Player Matchup

Gilgamesh
Gilgamesh
GuiltyPort30052
Gilgamesh
Level 28
God Stats
3W - 1L
1,722 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo
Artemis
Artemis
XIceWolf2
Artemis
Level 24
God Stats
38W - 31L
1,597 SR
Queue Stats
134W - 125L
1,523 Elo+
Party 1
Anubis
Anubis
Xicewolf
Anubis
Level 102
God Stats
37W - 26L
1,607 SR
Queue Stats
159W - 150L
1,519 Elo+
Party 1
Team Averages
Level 51
1,642 SR
1,549 Elo+

VS

Team Averages
Level 60
1,555 SR
1,501 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Testing001
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
gingers42
Izanami
Level 29
God Stats
25W - 15L
1,666 SR
Queue Stats
260W - 283L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GuiltyPort30052
Gilgamesh
15
3 / 4 / 14
11,356
668
11,015
20,986
12,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
XIceWolf2
Artemis
17
7 / 3 / 11
12,294
723
18,551
11,332
4,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Xicewolf
Anubis
17
9 / 2 / 10
13,088
770
18,002
17,614
9,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 6 / 3
10,186
599
10,125
11,587
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Testing001
Cthulhu
16
4 / 7 / 3
12,410
730
19,482
25,229
25,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
gingers42
Izanami
15
3 / 6 / 6
11,061
651
10,215
14,394
4,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
19
Kills
9
9
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
3
0.58
W
Gilgamesh
GuiltyPort30052
Gilgamesh
3
4
14
2.5
L
Cthulhu
Testing001
Cthulhu
4
7
3
0.79
W
Artemis
XIceWolf2
Artemis
7
3
11
4.17
W
Anubis
Xicewolf
Anubis
9
2
10
7
L
Izanami
gingers42
Izanami
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,568
Damage
39,822
49,932
Taken
51,210
26,424
Mitigated
33,264
14,365
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,125
808
0
1,711
11,587
3,083
0
4,110
7,477
23,367
0
W
Gilgamesh
GuiltyPort30052
Gilgamesh
11,015
3,520
283
1,055
20,986
12,092
24
13,655
7,011
0
34,855
L
Cthulhu
Testing001
Cthulhu
19,482
405
629
3,748
25,229
25,338
259
10,756
14,473
50,864
0
W
Artemis
XIceWolf2
Artemis
18,551
7,566
887
2,320
11,332
4,809
1,348
6,337
4,979
0
55,289
W
Anubis
Xicewolf
Anubis
18,002
1,041
90
9,730
17,614
9,523
1,014
9,751
7,729
53,950
0
L
Izanami
gingers42
Izanami
10,215
5,291
0
2,675
14,394
4,843
1,329
3,534
10,860
0
31,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
33,657
216
Minions Killed
169
9
Camps Cleared
6
832,724
Distance Traveled
879,495
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,186
599
40
2
1
269,293
0
W
Gilgamesh
11,356
668
40
2
4
304,474
5
L
Cthulhu
12,410
730
67
4
3
316,324
2
W
Artemis
12,294
723
99
6
4
256,451
3
W
Anubis
13,088
770
77
5
1
271,799
3
L
Izanami
11,061
651
62
4
2
293,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role