Player Matchup

Gilgamesh
Gilgamesh
BjornKastViking
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Khepri
Khepri
Moxnite
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 1
Ra
Ra
TheTopDestroyer
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,457 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,386 Elo+

VS

Team Averages
Level 86
1,404 SR
1,490 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cletunus
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Fidín
Anhur
Level 84
God Stats
2W - 1L
1,211 SR
Queue Stats
36W - 28L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BjornKastViking
Gilgamesh
9
0 / 6 / 1
6,024
602
5,172
14,937
7,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Moxnite
Khepri
10
1 / 6 / 1
6,457
646
2,240
11,196
9,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 6 / 1
6,712
671
6,241
9,403
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 1 / 13
8,314
831
9,391
4,352
1,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
7 / 0 / 11
8,805
881
11,601
7,488
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Fidín
Anhur
13
9 / 1 / 8
8,910
891
11,307
6,236
2,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
13
8.5
L
Gilgamesh
BjornKastViking
Gilgamesh
0
6
1
0.08
W
Loki
7
0
11
12.5
W
Anhur
Fidín
Anhur
9
1
8
13
L
Khepri
Moxnite
Khepri
1
6
1
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
32,299
35,536
Taken
18,076
20,428
Mitigated
6,883
5,241
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,391
736
0
1,419
4,352
1,951
941
1,520
2,722
37,905
0
L
Gilgamesh
BjornKastViking
Gilgamesh
5,172
974
360
2,177
14,937
7,303
0
3,649
11,288
0
9,483
W
Loki
11,601
3,461
0
2,331
7,488
2,665
265
3,261
4,069
0
26,316
W
Anhur
Fidín
Anhur
11,307
4,114
0
1,921
6,236
2,267
1,060
3,773
2,353
0
23,796
L
Khepri
Moxnite
Khepri
2,240
616
0
301
11,196
9,988
0
4,690
6,506
5,407
0
L
6,241
273
823
1,580
9,403
3,137
0
1,641
7,762
42,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,193
Gold Earned
26,029
101
Minions Killed
126
2
Camps Cleared
8
504,663
Distance Traveled
632,710
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,314
831
65
7
2
220,903
5
L
Gilgamesh
6,024
602
12
1
1
158,469
1
W
Loki
8,805
881
34
3
5
212,264
1
W
Anhur
8,910
891
27
3
1
199,543
5
L
Khepri
6,457
646
4
0
0
175,433
1
L
Ra
6,712
671
85
9
1
170,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role