Player Matchup

Nemesis
Nemesis
BC_KINGKENNETH
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Gemini_Birdy
Bellona
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 111L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Prelliott421
Gilgamesh
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
Visionwolf
Cernunnos
Level 149
God Stats
31W - 30L
1,423 SR
Queue Stats
88W - 90L
1,348 Elo+
Party 1
Ratatoskr
Ratatoskr
jyou23
Ratatoskr
Level 26
God Stats
4W - 5L
1,447 SR
Queue Stats
104W - 110L
1,312 Elo+
Solo
Team Averages
Level 42
1,474 SR
1,398 Elo+

VS

Team Averages
Level 14
1,441 SR
1,261 Elo+
Serqet
Serqet
Lord Ever8110
Serqet
Level 21
God Stats
0W - 1L
1,269 SR
Queue Stats
20W - 36L
1,267 Elo+
Solo
Geb
Geb
PeakyBoy1234
Geb
Level 25
God Stats
3W - 10L
1,426 SR
Queue Stats
97W - 103L
1,287 Elo+
Solo
Kukulkan
Kukulkan
apooflinger
Kukulkan
Level 17
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Artemis
Artemis
betodragon708
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
iJoKeR8513
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
8,425
324
161
1,286
333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Gemini_Birdy
Bellona
19
11 / 2 / 6
13,107
504
13,513
13,763
9,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Prelliott421
Gilgamesh
18
6 / 1 / 9
12,688
488
7,721
23,919
24,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Visionwolf
Cernunnos
20
3 / 0 / 2
12,582
484
14,052
19,256
9,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
jyou23
Ratatoskr
20
10 / 2 / 2
16,090
619
11,419
19,548
10,040
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 4
9,527
366
4,928
21,969
9,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 1 / 0
12,539
482
11,989
20,950
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
apooflinger
Kukulkan
12
1 / 4 / 0
8,879
342
4,111
6,146
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
12
1 / 14 / 2
8,701
335
4,915
17,378
10,175
1
0 / 0 / 0
6,337
244
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
31
Kills
5
7
Deaths
32
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
Bellona
Gemini_Birdy
Bellona
11
2
6
7
L
0
13
4
0.15
L
3
1
0
3
W
Gilgamesh
Prelliott421
Gilgamesh
6
1
9
10.5
W
Cernunnos
Visionwolf
Cernunnos
3
0
2
4
L
Kukulkan
apooflinger
Kukulkan
1
4
0
0.25
L
Artemis
1
14
2
0.14
L
0
0
0
0
W
Ratatoskr
jyou23
Ratatoskr
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,866
Damage
25,943
77,772
Taken
66,443
53,887
Mitigated
37,690
30,232
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
161
0
0
0
1,286
333
210
425
787
0
2,525
W
Bellona
Gemini_Birdy
Bellona
13,513
4,927
0
1,693
13,763
9,839
2,460
2,279
11,256
0
68,158
L
4,928
1,676
145
105
21,969
9,662
68
0
21,969
0
36,741
L
11,989
1,066
134
8,941
20,950
15,929
161
0
20,858
63,711
0
W
Gilgamesh
Prelliott421
Gilgamesh
7,721
1,671
2,409
6,285
23,919
24,045
639
3,116
20,277
0
48,300
W
Cernunnos
Visionwolf
Cernunnos
14,052
5,388
0
12,138
19,256
9,630
5,497
7,248
11,700
0
111,550
L
Kukulkan
apooflinger
Kukulkan
4,111
311
0
0
6,146
1,924
385
0
6,146
33,076
0
L
Artemis
4,915
1,473
0
235
17,378
10,175
72
0
17,378
0
21,253
L
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
jyou23
Ratatoskr
11,419
2,994
0
7,707
19,548
10,040
5,937
2,448
16,536
0
150,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,892
Gold Earned
45,983
590
Minions Killed
260
0
Camps Cleared
0
2,004,110
Distance Traveled
1,591,096
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,425
324
4
0
0
53,445
0
W
Bellona
13,107
504
118
5
0
417,087
0
L
Serqet
9,527
366
67
3
0
395,462
0
L
Geb
12,539
482
94
4
0
543,835
6
W
Gilgamesh
12,688
488
62
2
0
536,302
0
W
Cernunnos
12,582
484
146
6
0
448,826
2
L
Kukulkan
8,879
342
66
3
0
348,151
0
L
Artemis
8,701
335
33
1
0
303,648
8
L
Ares
6,337
244
0
0
0
0
0
W
Ratatoskr
16,090
619
260
10
0
548,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role