Player Matchup

Nox
Nox
FigPucker12
Nox
Level 18
God Stats
1W - 0L
1,311 SR
Queue Stats
20W - 15L
1,561 Elo+
Party 1
Awilix
Awilix
Ponches
Awilix
Level 29
God Stats
1W - 2L
1,720 SR
Queue Stats
40W - 18L
1,640 Elo+
Party 1
Anhur
Anhur
legman2711
Anhur
Level 128
God Stats
1W - 0L
1,543 SR
Queue Stats
38W - 18L
1,670 Elo+
Party 1
Team Averages
Level 58
1,524 SR
1,623 Elo+

VS

Team Averages
Level 42
1,440 SR
1,562 Elo+
Bacchus
Bacchus
Einoir
Bacchus
Level 82
God Stats
1W - 2L
1,321 SR
Queue Stats
66W - 57L
1,636 Elo+
Party 2
Pele
Pele
KimDongHwan
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
QsiennaQ
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,244
824
6,799
5,066
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Ponches
Awilix
14
12 / 1 / 8
9,378
938
15,088
8,532
6,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
12
5 / 4 / 12
8,499
850
7,278
6,155
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Einoir
Bacchus
10
3 / 6 / 3
7,640
764
3,624
13,907
15,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 4
6,457
646
3,078
10,380
2,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 10 / 1
6,772
677
3,015
9,944
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
6
7
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Einoir
Bacchus
3
6
3
0.75
W
5
2
10
5
L
0
6
4
0.33
W
Awilix
Ponches
Awilix
12
1
8
16
L
3
10
1
0.35
W
Anhur
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
9,717
19,753
Taken
34,231
10,673
Mitigated
20,824
2,204
Healing
1,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Einoir
Bacchus
3,624
710
201
450
13,907
15,096
0
3,056
10,630
8,697
0
W
6,799
579
410
449
5,066
1,930
888
2,225
2,841
26,741
0
L
3,078
0
0
175
10,380
2,672
0
1,785
8,545
0
10,463
W
Awilix
Ponches
Awilix
15,088
5,352
0
604
8,532
6,200
823
2,595
5,937
0
30,804
L
3,015
237
0
290
9,944
3,056
0
1,801
8,037
15,627
0
W
Anhur
7,278
4,090
0
741
6,155
2,543
750
2,302
3,853
0
25,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
20,869
117
Minions Killed
55
8
Camps Cleared
1
545,254
Distance Traveled
496,384
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,640
764
10
1
0
180,439
5
W
Nox
8,244
824
50
5
2
185,692
4
L
Pele
6,457
646
13
1
0
182,219
0
W
Awilix
9,378
938
38
4
4
205,483
1
L
Nox
6,772
677
32
3
1
133,726
0
W
Anhur
8,499
850
29
3
2
154,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role