Player Matchup

Nu Wa
Nu Wa
A BOAT O CUBANS
Nu Wa
Level 87
God Stats
14W - 11L
1,500 SR
Queue Stats
143W - 128L
1,599 Elo+
Solo
Jing Wei
Jing Wei
Crimsonbone1992
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
Shasowolf
Jormungandr
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,573 Elo+
Party 1
Xbalanque
Xbalanque
duckiebat
Xbalanque
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 126L
1,470 Elo+
Solo
Nemesis
Nemesis
flantos4
Nemesis
Level 82
God Stats
3W - 2L
1,604 SR
Queue Stats
22W - 27L
1,387 Elo+
Party 1
Team Averages
Level 78
1,521 SR
1,492 Elo+

VS

Team Averages
Level 112
1,472 SR
1,440 Elo+
Ullr
Ullr
AlejoVargasG26
Ullr
Level 128
God Stats
1W - 0L
1,305 SR
Queue Stats
65W - 52L
1,475 Elo+
Solo
Anubis
Anubis
Ashura66Indra
Anubis
Level 59
God Stats
18W - 13L
1,474 SR
Queue Stats
54W - 69L
1,434 Elo+
Solo
Thanatos
Thanatos
Mikdidy
Thanatos
Level 87
God Stats
11W - 9L
1,543 SR
Queue Stats
76W - 65L
1,414 Elo+
Solo
Khepri
Khepri
SteathAssasinB
Khepri
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 279L
1,440 Elo+
Solo
Chang'e
Chang'e
TohoCassie
Chang'e
Level 129
God Stats
8W - 4L
1,537 SR
Queue Stats
216W - 191L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,927
893
15,429
10,081
3,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
15
1 / 5 / 3
9,029
903
6,721
11,151
2,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Shasowolf
Jormungandr
16
1 / 6 / 5
9,490
949
13,720
16,134
9,981
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
duckiebat
Xbalanque
15
0 / 6 / 5
9,030
903
11,561
13,676
4,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
flantos4
Nemesis
15
3 / 8 / 2
9,850
985
8,526
16,679
5,040
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

133

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
10,051
1,005
5,581
9,040
5,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 2 / 17
11,407
1,141
19,254
14,477
6,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Mikdidy
Thanatos
18
13 / 2 / 13
12,203
1,220
20,424
12,248
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

17
3 / 1 / 14
9,999
1,000
5,252
13,744
15,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
TohoCassie
Chang'e
17
5 / 0 / 13
11,200
1,120
12,878
12,053
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
6
Kills
29
29
Deaths
6
18
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
1
1
14
8
W
7
2
17
7.75
L
Jing Wei
1
5
3
0.5
W
Thanatos
Mikdidy
Thanatos
13
2
13
9.75
L
Jormungandr
Shasowolf
Jormungandr
1
6
5
0.58
W
3
1
14
10
W
Chang'e
TohoCassie
Chang'e
5
0
13
11.5
L
Xbalanque
duckiebat
Xbalanque
0
6
5
0.42
L
Nemesis
flantos4
Nemesis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,957
Damage
63,389
67,721
Taken
61,562
25,374
Mitigated
38,880
3,397
Healing
26,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,429
4,162
0
750
10,081
3,610
0
5,352
4,556
29,764
0
W
5,581
1,859
0
753
9,040
5,275
0
3,810
5,230
0
23,285
W
19,254
330
0
5,231
14,477
6,899
0
6,597
7,880
38,298
0
L
Jing Wei
6,721
4,127
0
0
11,151
2,726
0
5,917
5,000
0
21,182
W
Thanatos
Mikdidy
Thanatos
20,424
5,145
0
8,768
12,248
6,533
0
6,479
5,769
0
23,788
L
Jormungandr
Shasowolf
Jormungandr
13,720
3,952
0
0
16,134
9,981
0
6,872
8,939
25,473
0
W
5,252
332
0
158
13,744
15,564
0
7,315
6,429
13,161
0
W
Chang'e
TohoCassie
Chang'e
12,878
645
5,833
6,031
12,053
4,609
0
4,948
7,105
51,635
0
L
Xbalanque
duckiebat
Xbalanque
11,561
4,056
238
1,346
13,676
4,017
0
8,436
4,954
0
37,337
L
Nemesis
flantos4
Nemesis
8,526
2,869
0
1,063
16,679
5,040
0
10,807
5,611
0
23,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
54,860
176
Minions Killed
196
3
Camps Cleared
9
947,884
Distance Traveled
970,243
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,927
893
24
2
0
181,669
0
W
Ullr
10,051
1,005
31
3
4
207,165
1
W
Anubis
11,407
1,141
50
5
1
161,247
0
L
Jing Wei
9,029
903
40
4
2
198,032
1
W
Thanatos
12,203
1,220
9
1
2
208,563
0
L
Jormungandr
9,490
949
27
3
0
186,743
0
W
Khepri
9,999
1,000
14
1
0
179,699
0
W
Chang'e
11,200
1,120
92
9
2
213,569
0
L
Xbalanque
9,030
903
51
5
0
161,204
0
L
Nemesis
9,850
985
34
3
1
220,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role