Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ChaosEnforcer15
Xing Tian
Level 128
God Stats
10W - 6L
1,681 SR
Queue Stats
168W - 157L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
ChironZX
Sylvanus
Level 128
God Stats
0W - 2L
1,407 SR
Queue Stats
57W - 48L
1,582 Elo+
Party 1
Chiron
Chiron
TheFourthEich
Chiron
Level 140
God Stats
0W - 1L
1,931 SR
Queue Stats
16W - 18L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
geo1354
Kukulkan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,190 Elo+
Party 1
Team Averages
Level 129
1,604 SR
1,450 Elo+

VS

Team Averages
Level 74
1,560 SR
1,595 Elo+
Vamana
Vamana
FinnTheOne
Vamana
Level 26
God Stats
1W - 0L
1,800 SR
Queue Stats
39W - 45L
1,599 Elo+
Solo
Sylvanus
Sylvanus
Nerdslayer54
Sylvanus
Level 160
God Stats
10W - 9L
1,538 SR
Queue Stats
728W - 772L
1,511 Elo+
Solo
Anubis
Anubis
NoWayJoey
Anubis
Level 28
God Stats
1W - 0L
1,469 SR
Queue Stats
9W - 7L
1,631 Elo+
Solo
Neith
Neith
StarJD3
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
superpollo56
Ao Kuang
Level 135
God Stats
6W - 1L
1,495 SR
Queue Stats
124W - 125L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 8 / 7
7,739
704
5,008
10,081
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
ChaosEnforcer15
Xing Tian
15
4 / 6 / 9
9,577
871
8,423
16,806
17,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
ChironZX
Sylvanus
15
3 / 7 / 7
9,243
840
8,970
20,392
24,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 9 / 4
10,016
911
18,641
13,181
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
geo1354
Kukulkan
16
2 / 8 / 8
8,746
795
10,864
12,863
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FinnTheOne
Vamana
16
5 / 3 / 20
10,447
950
11,498
16,890
14,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Nerdslayer54
Sylvanus
17
2 / 3 / 24
10,365
942
6,690
15,284
17,548
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
NoWayJoey
Anubis
17
8 / 5 / 13
11,027
1,002
17,547
13,758
7,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
StarJD3
Neith
17
16 / 3 / 12
11,127
1,012
24,105
13,330
5,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
superpollo56
Ao Kuang
17
7 / 1 / 15
10,567
961
6,676
21,121
8,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
14
Kills
38
38
Deaths
15
35
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
8
7
0.44
L
Xing Tian
ChaosEnforcer15
Xing Tian
4
6
9
1.42
L
Sylvanus
ChironZX
Sylvanus
3
7
7
0.93
W
Vamana
FinnTheOne
Vamana
5
3
20
5
W
Sylvanus
Nerdslayer54
Sylvanus
2
3
24
4.67
W
Anubis
NoWayJoey
Anubis
8
5
13
2.9
W
Neith
StarJD3
Neith
16
3
12
7.33
L
5
9
4
0.78
L
Kukulkan
geo1354
Kukulkan
2
8
8
0.75
W
Ao Kuang
superpollo56
Ao Kuang
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
66,516
73,323
Taken
80,383
52,577
Mitigated
53,947
17,819
Healing
44,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,008
467
705
428
10,081
2,551
618
2,391
7,690
0
8,184
L
Xing Tian
ChaosEnforcer15
Xing Tian
8,423
657
441
1,574
16,806
17,036
120
7,138
9,668
17,100
0
L
Sylvanus
ChironZX
Sylvanus
8,970
1,620
3,008
5,956
20,392
24,428
84
7,403
12,989
13,440
0
W
Vamana
FinnTheOne
Vamana
11,498
4,709
1,851
5,945
16,890
14,264
831
5,924
10,966
2,948
23,604
W
Sylvanus
Nerdslayer54
Sylvanus
6,690
1,119
5,571
5,195
15,284
17,548
307
6,260
9,024
9,528
0
W
Anubis
NoWayJoey
Anubis
17,547
829
726
6,230
13,758
7,893
200
5,098
8,660
30,560
0
W
Neith
StarJD3
Neith
24,105
13,340
1,216
4,365
13,330
5,422
3,858
4,371
8,959
0
42,269
L
18,641
7,101
2,816
1,030
13,181
4,266
720
7,063
6,070
0
31,971
L
Kukulkan
geo1354
Kukulkan
10,864
1,365
1,068
793
12,863
4,296
318
7,704
5,159
24,545
0
W
Ao Kuang
superpollo56
Ao Kuang
6,676
1,166
2,571
10,665
21,121
8,820
477
6,604
12,861
16,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
53,533
97
Minions Killed
108
0
Camps Cleared
0
839,022
Distance Traveled
1,043,543
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,739
704
7
1
0
118,635
0
L
Xing Tian
9,577
871
11
1
0
222,346
0
L
Sylvanus
9,243
840
9
1
0
158,834
0
W
Vamana
10,447
950
24
2
0
234,112
2
W
Sylvanus
10,365
942
9
1
0
200,662
2
W
Anubis
11,027
1,002
27
2
0
174,631
1
W
Neith
11,127
1,012
31
3
0
199,360
1
L
Chiron
10,016
911
33
3
0
168,751
1
L
Kukulkan
8,746
795
37
3
0
170,456
0
W
Ao Kuang
10,567
961
17
2
0
234,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role