Player Matchup

Gilgamesh
Gilgamesh
StrawAlarm19202
Gilgamesh
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 81L
1,418 Elo+
Party 1
Neith
Neith
Tswag908
Neith
Level 41
God Stats
7W - 0L
1,770 SR
Queue Stats
57W - 48L
1,492 Elo+
Party 1
Anubis
Anubis
xXNutBag282Xx
Anubis
Level 124
God Stats
17W - 16L
1,516 SR
Queue Stats
85W - 60L
1,553 Elo+
Party 1
Team Averages
Level 69
1,595 SR
1,488 Elo+

VS

Team Averages
Level 95
1,443 SR
1,450 Elo+
Zeus
Zeus
Jackusky3
Zeus
Level 142
God Stats
48W - 32L
1,611 SR
Queue Stats
429W - 422L
1,438 Elo+
Party 2
Yemoja
Yemoja
Marco FH9205
Yemoja
Level 22
God Stats
1W - 3L
1,277 SR
Queue Stats
96W - 87L
1,498 Elo+
Solo
Bellona
Bellona
Me_HAow3
Bellona
Level 122
God Stats
17W - 22L
1,442 SR
Queue Stats
225W - 246L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
StrawAlarm19202
Gilgamesh
14
4 / 1 / 9
9,697
693
6,636
16,664
11,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Tswag908
Neith
13
0 / 4 / 12
9,098
650
8,079
9,726
3,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 2 / 4
11,096
793
14,026
12,281
6,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 6 / 1
9,242
660
18,156
11,331
2,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
2 / 1 / 3
8,780
627
10,827
9,479
8,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Me_HAow3
Bellona
10
0 / 7 / 4
7,946
568
3,954
15,556
11,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
7
7
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
6
1
0.92
L
Yemoja
2
1
3
3.5
L
Bellona
Me_HAow3
Bellona
0
7
4
0.29
W
Gilgamesh
StrawAlarm19202
Gilgamesh
4
1
9
8.5
W
Neith
Tswag908
Neith
0
4
12
1.5
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
32,937
38,671
Taken
36,366
21,786
Mitigated
23,189
14,050
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,156
1,021
780
2,835
11,331
2,723
0
6,874
4,457
39,437
0
L
Yemoja
10,827
1,176
1,062
3,127
9,479
8,882
0
3,078
6,401
28,140
0
L
Bellona
Me_HAow3
Bellona
3,954
672
393
1,290
15,556
11,584
0
4,712
10,844
0
16,894
W
Gilgamesh
StrawAlarm19202
Gilgamesh
6,636
868
214
5,514
16,664
11,931
193
10,666
5,998
0
17,797
W
Neith
Tswag908
Neith
8,079
3,640
0
2,450
9,726
3,643
1,594
9,016
710
0
28,641
W
14,026
455
0
5,872
12,281
6,212
789
9,479
2,802
54,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
25,968
145
Minions Killed
117
10
Camps Cleared
3
807,026
Distance Traveled
647,839
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,242
660
52
4
1
225,607
0
L
Yemoja
8,780
627
43
3
1
195,325
4
L
Bellona
7,946
568
22
2
1
226,907
3
W
Gilgamesh
9,697
693
8
1
0
306,272
3
W
Neith
9,098
650
56
4
3
257,170
3
W
Anubis
11,096
793
81
6
7
243,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role