Player Matchup

Sobek
Sobek
Afroli
Sobek
Level 124
God Stats
2W - 1L
1,626 SR
Queue Stats
114W - 55L
1,808 Elo+
Party 2
Susano
Susano
ChairoSatouEN
Susano
Level 160
God Stats
2W - 0L
1,654 SR
Queue Stats
474W - 134L
1,889 Elo+
Party 2
Nu Wa
Nu Wa
Fixemailverify
Nu Wa
Level 28
God Stats
5W - 0L
1,923 SR
Queue Stats
211W - 6L
2,169 Elo+
Party 2
Danzaburou
Danzaburou
HayateLiger
Danzaburou
Level 156
God Stats
6W - 4L
1,798 SR
Queue Stats
385W - 147L
1,852 Elo+
Party 2
Chaac
Chaac
ZingisKhan
Chaac
Level 160
God Stats
14W - 3L
1,891 SR
Queue Stats
566W - 172L
1,900 Elo+
Party 2
Team Averages
Level 126
1,778 SR
1,924 Elo+

VS

Team Averages
Level 119
1,551 SR
1,604 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Hrafena
Mulan
Level 159
God Stats
1W - 1L
1,766 SR
Queue Stats
24W - 16L
1,646 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tahlric
Morgan Le Fay
Level 127
God Stats
2W - 2L
1,659 SR
Queue Stats
17W - 13L
1,619 Elo+
Party 1
Chaac
Chaac
TinyandTall
Chaac
Level 17
God Stats
0W - 1L
1,556 SR
Queue Stats
3W - 1L
1,719 Elo+
Party 1
Ah Puch
Ah Puch
Zexl
Ah Puch
Level 144
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 5L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Afroli
Sobek
15
2 / 2 / 11
8,408
764
4,237
13,453
14,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 1 / 11
11,012
1,001
15,996
10,541
4,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 7
9,595
872
12,896
3,791
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
HayateLiger
Danzaburou
16
6 / 3 / 9
10,063
915
9,862
9,363
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
6 / 1 / 11
9,846
895
11,450
13,282
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 6 / 2
8,312
756
8,600
11,180
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Hrafena
Mulan
15
4 / 2 / 3
9,903
900
7,727
15,596
12,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Tahlric
Morgan Le Fay
12
0 / 7 / 1
6,707
610
5,327
11,238
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 4 / 2
6,413
583
2,799
9,401
8,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Zexl
Ah Puch
14
1 / 7 / 3
7,574
689
9,305
10,791
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
26
Kills
7
7
Deaths
26
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
2
0.5
W
Sobek
Afroli
Sobek
2
2
11
3.75
W
8
1
11
13.5
W
4
0
7
7.5
W
Danzaburou
HayateLiger
Danzaburou
6
3
9
3.5
L
Mulan
Hrafena
Mulan
4
2
3
2.75
L
Morgan Le Fay
Tahlric
Morgan Le Fay
0
7
1
0.07
L
0
4
2
0.25
L
Ah Puch
Zexl
Ah Puch
1
7
3
0.36
W
Chaac
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
33,758
50,430
Taken
58,206
40,867
Mitigated
31,642
11,857
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,600
3,199
0
1,403
11,180
3,824
0
3,309
7,733
0
36,476
W
Sobek
Afroli
Sobek
4,237
352
0
4,771
13,453
14,588
255
3,814
9,239
12,149
0
W
15,996
4,893
0
730
10,541
4,391
556
2,373
8,012
0
30,117
W
12,896
3,100
0
758
3,791
1,319
1,110
1,788
1,873
49,173
0
W
Danzaburou
HayateLiger
Danzaburou
9,862
3,873
0
1,738
9,363
4,430
2,716
4,100
5,005
0
38,164
L
Mulan
Hrafena
Mulan
7,727
512
0
2,696
15,596
12,307
1
6,264
8,620
4,762
13,955
L
Morgan Le Fay
Tahlric
Morgan Le Fay
5,327
450
0
1,700
11,238
4,087
0
1,506
9,481
19,573
0
L
2,799
137
0
992
9,401
8,022
0
3,727
5,479
2,082
4,540
L
Ah Puch
Zexl
Ah Puch
9,305
318
0
1,360
10,791
3,402
0
3,092
7,000
41,172
0
W
Chaac
11,450
1,270
0
3,860
13,282
16,139
263
4,024
8,898
5,922
24,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
38,909
301
Minions Killed
227
11
Camps Cleared
5
1,153,362
Distance Traveled
1,005,799
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,312
756
63
6
1
199,912
1
W
Sobek
8,408
764
16
1
0
227,732
3
W
Susano
11,012
1,001
28
3
3
246,525
1
W
Nu Wa
9,595
872
98
9
3
219,871
2
W
Danzaburou
10,063
915
99
9
5
211,757
3
L
Mulan
9,903
900
28
3
1
232,219
4
L
Morgan Le Fay
6,707
610
53
5
1
194,337
0
L
Chaac
6,413
583
3
0
0
182,337
0
L
Ah Puch
7,574
689
80
7
2
196,994
1
W
Chaac
9,846
895
60
5
0
247,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role