
1,607 SR
Queue Stats
260W - 310L
1,473 Elo+
Party 1
Ymir
Ymir
Sleperd
Ymir
Level 67
God Stats
24W - 43L
1,354 SR
Queue Stats
182W - 254L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abstracct1
Charybdis
15
4 / 5 / 7
10,601
589
11,046
15,247
5,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
DrNootz
Janus
16
6 / 5 / 7
12,450
692
17,101
11,916
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 11 / 9
10,493
583
6,211
21,912
11,413
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eltezy
Bellona
17
11 / 6 / 7
13,237
735
22,617
18,153
14,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 6 / 6
13,112
728
11,542
13,462
7,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Sleperd
Ymir
16
1 / 1 / 17
11,651
647
7,638
16,358
16,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
13
Kills
21
21
Deaths
13
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Abstracct1
Charybdis
4
5
7
1.5
L
Janus
DrNootz
Janus
6
5
7
1.9
W
Bellona
Eltezy
Bellona
11
6
7
2.42
W
9
6
6
2
L
3
11
9
0.68
W
Ymir
Sleperd
Ymir
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
41,797
49,075
Taken
47,973
20,509
Mitigated
37,909
6,959
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Abstracct1
Charybdis
11,046
8,388
0
3,368
15,247
5,247
504
6,619
8,628
0
40,004
L
Janus
DrNootz
Janus
17,101
419
0
630
11,916
3,849
397
5,413
6,503
51,203
0
W
Bellona
Eltezy
Bellona
22,617
6,723
0
2,776
18,153
14,449
1,672
6,940
10,795
0
64,559
W
11,542
243
0
4,343
13,462
7,390
797
5,844
7,206
40,057
0
L
6,211
1,106
195
2,766
21,912
11,413
0
7,679
14,233
3,427
13,363
W
Ymir
Sleperd
Ymir
7,638
1,229
0
3,430
16,358
16,070
530
5,057
10,886
25,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
38,000
178
Minions Killed
157
6
Camps Cleared
6
743,941
Distance Traveled
902,162
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,601
589
58
3
2
255,426
3
L
Janus
12,450
692
95
5
2
276,496
3
W
Bellona
13,237
735
67
4
6
352,293
2
W
Anubis
13,112
728
56
3
0
269,025
1
L
Mulan
10,493
583
25
1
2
212,019
2
W
Ymir
11,651
647
34
2
0
280,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role