Player Matchup

Bacchus
Bacchus
MajikkuMaximus
Bacchus
Level 67
God Stats
132W - 110L
1,624 SR
Queue Stats
147W - 137L
1,493 Elo+
Party 1
Hera
Hera
hannadanna4
Hera
Level 27
God Stats
1W - 1L
1,873 SR
Queue Stats
29W - 51L
1,316 Elo+
Solo
Nemesis
Nemesis
humber101
Nemesis
Level 28
God Stats
2W - 3L
1,429 SR
Queue Stats
182W - 229L
1,333 Elo+
Solo
Neith
Neith
pntyRAID
Neith
Level 10
God Stats
1W - 1L
1,765 SR
Queue Stats
5W - 8L
1,427 Elo+
Party 1
Achilles
Achilles
vSheloveCxin
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,277 Elo+
Solo
Team Averages
Level 27
1,638 SR
1,369 Elo+

VS

Team Averages
Level 17
1,573 SR
1,341 Elo+
Anubis
Anubis
Aypheyros
Anubis
Level 26
God Stats
16W - 19L
1,450 SR
Queue Stats
76W - 92L
1,308 Elo+
Party 2
Bellona
Bellona
Hokage-Slushii
Bellona
Level 15
God Stats
2W - 0L
1,739 SR
Queue Stats
12W - 24L
1,213 Elo+
Party 3
Cerberus
Cerberus
Hokage-zuki
Cerberus
Level 29
God Stats
4W - 2L
1,374 SR
Queue Stats
145W - 150L
1,447 Elo+
Party 3
Hun Batz
Hun Batz
Lord_of_da_dongs
Hun Batz
Level 5
God Stats
6W - 2L
1,635 SR
Queue Stats
10W - 7L
1,244 Elo+
Solo
Jing Wei
Jing Wei
rudsaurio
Jing Wei
Level 10
God Stats
7W - 6L
1,667 SR
Queue Stats
105W - 103L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
7,654
425
8,094
14,384
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 4 / 1
6,451
358
3,197
6,142
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
humber101
Nemesis
13
4 / 4 / 4
8,248
458
8,527
14,439
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
pntyRAID
Neith
10
2 / 6 / 5
6,915
384
4,893
10,031
2,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
vSheloveCxin
Achilles
13
3 / 2 / 0
7,876
438
7,536
11,482
12,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aypheyros
Anubis
13
1 / 5 / 6
8,308
462
6,671
8,669
3,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 1
7,569
421
3,575
10,592
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Hokage-zuki
Cerberus
11
0 / 1 / 8
7,910
439
4,515
12,775
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 7
9,665
537
9,305
8,949
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
rudsaurio
Jing Wei
15
13 / 3 / 4
10,031
557
13,502
12,172
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
13
Kills
20
20
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aypheyros
Anubis
1
5
6
0.8
W
0
2
1
0.25
W
Cerberus
Hokage-zuki
Cerberus
0
1
8
4
W
6
2
7
4.75
L
2
4
7
1.38
L
2
4
1
0.63
L
Nemesis
humber101
Nemesis
4
4
4
1.5
L
Neith
pntyRAID
Neith
2
6
5
0.75
W
Jing Wei
rudsaurio
Jing Wei
13
3
4
5
L
Achilles
vSheloveCxin
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
37,568
56,478
Taken
53,157
32,828
Mitigated
29,863
11,325
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aypheyros
Anubis
6,671
399
0
3,090
8,669
3,816
872
2,142
6,480
36,007
0
W
3,575
336
0
2,881
10,592
8,755
540
1,381
8,413
9,169
23,740
W
Cerberus
Hokage-zuki
Cerberus
4,515
357
0
2,666
12,775
8,998
50
3,579
9,100
26,213
0
W
9,305
2,996
0
1,260
8,949
4,008
2,285
1,091
7,810
0
57,612
L
8,094
1,466
143
2,596
14,384
10,260
0
2,422
11,962
28,723
0
L
3,197
1,219
0
1,090
6,142
1,394
0
1,630
4,512
14,546
0
L
Nemesis
humber101
Nemesis
8,527
3,368
339
3,929
14,439
6,048
0
4,490
9,949
0
53,396
L
Neith
pntyRAID
Neith
4,893
1,681
0
280
10,031
2,400
0
1,961
8,070
0
18,839
W
Jing Wei
rudsaurio
Jing Wei
13,502
8,806
0
4,508
12,172
4,286
2,611
3,803
8,226
0
56,974
L
Achilles
vSheloveCxin
Achilles
7,536
1,636
0
2,948
11,482
12,726
0
1,839
9,643
710
35,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
43,483
250
Minions Killed
361
0
Camps Cleared
0
1,517,315
Distance Traveled
1,620,905
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,308
462
59
3
0
243,882
0
W
Bellona
7,569
421
68
4
0
355,403
1
W
Cerberus
7,910
439
62
3
0
327,195
0
W
Hun Batz
9,665
537
93
5
0
366,074
1
L
Bacchus
7,654
425
45
3
0
344,431
2
L
Hera
6,451
358
25
1
0
182,101
3
L
Nemesis
8,248
458
88
5
0
385,963
3
L
Neith
6,915
384
33
2
0
301,745
0
W
Jing Wei
10,031
557
79
4
0
328,351
1
L
Achilles
7,876
438
59
3
0
303,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role