Player Matchup

Fenrir
Fenrir
Krittickill
Fenrir
Level 116
God Stats
7W - 7L
1,506 SR
Queue Stats
131W - 118L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
X0cyris
Morgan Le Fay
Level 126
God Stats
2W - 4L
1,265 SR
Queue Stats
164W - 143L
1,436 Elo+
Solo
Bacchus
Bacchus
xDottzx
Bacchus
Level 123
God Stats
3W - 1L
1,296 SR
Queue Stats
24W - 23L
1,360 Elo+
Party 1
Team Averages
Level 122
1,356 SR
1,423 Elo+

VS

Team Averages
Level 139
1,489 SR
1,401 Elo+
Skadi
Skadi
Dpit92
Skadi
Level 120
God Stats
1W - 1L
1,643 SR
Queue Stats
11W - 15L
1,439 Elo+
Solo
Athena
Athena
Jetzuberangriff
Athena
Level 149
God Stats
19W - 37L
1,248 SR
Queue Stats
494W - 666L
1,420 Elo+
Solo
Poseidon
Poseidon
oO SnowWulf Oo
Poseidon
Level 147
God Stats
0W - 2L
1,575 SR
Queue Stats
118W - 162L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 2 / 7
12,017
668
8,139
15,601
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
X0cyris
Morgan Le Fay
15
4 / 5 / 4
11,441
636
15,179
12,421
5,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
xDottzx
Bacchus
14
5 / 4 / 5
11,711
651
7,593
18,028
29,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dpit92
Skadi
15
7 / 8 / 1
11,788
655
17,466
15,790
4,641
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 1 / 5
11,324
629
6,909
13,956
15,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
14
0 / 3 / 7
10,461
581
6,119
7,824
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
11
11
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
Dpit92
Skadi
7
8
1
0.94
L
4
1
5
6.5
W
Fenrir
2
2
7
2.75
W
Morgan Le Fay
X0cyris
Morgan Le Fay
4
5
4
1.2
L
Poseidon
0
3
7
1.17
W
Bacchus
xDottzx
Bacchus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
30,494
46,050
Taken
37,570
50,690
Mitigated
22,990
5,345
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Dpit92
Skadi
17,466
8,828
0
555
15,790
4,641
600
11,624
4,166
0
53,421
L
6,909
2,150
0
760
13,956
15,841
0
8,107
5,849
30,091
3,557
W
Fenrir
8,139
1,080
0
3,839
15,601
15,493
747
4,881
10,720
0
22,511
W
Morgan Le Fay
X0cyris
Morgan Le Fay
15,179
2,349
0
1,506
12,421
5,256
1,783
3,927
8,494
60,326
0
L
Poseidon
6,119
71
0
0
7,824
2,508
186
3,482
4,342
46,248
0
W
Bacchus
xDottzx
Bacchus
7,593
483
0
0
18,028
29,941
131
4,099
13,929
13,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
33,573
138
Minions Killed
201
5
Camps Cleared
10
968,296
Distance Traveled
888,014
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,788
655
78
4
2
248,374
1
L
Athena
11,324
629
45
3
4
332,585
5
W
Fenrir
12,017
668
21
1
2
366,243
2
W
Morgan Le Fay
11,441
636
111
6
3
324,514
4
L
Poseidon
10,461
581
78
4
4
307,055
4
W
Bacchus
11,711
651
6
0
0
277,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role