Player Matchup

Tiamat
Tiamat
F16bone
Tiamat
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Party 2
Fafnir
Fafnir
HADES907
Fafnir
Level 7
God Stats
1W - 0L
1,262 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 2
Thanatos
Thanatos
SuperMSK
Thanatos
Level 42
God Stats
1W - 0L
1,843 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 2
Team Averages
Level 37
1,535 SR
1,310 Elo+

VS

Team Averages
Level 34
1,502 SR
1,392 Elo+
Achilles
Achilles
ADuckOnQuack17
Achilles
Level 49
God Stats
7W - 3L
1,366 SR
Queue Stats
125W - 127L
1,461 Elo+
Party 1
Discordia
Discordia
GanjaGinjaNinja
Discordia
Level 25
God Stats
12W - 11L
1,469 SR
Queue Stats
56W - 61L
1,237 Elo+
Party 1
Zeus
Zeus
MExSOxHARDYx23
Zeus
Level 29
God Stats
46W - 20L
1,670 SR
Queue Stats
104W - 93L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
F16bone
Tiamat
14
1 / 9 / 12
11,015
648
9,207
14,806
7,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
HADES907
Fafnir
15
2 / 6 / 14
12,121
713
6,158
17,802
15,936
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
SuperMSK
Thanatos
18
17 / 11 / 2
15,754
927
24,101
23,528
9,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
18 / 6 / 8
14,036
826
19,110
23,645
22,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
GanjaGinjaNinja
Discordia
15
3 / 6 / 15
11,326
666
8,557
11,838
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 8 / 15
11,240
661
18,176
13,930
3,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
20
Kills
26
26
Deaths
20
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
18
6
8
3.67
W
Tiamat
F16bone
Tiamat
1
9
12
0.78
L
Discordia
GanjaGinjaNinja
Discordia
3
6
15
1.75
W
Fafnir
HADES907
Fafnir
2
6
14
1.5
L
5
8
15
1.56
W
Thanatos
SuperMSK
Thanatos
17
11
2
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,466
Damage
45,843
56,136
Taken
49,413
32,630
Mitigated
28,107
19,115
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
19,110
6,292
135
5,110
23,645
22,133
590
7,695
15,950
0
38,461
W
Tiamat
F16bone
Tiamat
9,207
897
36
2,416
14,806
7,489
469
7,990
6,610
39,028
0
L
Discordia
GanjaGinjaNinja
Discordia
8,557
714
0
2,023
11,838
2,782
756
3,441
8,397
39,753
0
W
Fafnir
HADES907
Fafnir
6,158
2,566
0
2,322
17,802
15,936
861
10,263
7,257
19,604
0
L
18,176
1,645
0
741
13,930
3,192
540
4,998
8,932
34,919
0
W
Thanatos
SuperMSK
Thanatos
24,101
5,013
800
13,541
23,528
9,205
1,376
9,181
13,703
0
45,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
36,602
123
Minions Killed
148
0
Camps Cleared
11
818,574
Distance Traveled
773,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,036
826
41
2
6
283,675
3
W
Tiamat
11,015
648
69
4
0
271,612
0
L
Discordia
11,326
666
73
4
4
239,558
0
W
Fafnir
12,121
713
24
1
0
266,796
0
L
Zeus
11,240
661
34
2
1
250,616
0
W
Thanatos
15,754
927
30
2
0
280,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role